Talk:The Icon: Difference between revisions
(Created page with '''This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, col…') |
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''This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, colors will be adjusted in time. I am putting this here for both saving the draft somewhere accessible and showing it to you for feedback and suggestions, should any be worth posting. I would very much appreciate if you did not alter this piece of code and instead copy-pasted it to demonstrate whatever comes to your mind.''<br>--[[User:ArsonCat|ArsonCat]] 18:35, 19 October 2010 (UTC) | ''This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, colors will be adjusted in time. I am putting this here for both saving the draft somewhere accessible and showing it to you for feedback and suggestions, should any be worth posting. I would very much appreciate if you did not alter this piece of code and instead copy-pasted it to demonstrate whatever comes to your mind.''<br>--[[User:ArsonCat|ArsonCat]] 18:35, 19 October 2010 (UTC) | ||
== Construction Information == | ==Construction Information== | ||
===Buildings=== | ===Buildings=== | ||
All buildings take two months to build, with the exception of '''temporary housing''' and '''landing strip''', which only take one week. '''Workers''' and '''professionals''' who staff buildings planetside require residences to be built for them. | All buildings take two months to build, with the exception of '''temporary housing''' and '''landing strip''', which only take one week. '''Workers''' and '''professionals''' who staff buildings planetside require residences to be built for them. | ||
====Small Buildings==== | |||
{|border=1 | {|border=1 | ||
!rowspan=2|Building!!colspan=4|Construction Cost!!rowspan=2|Power Balance!!colspan=3|Staff Required!!rowspan=2|Description | !rowspan=2|Building!!colspan=4|Construction Cost!!rowspan=2|Power Balance!!colspan=3|Staff Required!!rowspan=2|Description | ||
|- | |- | ||
!Metal!!Ceramics!!Superconductors!!Uranium!!Workers!!Professionals!!Soldiers | !Metal!!Ceramics!!Superconductors!!Uranium!!Workers!!Professionals!!Soldiers | ||
|- | |- | ||
|Temporary Housing||5|| || || || || || || ||A cluster of tents that can house 250 people. | |Temporary Housing||5|| || || || || || || ||A cluster of tents that can house 250 people. | ||
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|Schoolhouse||50|| || || ||-0.5|| ||10|| ||Trains '''nonworkers''' into '''workers''' and '''workers''' into '''professionals'''. | |Schoolhouse||50|| || || ||-0.5|| ||10|| ||Trains '''nonworkers''' into '''workers''' and '''workers''' into '''professionals'''. | ||
|- | |- | ||
|Farming Dome||75|| ||0.5|| ||-1||30|| || || | |Farming Dome||75|| ||0.5|| ||-1||30|| || ||Provides 1000 units of food per year (enough to support 4000 people). | ||
|- | |- | ||
|Small Factory||100||50||2|| ||-2||50|| || ||Enables construction of lighter vehicles, weapons and various civilian commodities. | |Small Factory||100||50||2|| ||-2||50|| || ||Enables construction of lighter vehicles, weapons and various civilian commodities. Provides 6 BP (build points) per month. | ||
|- | |- | ||
|Small Laboratory||100|| ||4|| ||-2|| ||50|| ||Enables the research tree. Allows new vehicles, weapons and equipment to be designed. | |Small Laboratory||100|| ||4|| ||-2|| ||50|| ||Enables the research tree and ??? RP (research points) per month. Allows new vehicles, weapons and equipment to be designed. | ||
|- | |- | ||
|Coastal Derrick||200|| ||3|| ||-3||30|| || ||rowspan=2|Extracts resources at a rate of 50 '''metal''' or 10 '''uranium''' or 3 '''superconductor''' per month. | |Coastal Derrick||200|| ||3|| ||-3||30|| || ||rowspan=2|Extracts resources at a rate of 50 '''metal''' or 10 '''uranium''' or 3 '''superconductor''' per month. | ||
Line 37: | Line 36: | ||
|Landing Strip||20|| || || || || || || ||Enables '''interceptors''' and '''heavy bombers''' to land on the planet and refuel. | |Landing Strip||20|| || || || || || || ||Enables '''interceptors''' and '''heavy bombers''' to land on the planet and refuel. | ||
|- | |- | ||
|Small Generator||50||50||2|| ||+10|| || || || | |Small Generator||50||50||2|| ||+10|| || || ||Uses either 2 ship's '''fuel''' (fusion power) or 2 '''uranium''' (nuclear power) per month. | ||
|- | |- | ||
|Small Ceramist||100|| ||1|| ||-2|| || || ||Generates 10 '''ceramics''' per month. | |Small Ceramist||100|| ||1|| ||-2|| || || ||Generates 10 '''ceramics''' per month. | ||
|- | |- | ||
|Store||50|| || || || ||20|| || ||Sells factory goods. Services 500 people. | |Store||50|| || || || ||20|| || ||Sells factory goods. Services 500 people. | ||
|}<br> | |||
====Medium Buildings==== | |||
{|border=1 | |||
!rowspan=2|Building!!colspan=4|Construction Cost!!rowspan=2|Power Balance!!colspan=3|Staff Required!!rowspan=2|Description | |||
|- | |||
!Metal!!Ceramics!!Superconductors!!Uranium!!Workers!!Professionals!!Soldiers | |||
|- | |||
|Tenement||100|| || || || || || || ||Houses 1500 people at the same quality as '''apartments'''. | |||
|- | |||
|Condominium||100|| ||2|| || ||25|| || ||Houses 1000 people at greater quality than '''apartments'''. | |||
|- | |||
|Fortress||100||100|| || ||-1|| || ||25||Houses 1000 '''soldiers'''. Can train 300 '''nonworkers''' as well as '''workers''' at a time to become: | |||
* '''Crewmen''' (6 months) | |||
* '''Light Infantry''' (6 months, 30 '''metal''', 15 '''ceramics''') | |||
* '''Power Infantry''' (18 months, 300 '''metal''', 300 '''ceramics''') | |||
* '''Commando''' (4 years, 15 '''metal''', 10 '''ceramics''', 25 '''superconductor'''); one of 200 people is qualified for the training, no more than 100 can be trained at once, and training has 50% mortality rate | |||
|- | |||
|College||150|| || || ||-1|| ||25|| ||Can train 600 people to be either '''workers''' or '''professionals''' in 4 years. | |||
|- | |||
|Greenhouse||150|| ||1|| ||-1||75|| || ||Provides 3000 units of food per year (enough for 12000 people). | |||
|- | |||
|Command Center||200||100||4|| ||-1||100|| ||50||Slightly increases morale. Allows better control of soldiers on the field. Necessary to to get a settlement much larger than 10,000 people. Can control up to 100 drones of any type at once. | |||
|- | |||
|Hospital||100|| ||1|| ||-1|| ||25|| ||Further reduces death rate and increases fertility rate. Tends to combat injuries, as well as providing increased resistance versus plagues and natural disasters. | |||
|- | |||
|Medium Generator||100||100||4|| ||+30|| || || ||Uses 4 units of '''uranium''' or '''fuel''' per month. | |||
|- | |||
|Medium Ceramist||200|| ||3|| ||-4||75|| || ||Provides 45 units of '''ceramics''' per month. | |||
|- | |||
|Medium Warehouse||150|| || || || || || || ||Stores 9000 units of resources. | |||
|- | |||
|Terminal||150|| ||3|| ||-0.5||75|| || ||Increases the speed and number of air units that can be scrambled in an emergency. | |||
|- | |||
|Stadium||300|| || || || ||30|| || ||Increases morale. Can be used for sports, speeches, plays, etc. | |||
|- | |||
|Medium Factory||200||100||4|| ||-4||125||7|| ||Provides 18 BP per month. | |||
|- | |||
|Medium Laboratory||200|| ||8|| || || ||125|| ||Provides 3 RP per month. | |||
|- | |||
|Medium Costal Derrick||400|| ||7|| ||-5||75|| || ||rowspan=2|Extracts resources at a rate of ??? | |||
|- | |||
|Medium Derrick||200|| ||3|| ||-3||75|| || | |||
|- | |||
|Wall Segment||10||10|| || || || || || ||Provides protection against ground forces. Infantry can take cover behind wall segments and fire upon the other side. | |||
|- | |||
|Defensive Turret||50||50|| || || || || ||20|| | |||
*Twin Heavy Railguns: 4 '''ceramics''', 4 '''superconductor''', -1 power | |||
*Twin Howitzers: 4 '''metal''', 4 '''ceramics''', -0.5 power | |||
*Triple Autocannons: 6 '''metal''', 4 '''ceramics''', -0.5 power | |||
*SAM Array: 4 '''metal''', 4 '''ceramics''', -0.5 power | |||
*MLRS Array: 4 '''ceramics''', 2 '''superconductor''', -0.5 power | |||
*Chaingun Array: 8 '''metal''', -0.5 power | |||
|- | |||
|Orbital Factory||400||100||10||10|| ||50||10|| ||Has 3 BP. Builds smaller starships. Ground factories can assist up to a maximum of 9 BP. | |||
|- | |||
|Electrolysis Plant||100||50||2|| ||-2||50|| || ||Produces 5 '''fuel''' per month. | |||
|- | |||
|Medium Smelter||200||100|| || ||-4||75|| || ||Can process the resource yield of 6 small '''derricks'''. | |||
|- | |||
|Shopping Center||100|| || || || ||50|| || ||Sells factory goods. Services 1500 people. | |||
|- | |||
|Burger Joint||200|| ||1|| ||-1||75|| || ||Services 1500 people. | |||
|} | |} |
Revision as of 12:33, 20 October 2010
This little thing is my draft of what I indend to replace image gallery with. Nothing is finished, this is a work in progress. Borders, widths, text alignments, font style, colors will be adjusted in time. I am putting this here for both saving the draft somewhere accessible and showing it to you for feedback and suggestions, should any be worth posting. I would very much appreciate if you did not alter this piece of code and instead copy-pasted it to demonstrate whatever comes to your mind.
--ArsonCat 18:35, 19 October 2010 (UTC)
Construction Information
Buildings
All buildings take two months to build, with the exception of temporary housing and landing strip, which only take one week. Workers and professionals who staff buildings planetside require residences to be built for them.
Small Buildings
Building | Construction Cost | Power Balance | Staff Required | Description | |||||
---|---|---|---|---|---|---|---|---|---|
Metal | Ceramics | Superconductors | Uranium | Workers | Professionals | Soldiers | |||
Temporary Housing | 5 | A cluster of tents that can house 250 people. | |||||||
Apartments | 50 | Permanent housing that than hold 500 people. | |||||||
Military Outpost | 50 | 20 | -0.5 | Trains soldiers, can house 250 soldiers. Reinforced walls and small windows allow this building to double as a bunker. | |||||
Schoolhouse | 50 | -0.5 | 10 | Trains nonworkers into workers and workers into professionals. | |||||
Farming Dome | 75 | 0.5 | -1 | 30 | Provides 1000 units of food per year (enough to support 4000 people). | ||||
Small Factory | 100 | 50 | 2 | -2 | 50 | Enables construction of lighter vehicles, weapons and various civilian commodities. Provides 6 BP (build points) per month. | |||
Small Laboratory | 100 | 4 | -2 | 50 | Enables the research tree and ??? RP (research points) per month. Allows new vehicles, weapons and equipment to be designed. | ||||
Coastal Derrick | 200 | 3 | -3 | 30 | Extracts resources at a rate of 50 metal or 10 uranium or 3 superconductor per month. | ||||
Land Derrick | 100 | 1 | -2 | 30 | |||||
Small Smelter | 100 | 50 | -2 | 30 | Can process the resource yield of 2 derricks. | ||||
Medical Outpost | 50 | 0.5 | -0.5 | 10 | Reduces death rate and increases birth rate, as well as tends to combat injuries. | ||||
Small Warehouse | 75 | Allows 3000 units of resources/vehicles/other goods to be stored safely. | |||||||
Landing Strip | 20 | Enables interceptors and heavy bombers to land on the planet and refuel. | |||||||
Small Generator | 50 | 50 | 2 | +10 | Uses either 2 ship's fuel (fusion power) or 2 uranium (nuclear power) per month. | ||||
Small Ceramist | 100 | 1 | -2 | Generates 10 ceramics per month. | |||||
Store | 50 | 20 | Sells factory goods. Services 500 people. |
Medium Buildings
Building | Construction Cost | Power Balance | Staff Required | Description | |||||
---|---|---|---|---|---|---|---|---|---|
Metal | Ceramics | Superconductors | Uranium | Workers | Professionals | Soldiers | |||
Tenement | 100 | Houses 1500 people at the same quality as apartments. | |||||||
Condominium | 100 | 2 | 25 | Houses 1000 people at greater quality than apartments. | |||||
Fortress | 100 | 100 | -1 | 25 | Houses 1000 soldiers. Can train 300 nonworkers as well as workers at a time to become:
| ||||
College | 150 | -1 | 25 | Can train 600 people to be either workers or professionals in 4 years. | |||||
Greenhouse | 150 | 1 | -1 | 75 | Provides 3000 units of food per year (enough for 12000 people). | ||||
Command Center | 200 | 100 | 4 | -1 | 100 | 50 | Slightly increases morale. Allows better control of soldiers on the field. Necessary to to get a settlement much larger than 10,000 people. Can control up to 100 drones of any type at once. | ||
Hospital | 100 | 1 | -1 | 25 | Further reduces death rate and increases fertility rate. Tends to combat injuries, as well as providing increased resistance versus plagues and natural disasters. | ||||
Medium Generator | 100 | 100 | 4 | +30 | Uses 4 units of uranium or fuel per month. | ||||
Medium Ceramist | 200 | 3 | -4 | 75 | Provides 45 units of ceramics per month. | ||||
Medium Warehouse | 150 | Stores 9000 units of resources. | |||||||
Terminal | 150 | 3 | -0.5 | 75 | Increases the speed and number of air units that can be scrambled in an emergency. | ||||
Stadium | 300 | 30 | Increases morale. Can be used for sports, speeches, plays, etc. | ||||||
Medium Factory | 200 | 100 | 4 | -4 | 125 | 7 | Provides 18 BP per month. | ||
Medium Laboratory | 200 | 8 | 125 | Provides 3 RP per month. | |||||
Medium Costal Derrick | 400 | 7 | -5 | 75 | Extracts resources at a rate of ??? | ||||
Medium Derrick | 200 | 3 | -3 | 75 | |||||
Wall Segment | 10 | 10 | Provides protection against ground forces. Infantry can take cover behind wall segments and fire upon the other side. | ||||||
Defensive Turret | 50 | 50 | 20 |
| |||||
Orbital Factory | 400 | 100 | 10 | 10 | 50 | 10 | Has 3 BP. Builds smaller starships. Ground factories can assist up to a maximum of 9 BP. | ||
Electrolysis Plant | 100 | 50 | 2 | -2 | 50 | Produces 5 fuel per month. | |||
Medium Smelter | 200 | 100 | -4 | 75 | Can process the resource yield of 6 small derricks. | ||||
Shopping Center | 100 | 50 | Sells factory goods. Services 1500 people. | ||||||
Burger Joint | 200 | 1 | -1 | 75 | Services 1500 people. |