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Ginger Glory
3c016a
Just dumping this right quick before I forget:
The setting within which the quest jacking happens is fictional. The quests themselves, and the authors of said quests, will be fictional as well and may only be tangentially inspired by actual quests (this'll probably depend heavily on the players, really).
So anyway, here's a bit of info on the general setting of this thing, though I'll prolly reiterate it in the actual thread when I start it: The Quest-ing place that the protagonist goes to is a what-if of the way quests are currently handled. Basically, quests are organized and categorized by progress, quality, and popularity. The original creator of a quest gets the benefits of working on their own quest immediately. However, if they choose to work on another's quest, they need to have proved themselves capable prior to undertaking the updates by either completing a quest of an appropriate level (i.e.- if they want to work on a very popular quest that is considered "Lv.3" quality, their own quest must've been both sufficiently popular and high-quality enough for them to do so without a mod waiving their permission). This prevents trolls from ruining and derailing quests, basically, and also keeps the quality of certain quests even'd out after another author takes over.
The idea is that the protagonist, for whatever reason, starts at the bottom of the ladder, and he wants to work his way up. Instead of starting his own quest (he, and he alone, unfortunately does not have permission to), he must begin with Level 1 Quests. Probably poorly drawn quests with uninteresting premises that didn't receive enough attention from players. The challenge is in picking one of the quests up from where it left off, and finishing it satisfyingly enough to, at least, reach the next level up in at least two of the categories for the quest.
As a means to an end, and to at least guarantee that he'll meet the 'player amount quota', this person decides to drag any available players of his community into a video conference call so that he can hear their suggestions in real time. These members, however, potentially include the authors of said abandoned quests...
So, in the end, aside from designing the art style of the quests themselves, the appearance of each author is also probably a bit of an influence. Since these authors will frequently be inside of the protagonist's conference call, they also count as a type of protagonist, since they will be able to hear the players' suggestions as well as view the protagonist's changes to their story, since the protagonist will be either streaming his webcam or his desktop when appropriate; the authors may do the same, but since they're more unique and may drop in and out of a call (and may end up representing a specific type of player), I thought that it might be best if the potential players of the ACTUAL quest get to help design them as well.
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