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File 129044806327.png - (27.47KB , 512x512 , intro6.png )
259000 No. 259000 ID: 9b6c31

[Wiki:] http://quest.lv/wiki/Tory's_tower
127 posts omitted. Last 100 shown. Expand all images
>>
No. 265474 ID: 1854db

Shoot him in a non-lethal location.
>>
No. 265486 ID: 6040f7

Shoot past him, don't actually hit him. Don't move once you've shot, and calmly re-state that he needs to show you what's under his shirt, and if he refuses again, you'll kill him. No hard feelings, it's nothing personal, you just really like to stay alive.
>>
No. 265511 ID: 105a13

Don't kill him!
>>
No. 265515 ID: 40cb26

>>265468
Well he might actually have a good reason. Something like "my intestines will fall out!" is a valid reason. He better be pretty damn convincing about it though.

But before that, tell him your reason for wanting it off, making sure he isn't armed or rigged to explode or a nuclear powered death robot or somesuch. He can put it back on when his threat level is confirmed to be not so high.
>>
No. 265628 ID: 9b6c31
File 129298012134.png - (74.71KB , 600x600 , 448.png )
265628

"Are there are reasons? Like that your intestines will fall out if you take it off?"
> J: "Uh... Well, not but."
I'll compromise. I'll just shoot his arm off.

>BANG
>>
No. 265629 ID: 9b6c31
File 129298019796.png - (61.59KB , 512x512 , 449.png )
265629

>J: "Jesus Christ!"
>J: "Why the fuck did you do that?!"
>J: "Son of a bitch!"

His arm got removed cleanly.

"So, just take that vest off before I shoot something else."
>J: "No, fuck you, I am getting the fuck out of here."
>>
No. 265630 ID: 9b6c31
File 129298030938.png - (28.75KB , 512x512 , 450.png )
265630

He tries to abscond!
"Hey hey! Stop!"
>"No!"

Shitcookies, he got out of range. Crazy fast.

Urgh. Should I try to pursue him?
>>
No. 265632 ID: 571373

his arm is still attached.

oh god why is his arm still attached.
>>
No. 265635 ID: fba40f

>>265630
Oh god he's a mutant/zombie. Don't pursue, he might go on the offensive and actually put you in danger.
>>
No. 265787 ID: c2c011

>>265630
I knew he was some sort of mutant zombie kind of guy. Ok, shoot him in the legs before he can get away. Then in the head, alot. Then dismember and keep the limbs well away from each other until you can incinerate the body.
>>
No. 265791 ID: a7a85a
File 129301429136.jpg - (25.44KB , 500x500 , tumblr_krywr6RqLt1qa9armo1_500.jpg )
265791

>>265630
>>
No. 265813 ID: 6040f7

He might go after Ezekiel! Get him!
>>
No. 265851 ID: 9b6c31
File 129305743189.png - (86.66KB , 512x512 , 451.png )
265851

Bang! Head-o-gone!
>H: "Ow. That must have hurt."
"Yeah, but atleast he is down n"
>>
No. 265852 ID: 9b6c31
File 129305747016.png - (65.15KB , 512x512 , 452.png )
265852

Wait a fucking second! He is still standing!
>>
No. 265853 ID: 9b6c31
File 129305750446.png - (73.05KB , 512x512 , 453.png )
265853

Something dark bubbles out.
>>
No. 265854 ID: 9b6c31
File 129305752192.png - (75.28KB , 512x512 , 454.png )
265854

You gotta be
>>
No. 265855 ID: 9b6c31
File 129305753952.png - (80.24KB , 512x512 , 455.png )
265855

Fucking kidding me.
>>
No. 265857 ID: 46c430

SHOOT IT SHOOT IT SHOOT IT SHOOT IT SHOOT IT

RUN AWAY RUN AWAY RUN AWAY RUN AWAY RUN AWAY
>>
No. 265865 ID: 0405f3

>>265855
This is not a good place to be, in fact the best place to be would be far far away from here.
>>
No. 265870 ID: 9b6c31
File 129305990186.png - (40.05KB , 512x512 , 456.png )
265870

I'm going to run after I shoot!
>J: "SHTHOPH PHLHEASHE!"
His head seems to reform itself! I thought zombies died when they had their brains shot out! DAMN DOC!

A white spike sticks out of his palm.

>"Ihhhh AMH SHOONH OUTH OFH MHY FHLHESHH-RHESHERVHE! ITH ISH HHARDH TO FINDH WILDHLIFE INH THISH WHASTHELHAND! SHTHOPH BHEWORE I KHILLH YOU! LHLETH ME JHUSTH LHEAVHE!"

I could not really make sense out of that! Helena seems to ready herself and load her gun.
>>
No. 265877 ID: c2c011

>>265870
Apparently he uses some sort of flesh reserve to replenish himself. And he's nearly out, so either you can kill him or it's time for some negotiations. Tell him to stay right fucking there, not move and inch and then you will sort out some sort of deal, possibly.

Oh, and add that if he had just been upfront about the whole zombie deal then things would have been alot easier for everyone. You don't have anyhting against the livingly impaired as such, but when it seems like they're trying to get close to feast on your delicious brainmeats then things get troublesome.
>>
No. 265880 ID: 1854db

He said he's almost out of his flesh reserve, and that it's hard to find wildlife around here.

I think he honestly doesn't want to kill you. Cease fire, ask him to come with you, you can get him a SHITLOAD of flesh if he works for you.
>>
No. 265899 ID: fba40f

>>265870
"I am soon out of my flesh-reserve! It is hard to find wildlife in this wasteland! Stop before I kill you! Let me just leave!"

Make of that what you will.
>>
No. 265901 ID: f6360f

>>265870
Shout out that you just want to talk HONESTLY and if he keeps trying to hide things and run off it's his own fault for making you shoot him.

Now if he'd stop trying to leave and/or kill you, can you just have a CIVIL and USEFUL conversation?

Also you have a helicopter and can take him wherever he wants to go if he'll help you out.
>>
No. 266209 ID: 9b6c31
File 129314471369.png - (39.13KB , 512x512 , 457.png )
266209

"Okay okay, let us negotiate."
>J: "Is thherhe anythhing tho neghotiate abhout?! If you whish to do sho, phlease phut your ghun down."
I see he can from words better now.
"Hey, why should I put gun down, you got fucking bone-spikes coming out of your hands."
>J: "The lhady doesn't havhe to phut the gun dhown. My problhem is with you."
So Helena keeps her gun.
"Well, you could work for me. I could supply you with flesh and other things you need."
>J: "Why shouldh I trusth you? You shot mhe!"
"Hey! You regenated, so what's the matter?"
>J: "The point is that you TRHRIED ANDH WHANTEDH to kill mhe."
"Uuuuh. Well, um. I thought you were some sort of crazy mutant or zombies. By the way, nice bones."
>J: "Thank you, is that allh you chan say? Shure, thowns haven't been friendly fhor me either, but I approachedh you in pheace."

Urgh. He doesn't trust me at all.
>>
No. 266215 ID: f6360f

>>266209
"Hey, I was peaceful. Peaceful and wanting to know if you were secretly a zombie. That's the sort of thing one can't take chances about, you know! But as long as everything's on the table I'm generally completely mostly harmless to people working with me much of the time. Just ask Helena. She's been cool for a while."
>>
No. 266225 ID: c2c011

>>266209
You could tell him that you're kind of wanted for crimes against pretty much everyone and actually knew what kind of shit was down here. Your first reaction to seeing someone walking around in here was pretty much "OH GOD! IT'S A FLESHEATING ABOMINATION!!!! I'M SO FUCKING DEAD UNLESS I GET IT FIRST!" which might win him over. I mean come on, mistakes were made in the past and all that, but it's not like you really caused any lasting harm or that you're not offering to make him better. It's a pretty sweet deal, probably better than anything else he's likely to come across.
>>
No. 266371 ID: fba40f

>>266209
We were worried that if he was a zombie he'd either remember for what you'd done and want to get revenge, or that he'd just attack you regardless of whether he recognized you. Given the nature of some of the experiments, we really didn't want to take any chances, so we opened fire. The way his arm came off pretty much confirmed our fears (he was an intelligent zombie who might recognize you) so we tried to kill him while we still could. You can tell him all this if you really want to.
>>
No. 266430 ID: 6040f7

Listen, we can play the fucking blame game later. He doesn't have to trust you 100%, but you can promise to help him if he lets you in on what he knows about the facilities. Then you can take him with you where he'll have plenty of mooks to replenish his flesh replacement.
>>
No. 266760 ID: 9b6c31
File 129334938365.png - (93.08KB , 512x512 , 458.png )
266760

>"Hey, I was peaceful. Peaceful and wanting to know if you were secretly a zombie. That's the sort of thing one can't take chances about, you know! But as long as everything's on the table I'm generally completely mostly harmless to people working with me much of the time. Just ask Helena. She's been cool for a while."
>H: "Yes. Tory can be haphazard and mean to people, but generally, he is not that bad. He saved me from death once."
>J: "Pffh. Okay okay. I'll trust the lady. But don't think I'll trust you that much. Give her your gun or something."
"Bleh, okay."

Jan added to party
[Strong]
Abilities:
[Regenate Completely]
[Sprout Bone]
[Toxic Projectile-Vomit]
[Absorb Living]


So, I guess I will study the archives now.
>>
No. 266763 ID: 9b6c31
File 129335027122.png - (40.54KB , 512x512 , 459.png )
266763

Ta-dah! I stole all things that looked interesting!
Like these:
[Plans for Nano-Rifle]
[Plans for Proton-Cannon]
[Proposed Mech-designs and control-methods]

I also checked most of other vaults. Well, most of. I couldn't check vault 13 because it doesn't seem to be located here for some reason.
Guess what I found...
>>
No. 266764 ID: 9b6c31
File 129335112759.png - (58.40KB , 512x512 , 460.png )
266764

3 100kt nuclear warheads! Fuck yees!
... Too bad most of other stuff is gone. There is little nuclear material left, so I think I might be able to produce 2 more 100kt nuclear warheads. I also found a unfinished nano-rifle. And that's about it.
>>
No. 266765 ID: d080c2

>>266763
[announcervoice]Alert! The enemy has taken our intelligence! [/announcervoice]
>>
No. 266774 ID: c2c011

>>266764
FUCK YEAH! ... wait, those things are heavy as fuck. How are you going to get them home?
>>
No. 266776 ID: d0abac

Is that about the maximum amount of stuff you can bring with you? Can you take a bigger vehicle from the vehicle bay?

If you're leaving set the turrets to recognize you in the future and switch the power off + lock the doors so the base isn't found.
>>
No. 266789 ID: c8c39c

Ask Jan about vault 13, maybe he knows about it. W also need to gain his trust fast. Don't want our allier to turn on us
>>
No. 266938 ID: 9b6c31
File 129340710122.png - (74.47KB , 512x512 , 461.png )
266938

Well, the VTOL can carry 1000 something kilograms of weight additional to it's own. I weight 49 kg, Helena, uh, 50-60? Ezekiel is probably 50-60 too, each of nuclear warheads weight 100 kg. Nuclear material found weights 250 kg. I could also take a CHOP-Us with me. That would weight 200 kg. About Jon; I don't know.
The space is probably a problem. Hm...

"So, uh. Jan? Do you know anything about vault 13?"
>J: "Well, I don't know what those crazy ruskies had in here. Vault 13? These are vaults, isn't it supposed to be here or something?"
"Does not look like it."
>J: "Sorry, but I really don't spend my time here. I mostly spend my time outdoors and sleep in the break-room or what is it. It has a comfy couch."
"By the way, how much do you weight?"
>J: "... 75 kg. When I am hungry and haven't eaten. I guess I am 85 kg or something now."

Why don't I use purge-system to destroy this place when I don't need it?
>>
No. 266940 ID: c2c011

>>266938
God damn, those are some pretty light warheads. But I guess you can save quite a bit of room by only having the part that makes for a big nuclear boom.

Anyway, you don't need this place right now. But you might need it in the future as a base of operations for the glorious recreated Motherland. Just make sure the security systems are operational and that the power will hold up for a few years, should be good enough.

Anyway, seems like you got most of the immediate useful stuff from here. You can return in a few days with Doc to check out the cryo rooms and stuff. But for now you should probably return to the tower and get your new stuff stashed.
>>
No. 267017 ID: c0f679

Just bring some CHOP-Us blueprints. They probably suffer from the standard defense drone weaknesses with a few weak spots etc.

Bring some tools and lab equipment instead. Maybe you can get some teleportation related stuff so you can experiment on that Ancient teleportation tech? See if the info vault has anything on teleportation by the way.

Regarding the purge - There's no need to purge this place. It's a good hideout in an emergency and you could sell its location if you wanted. Make sure the purge is set to go off if someone else tries to use the base power though. That way you could come back and disarm the purge, but anyone else would probably just blow up the base.
>>
No. 267139 ID: 632d47

>>266938
By my calculations you're going to cut it pretty close. Assuming Helena and Ezekiel are at the upper limits of your estimates, you're looking at... 1004 kg if you take everything.

>>266940
No, that's about normal.
>>
No. 267242 ID: 9b6c31
File 129349456748.png - (44.88KB , 512x512 , 462.png )
267242

Hmmm, I think the warheads were left over here by mistake. They most likely used them to build nuclear missiles, but those are either leftovers or defective. Or just forgotten.

I grabbed myself some CHOP-U blueprints. It is a fine model, and laser is very fearsome! I once observed when people tested it against zombies! Zap, zombies in half!
The problem with transportation is not necessarily the weight, but the space. I don't see how I can fit that bomb-material and warheads in a smallish VTOL safely.

As for using this as base; I don't know. I am not really sure I can challenge my home-world yet. Sure, I have warheads and materials and money, but problem is Europe and some other countries that still are strong. Some countries in Europe had been manufacturing nukes in secret against treaties. They kept their nuclear dick well hidden, unlike some countries.

I'm actually pretty surprised how empty this place is! We had over fucking 400 warheads or something here when I last checked, and man, that wasn't THAT much. We also had many many vehicles ( some were left unfinished. Which is kinda ridiculous, since some of them just needed minor adjustments in electronics ), weapon-prototypes etc.


As for equipmenOH MY GOD NOOOOOOOOOOOO.
EMPTY EMPTY EMPTY! EQUIPMENT WORTH OF MILLIONS, GONE! WHERE IS NANOTECH?! Oh god

I feel like crying right now. Seriously.

...
There are some boxes, which have some equipment. It is nice, I think it allows me to do some more complicated electronics ( such needed in proton cannons and such ).

Uaah. I liked that equipment very much.
>>
No. 267251 ID: c2c011

>>267242
Take the boxes. You might have to do several trips to get it all back to your tower. And if you leave this place intact then you could use it as a base a couple of years down the road when you are strong enough.
>>
No. 267252 ID: 632d47

>>267242
We should have about 200 kg of free space, fill it up with the equipment you have.
>>
No. 267253 ID: 2cf47c

>>267242
is that a trapdoor?
>>
No. 267256 ID: b7798b

Check trapdoor? Also, can we dangle materials with cable from the bottom of the vtol? It's not ideal, but something tells me that we may not get more than one trip's worth of stuff.
>>
No. 267641 ID: 9b6c31
File 129367174826.png - (48.50KB , 512x512 , 463.png )
267641

Man, these tools are quite delicious. It still sears my soul that all the cool expensive, complicated stuff was taken. Well, at least I can use this to build proton-cannons. Having a beam that makes things to explode is always useful!

The trapdoor?
It's just a very big bad plug. We sure lived in a cable-hell. Hehe. It is almost directly connected to the reactors. We needed it for few things occasionally.

>J: "... Do we have to ta"
"Nope."
>J: "Cool."
>>
No. 267643 ID: 9b6c31
File 12936720493.png - (129.15KB , 512x512 , 464.png )
267643

Problems inbound.
VTOL is too small. I cannot really just tie stuff to the VTOL. Stuff might fall off and since I am mostly flying over ocean, I probably won't be able to recover them! I am not good enough at tetris to get all of these things inside. Blah. I gotta get another way to do it. I dislike idea of coming back. If we are detected, we are almost completely screwed over.

And yeah, Jan said that stasis-chambers are empty.
>>
No. 267645 ID: c2c011

>>267643
Can you ditch half of the nuclear material? Otherwise leave a nuke or two.
>>
No. 267649 ID: 1854db

If the room inside the VTOL is too small... IMPROVE IT!

Build more storage onto it, and make the engine better! OOOH you could make a giant battery and charge it with the power access we just uncovered!
>>
No. 267690 ID: 632d47

>>267643
For the first trip take the nuclear material and any warheads you can fit. On the second trip we'll grab Jan and the remaining warheads, including that fourth warhead that just magically appeared.
>>
No. 267700 ID: 252e1b

I'm sure there's a welder somewhere in that base. Get it, and weld the nukes to the outside of your VTOL. Just make sure they don't throw off the VTOL's center of gravity.
>>
No. 268287 ID: 9b6c31
File 129392024411.png - (63.58KB , 512x512 , 465.png )
268287

Yes, yes! I shall upgrade this VTOL into a magnificent beast! Fuck. Yes.
>>
No. 268288 ID: 9b6c31
File 129392066883.png - (111.10KB , 512x512 , Super-VTOL.png )
268288

Okay, I flied the VTOL into the hangar ( I had to mess around with the turrets first. )
In hangar there were few unfinised projects, hovercrafts, VTOLs and vehicles and such. I merged them together and...
Holy. Fucking. Shit.
I created the best VTOL ever! It can carry up to 23 tons and can fly for very long periods! Yesyesyes. It is not very stealthy, but it is slightly faster than before ( according to my calculations ). Recharging it will be a pain. It actually took me 10 hours to complete this thing, so I am kinda tired. And too bad I have to disassemble it when I get to my tower. I can't possibly fit it otherwise in my tower. Sad.

We must give this beast an epic name of awesome proportions!

And what should we do before we leave? Hangar is full of junk, I used everything useful to make this dream come true.
>>
No. 268297 ID: c2c011

>>268288
It shall be called the Maximum Fuck, and it shall be awesome. As for the base. Put it on low alert and leave it. You might need it again at some other point later.
>>
No. 268375 ID: 1854db

Call it the Sky Beast.

Sounds like there's nothing more we can do here, unless you want to fill up the Sky Beast with more junk for raw materials.

Oh. I wonder if you could set up something so you can utilize the power plant here without actually being here? Like maybe a wireless power transference device.
>>
No. 268377 ID: 632d47

>>268297
this
>>
No. 268464 ID: 8de4fc

You can't fit the VTOL in the tower, but could you somehow attach it to the tower? Like hook it onto the outside walls or roof and make sure it moves between worlds together with the tower structure?

Anyway with 23 tons of capacity bring whatever you can find. Bio lab stasis chambers and kit (for Doc), CHOP-U units etc.
>>
No. 268472 ID: 38b610

Maximum Fuck is a go.
>>
No. 268551 ID: 9b6c31
File 129400961130.png - (35.12KB , 512x512 , 466.png )
268551

'MAXIMUM FUCK' IS GO!
Okay, my current loot is:

• 3 100 kt warheads.
• Nuclear material ( enough to create 2 warheads more ).
• Unfinished weapons.
• Plans for Proton cannon, CHOP-U and Nano-Rifle.
• 5 CHOP-U units. ( offline, to be reprogrammed )
• MAXIMUM FUCK
• Laboratory equipment.
• And some stuff for building.

Stasis chambers are too bothersome to carry around since it requires ridiculous work to get them uninstalled and reinstalled. What would I stuff there anyway?! Bread?!

Anyway, I put the generators on low. Now it just keeps internal turret-defense on.

Hmm, this VTOL flies quite smoothly.
>>
No. 268557 ID: c2c011

>>268551
Just watch out for any weird shit or fighters or something coming after you.
>>
No. 268561 ID: 9b6c31
File 129401079759.png - (74.86KB , 512x512 , 467.png )
268561

We are taking longer route because this VTOL is not very stealthy.

I am thinking about leaving this world. I am not ready yet. Maybe someday, when I can transport armies through portals, fire protoncannons that make mountains explode and all the cool stuff.

>J: "Hey, it is bit boring around here! Could you put the radio on?"
Well, it won't hurt us.

>"Bzrzrzrzrzrzrzrzrzrz"
Nope.
>"Bzrzrzrzrzrzrzrzrzrz"
Blah. Work damnit!
>"Bzrz水手警示:
>'野兽'已检测到太平洋。"
Chinese? Quite surprising.
>坐标如下:
>156东方。
>16北部。
>不惜一切代价,避免地区。推荐范围为150公里。
Something something is in 156 eastern and 16 northern. Do not get closer than 150 kilometres?
>在该地区能很可能会导致死亡。
>有没有关于攻击'野兽'的计划。的'野兽'路径仍然得到遵守。
Uh, they say it is very likely that you die if you go there.
>现在,下周天气的...
And now they are blabbering about weather. Bleh.
I missed that it was supposed to be, but I am betting it is a very nasty cyclone or something. They are observing it and shit. Hm... What to do?
>Bzzzazzwild as a tiger, I prowl and I stalk
'cause when a man feels thirst, he takes a drink
Ooooh, Elvis!
>>
No. 268566 ID: c2c011

>>268561
You write down the coordinates and then you don't fly anywhere near them. But investigations might happen in the future.

Oh, and check on a map where that is. I bet it's somewhere in the tibetan mountains or some other remote location where they had their secret nuclear survival bunkers. And now that they probably don't enforce the one child policy any longer you will see the world repopulated by the chinese in less than 200 years.
>>
No. 268572 ID: 9b6c31
File 129401143414.png - (60.59KB , 512x512 , oops2.png )
268572

Oops! I forgot one thing!
I am quite skeptical about the cyclone though, since the sky is pretty much clear. And I am quite close to the area they were talking about ( 300 km ).
A hoax?
>>
No. 268577 ID: c2c011

>>268572
Lets examine that potential hoax in a safer way. Like getting back to the tower and then sending a drone to check it out rather than putting your dick into the meatgrinder and then turning it on to see if it works.
>>
No. 268591 ID: f6360f

>>268577
Or launch an observation satellite. If no one shoots it down, you could even leave it here to gather intelligence while you leave and get to work on those mountain-detonating guns.
>>
No. 268600 ID: 1854db

I agree, let's send in something expendable. Something that is not us.
>>
No. 268805 ID: 252e1b

>>268561

Not a cyclone. That region is a prime candidate for a volcanic eruption. It's a volcano, get away!
>>
No. 268814 ID: 701a19

>>268572
Why do none of you understand Chinese?

> "Bzrz sailors warning:
> 'Beast' has been detected in the Pacific Ocean. "
Chinese? Quite surprising.
> coordinates are as follows:
> 156 East.
> 16 north.
> at all costs, avoid the area. Recommended range is 150 km.
Something something is in 156 eastern and 16 northern. Do not get closer than 150 kilometres?
> in the area could very likely lead to death.
> there is no information on attacks 'beast' of the plan. The 'beast' path still to be observed.
Uh, they say it is very likely that you die if you go there.
> Now, next week the weather ...
>>
No. 268822 ID: 632d47

>>268814
From the sounds of it we're the beast and they're about to nuke us.
>>
No. 268854 ID: 9b6c31
File 129407417958.png - (86.64KB , 512x512 , 468.png )
268854

Around we go!
>>
No. 268855 ID: 9b6c31
File 129407435185.png - (23.88KB , 512x512 , 469.png )
268855

It won't slow me down too much but
Uh oh.
There is a ship. With 3 VTOLs.

They are trying to communicate with us. Uh? Should I try to trick them or what?
>>
No. 268856 ID: c2c011

>>268855
Well lets answer their hails and see what they want. Hmm, got any weapons on this thing?
>>
No. 268950 ID: 1854db

Yeah, let's try to trick them. Send them a shitload of static as if the radio was broken while trying to figure out what they want you to say. Continue forwards without diverting course. Basically try to bluff like you belong where you are. Also

AAAAAAA FUCK WE ARE GOING TO DIE
>>
No. 268952 ID: 8be10c

Hey wait the Organist said there was an aquatic, organic Armipotent Being near Bermuda before. Could this 'Beast' be that Armipotent Being? It might have relocated to the Pacific due to all the nuclear warfare or something.

Apologize for violating their airspace and try to leave. Claim you're a new private company plane doing authentic Russia tourist visits for rich people living in South America. If they keep hassling you then consider blowing the three VTOL planes out of the sky (if you think you can), but try to get out of the ship's missile range first.
>>
No. 268955 ID: f6360f

>>268855
Keep flying full speed in the direction you need to be going while answering their communication. No visual, though if you can get visual from them it would be nice. Objective being to get past them without conflict, and preferably without raising any suspicion.
>>
No. 269176 ID: 9b6c31
File 12941867079.png - (55.02KB , 512x512 , 470.png )
269176

>身份不明的飞机,你听见了吗?请确认身份。身份不明的飞机,你听见了吗?请确认身份。
"Ах! К сожалению, я не могу говорить на китайском, японском языках. Говорите ли вы Россию?"
>"Unidentified aircraft, please identify yourself."
"Ah ah! I am a just a Russian businessman taking tourists to South America. I am very sorry for violating this airspace."
>"Please turn back. Flights over this area are strictly forbidden. Currently there is a Beast-alarm, and we do not wish anything to aggravate it."
>J: "Pst. You have horrible Russian accent."
"Shut uuup."

"Excuse me, but what is this Beast-thing?"
>"The Beast is a large creature of unknown origin and species, capable of shooting powerful particle-beams."
>>
No. 269177 ID: c2c011

>>269176
Sounds like you really shouldn't piss it off. Better do as they say. You can come back later, knock it out and then get Doc to work on it to enslave it.
>>
No. 269186 ID: 632d47

>>269176
Go around, maintaining your current distance from the Beast. Best we play it safe for now.
>>
No. 269187 ID: 96a550

Sounds like an Armipotent Being to me! If it's actually the Bermuda one then it's a α5BL organic, warship power aggressive creature around the size of a elephant or whale...

I think you should play it cool for now. Once you get back to your tower maybe you could make some kind of drone that can be sent to irritate and lure the Being towards a city so it goes on a rampage? The Organist said sometimes they're attracted to the void so you could try leaving a trail of drops of that black stuff you get from your void reactor. Or just shoot small missiles at it to make it angry.
>>
No. 269340 ID: 6040f7

No point in causing a ruckus at the moment, with all your plundered goodies inside. Take the long way around and come back once this situation has calmed down.
>>
No. 269430 ID: 701a19

>>269176
>Unidentified aircraft, you hear? Please confirm identity. Unidentified aircraft, you hear? Make sure that the body
>"Ah! Unfortunately, I can not speak Chinese, Japanese. Do you speak Russian?"

Turn to fly away from the beast in a wider arc, then go back on your normal flight path. We can deal with this later.
>>
No. 269554 ID: 9b6c31
File 12943586342.png - (131.17KB , 512x512 , 471.png )
269554

Yeah, we do that! We'll just make them think that we went where they wanted us to go, but instead we graciously and glamorously fly around the area! We don't want to fuck with it, whatever it is! It takes some time though.
But atleast we have Elvis to entertain us!
>>
No. 269555 ID: 9b6c31
File 129435897453.png - (41.37KB , 512x512 , 472.png )
269555

Finally back home! Tower is still where it is supposed to be, good! Only thing left is to move our gargo to the tower.

>J: "Robots? Whoa, cool. You live in a tower?"
"A tower that moves between worlds."
>J: "Wooooah! That is so cool! Adventure!"
"Yeah yeah, help robots to unload gargo."
>J: "Uh."
>H: "Just do it."
>J: "Very well!"

Boring, but we have time to plan!
To be perfectly honest, absolutely truthful, I am not going to win against this world. Even after that war, it seems that SOME nations are standing strong. My bots are still mining in the world I previously visited.
Maybe I should jump to next world? I have nukes, tools, metal and resources, so it should not be even hard to destroy it!
>>
No. 269557 ID: c71597

>>269555
Yeah sure lets go to the next world. After we find a way to bring along the VTOL. Oh, and do you have what you need to build a nuclear powered spaceship?
>>
No. 269558 ID: 9b6c31
File 129436049373.png - (79.77KB , 512x512 , 473.png )
269558

Hmmm~h! The Device still needs to cool down hour or two.
Almost done! What am I going to do with the Maximum Fuck? It would be so cool to use it in other worlds!
>>
No. 269561 ID: c71597

>>269558
Either dismantle it in easy to put together pieces and store it in the tower or try to bolt it to the outside of the tower and see if it comes along with you that way.
>>
No. 269566 ID: 4531bc
 

>>269176
>"The Beast is a large creature of unknown origin and species, capable of shooting powerful particle-beams."

Oh, it might be one of those beasts!
Sounds fun!
>>
No. 269738 ID: 9b6c31
File 129444538311.png - (42.61KB , 512x512 , 474.png )
269738

Ahahahahaha! Next world won't stand a fucking chance! I just disassemble my VTOL and
>>
No. 269739 ID: 9b6c31
File 129444542014.png - (59.10KB , 512x512 , 475.png )
269739

>J: "AAAAAAAAAAAAAAAAAAAAAAAAAAA"
>>
No. 269742 ID: 9b6c31
File 129444551186.png - (61.88KB , 512x512 , 476.png )
269742

J: "AAAAH! It's YOU!"
D: "---?! Subject--- If I recall--- Correctly--- 36!"

Uh oh.
>>
No. 269762 ID: 1854db

Rush over and tell them to calm the fuck down. Inform Doc that we hired the guy, and try to get Doc to agree not to mess with him.
>>
No. 269764 ID: c71597

>>269742
Doc is probably not in any danger. But you should probably still try to calm down the situation. Point out that Doc can help the guy get a somewhat better life or something.
>>
No. 269834 ID: 6e07b6

Tell Jan to chill out. Doc only experiments as a hobby now. He's not on the NSU payroll anymore so he doesn't HAVE to take Jan apart and put him together again in the name of science so he is completely safe from harm.

Later on ask Doc one to one if he thinks he can do anything useful with Jan. Like clone him to create an army of raging, regenerating super zombies or something. Obviously they'd need to have a weakness as well as a perfectly reliable way of being controlled, but I can't see anything going wrong with a plan like that.
>>
No. 269845 ID: f6360f

>>269742
Run over and exclaim over how delighted you are that they know each other, it's good times all over the place. Also ask if Doc built Jan, because man, he is awesome! We blew up his head and he bounced right back, very impressive.

But now he works for us so only keep messing with him if he asks for it, please.
>>
No. 269966 ID: 9b6c31
File 129457844361.png - (69.77KB , 512x512 , 477.png )
269966

"Calm the fuck down Jan."
>J: "Butbutbut..! They are the reason why I am deaaad!"
"You don't look very dead."
>J: "Yeah, but...! Still...! This is not kind of life I wanted!"
"He is not on NSU-payroll anymore, so don't worry. He may even improve your life."
>J: "... Fine! But I don't like you! Remember that!"
>D: "Very well---"

Jan leaves to help others with the stuff.

>J: "So--- you brought him here---?"
"Meh, he might be useful."
>D: "He went--- on rampage--- before--- Remember---?"
"Uh. Well, I will make sure he will not anymore!"
>D: "If he does--- destroy his spine--- We attached tissues on his spine--- which ensure recover--- even after vital--- organs or bodyparts--- lost."
"Ah, yeah. Doc, is it possible to clone him and make super awesome hyper-zombie army of death?"
>D: "No. Cloning--- zombies---? I am--- quite sure--- that won't work. We--- even made modifications--- to him--- which make it very hard--- to replicate him---"
"Bummers."

So, I guess I have to get that VTOL inside and leave.
>>
No. 269969 ID: 1854db

Continue from where
>>269738
left off.
>>
No. 269977 ID: c71597

>>269966
Remember to try to implant some microexplosives on his spine. Should make for a good control method.
>>
No. 269985 ID: 383006

Let's go back to the world we were mining and see how much loot we have acquired.
>>
No. 269987 ID: 9b6c31
File 129459032767.png - (68.99KB , 512x512 , 478.png )
269987

Dude, I was only away for a day. I don't want to jump there just to gather stuff. Yet. Next world ahoy!
>>
No. 269988 ID: 9b6c31
File 129459037772.png - (12.21KB , 512x512 , 479.png )
269988

>"Heehehe."
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