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Green Silver Pouncer
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>CHARACTER ATTRIBUTES PRIMER
>In the left section of the character sheet, a character's name, class, and attributes are listed.
>Below the character's level and experience, the listed attributes and their respective icons are:
>Health - Influences a character's maximum stamina
>Striking - Influences a character's damage with melee weapons
>Shooting - Influences a character's damage with ranged weapons
>Defense - Reduces damage a character receives when hit
>Speed - Influences the frequency with which a character receives turns during a battle. A character with higher speed will act earlier and more often.
>Luck - Influences accuracy, evasion, ability activation, and other mysterious events
>Recovery - Influences the rate at which a character recovers Stamina
>The second section shows a character's equipment and abilities
>A character may equip a one-handed item in each hand, or one two-handed item.
>A character may have one back-up item, which may only be a single one-handed item.
>Weapon Stats: A weapon will list its Type (melee or ranged) as an icon, followed by its name. A weapon with an (H) tag in its name is a heavy weapon, and may not be fired after moving.
>The number immediately following a weapon's name is its power. Higher-power weapons will do more damage.
>The next number is a weapon's range. It will either be a single number (like 1) or a range of numbers (like 3-5). A weapon may be used to attack any enemy within the range specified by the weapon.
>The final section of a weapon listing is its usage limits. An 'A' means that the weapon carries a limited stock of ammunition, and an 'S' means a weapon consumes stamina when used to attack. The number after the letter indicates either the amount of remaining ammunition or the amount of stamina required to attack.
>Usually, melee weapons require stamina while ranged weapons require ammunition.
>The 6 sections below the weapon section show the character's equipped items in their Hat, Arms, Chest, Waist, Legs, and Feet categories
>The bottom of the center section shows the special abilities of a character. Hinzes knows the ability 'stubborn' at Rank 1. This cause her to increase her attack, defense, and luck when the total remaining value of her stamina and AP is reduced.
>The final section shows a character's stamina, the remaining AP of all pieces of equipment, and their movement type and distance. On a character's turn, they may move a number of squares equal to the distance listed.
>A character who loses all AP and stamina is defeated. A character with 0 stamina is stunned, and can take no action other than to recover stamina.
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