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Floating Fluff
f0e3ae
Yes, do get busy... children are good.
The women who are pregnant don't have to sit around doing nothing, they can do certain jobs. Like butchering animals for meat, tanning (who makes clothes, leather armor, and works the tendons into strings), and woodworkers who make furniture, bows and arrows. Stealing or trading for chickens yields a steady source of eggs, meat, and feathers. The feathers can be used to make arrows and for beddings. Again, jobs that a pregnant woman can do.
The only reason to have 4 woodcutters is if we plan to build lots of wooden structures. At the moment there is nothing to build. I say only 1 woodcutter for now to supply the people making bows and furniture. Housing should be underground primarily.
Goblins are small of stature so melee is not a good idea. Its better to equip everyone with a bow. They can use bows and arrows for hunting, and they can use it for fighting. The bowyer could eventually move onto making repeater crossbows.
My suggestion:
Females (8 total):
* All should aim to be pregnant as often as possible. Pregnancy does not prevent doing the following jobs:
2 - Woodworkers, eventually specialize into furniture maker and bowyer.
2 - Butcher
1 - Tanner (prepares hides, prepares tendons into bowstrings)
1 - Leatherworker (makes leather clothes, armor, waterskins, etc)
2 - Herders (goats, chickens, etc)
Numbers subject to change based on exact quantities dealt with.
Males (8 total):
1 - lumberjack
2 - miners
5 - Hunters/Warriors (all armed with bows, hunt animals to train stealth and accuracy with bows. when not hunting train those skills)
Other jobs for the future (not enough population currently):
* Priests of Lurezcamor
* Basket weavers
* Poison makers
* Healers
* Etc
There is no point in building aboveground just yet, "mine" out underground housing... Although, might want to reinforce the tunnels with wooden or stone support arches.
The warriors should approach a farmer together, armed but not hostile looking. Don't AIM your weapons at them. Call out to them from afar that you came to trade, and bring some goats to trade for chickens. You WILL be stealing and enslaving them... LATER. First you need to chickens for making arrows.
Additional notes:
1. when you get to 50-ish individuals then any male/female can take on any role. The above is just for starting out since there are so few of you.
2. Children are a wonderful source of labor. They can work almost as well as adults.... freeing up more of the adult males (and eventually females too, but that is longer term) to become hunter/warriors.
3. Every single male, female, and child should own a bow and practice at least occasionally. To be used in, at the very least, defense of the town.
4. The town needs a name.
5. After about a year, the warriors can start raiding... but to begin with it should be further away from this colony to avoid drawing unwanted attention
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