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File 126653868959.png - (1.80KB , 59x151 , TA1.png )
134466 No. 134466 ID: 40dc56

CHOOSE YOUR RACE
41 posts omitted. Last 50 shown. Expand all images
>>
No. 136758 ID: a38999

Engie
>>
No. 136759 ID: f98e0b

Engie
>>
No. 136760 ID: 620bfb

>>136754
NEED A DISPENSER HERE
>>
No. 136763 ID: 632862

Engineer!
>>
No. 136767 ID: 83ae0b

Engineer
>>
No. 136823 ID: e828f5

I'm getting the sneaking suspicion that we're going to decide everything just to have it all end with "Congratulations, you've just completed Tiny Adventurer: Creating a New You!" And then we're done.
>>
No. 136827 ID: a38999

>>136823
That is awfully(or hilariously) plausible.
>>
No. 136845 ID: 40dc56
File 126680306341.png - (916B , 60x72 , TA4.png )
136845

ENGI. CHOSEN. PREPARING TO ROLL STATS.

ROLLING...

ROLLING...

ROLLING STATS COMPLETED. ACCEPTABLE STATS: Y/N? (WARNING IF N PLAYER HAS ONE MORE CHANCE FOR A REROLL)
>>
No. 136846 ID: 632862

>>136845
Context, please. What are the minimum and maximum stats possible?
>>
No. 136847 ID: 83ae0b

Seems acceptable. We don't need CHA with machines.
>>
No. 136848 ID: 40dc56

MAX: 20
MIN: 4
>>
No. 136850 ID: c87ad3

No. Average is below average. Reroll.
>>
No. 136854 ID: 620bfb

N. Reroll that shit.
>>
No. 136867 ID: 40dc56
File 126680434772.png - (920B , 60x72 , TA5.png )
136867

FINAL ROLL. CHOOSE NAME.
>>
No. 136868 ID: 542f13

GEAREDBEARD
>>
No. 136870 ID: c9a051

>>136868
I second this fellow
>>
No. 136871 ID: 542f13

>>136868

First name Kythera. If she has any siblings with children...
>>
No. 136884 ID: f78c55

Calamity Fortune
>>
No. 136886 ID: 40dc56
File 126680587188.png - (1.01KB , 60x85 , TA6.png )
136886

READY TO BEGIN: Y/N?
>>
No. 136887 ID: 632862

>>136886
Y
>>
No. 136888 ID: 34470e

>>136886
Y
>>
No. 136892 ID: 620bfb

>>136886
Mission begins in thirty seconds.
>>
No. 136903 ID: e69635

>>136892
liar
>>
No. 136927 ID: c9a051

YYYY
>>
No. 136928 ID: 40dc56
File 126680887246.png - (834B , 127x37 , TA7.png )
136928

The war between the savage orcs and the forceful dwarves have been going on for over 6 years now. During the dwarves siege on the orc stronghold GUTZTOOF, you, KYTHERA GEAREDBEARD, fought a brave battle but were captured by orc forces. Your current location is in an unknown orc warcamp, and you are being held as a prisoner.

Begin.
>>
No. 136934 ID: e3f578

Seduce orc guard with beard
>>
No. 136938 ID: b14128

Use whatever that white thing is to make some explosives, with-which to blow a hole in the wall at the crack at the floor you're next to. ...Ok, seriously, though, what's the white thing, your inventory, and your skills?
>>
No. 136942 ID: a74132

>>136934
The orc is unfortunately beardless.
>>
No. 136959 ID: 620bfb

>>136928
Build a sentry.
>>
No. 137128 ID: 83ae0b

Confuse the Orc with a riddle, or insult him. INT should be adequate enough. Make him angry and open the door to attack you. Then beat him down with the skeleton or something.
>>
No. 137134 ID: 8ecfd4

>>136928
Use the wrench you hid in your beard to knock the guard the fuck out.
>>
No. 137138 ID: 647efc

Punch Everything.
>>
No. 137361 ID: 40dc56
File 126688029536.png - (1.10KB , 60x86 , TA8.png )
137361

You have your special BEARD SPANNER stowed away in your beard. Orcs are too hardheaded to look there. The white mass in front of you is the remaining bones of your previous cellmate. Insulting the orc could possibly work, but what insult would work the best?
>>
No. 137363 ID: 6834bc

>>137361
"So did you know that all female grey goblins have beards? They're freaks, I tell y- Oh, wait, I suppose I shouldn't be talking about your mother like that."
>>
No. 137364 ID: 8ecfd4

>>137361
Tell him that he looks way to runty and smells way to nice to be an ork. It's quite obvious that he must be a halfling in a poorly made disguise.

Once he gets mad enough and close enough use beardspanner to knock him the fuck out.
>>
No. 137400 ID: 40dc56
File 12668864177.png - (793B , 127x37 , TA9.png )
137400

"You look way to runty and smell too nice to be an orc...are you sure you aren't a halfling in disguise?"

The guard turns to you instantly.

>"WOT'D YOUZ SAY STUNTY‽ SAYZ SOMFIN' AGAHN AHN' I'LLZ CHOPPA YO 'AIRY LI'L BODEH WIDE OPEHN."

He looks mad.
>>
No. 137408 ID: f52552

>>137400
"SOMFING!"
Grin at him.
>>
No. 137417 ID: 34470e

>>137408
No, it's "something again", not "something".
>>
No. 137418 ID: d31d16

>>137400
"You dont even look smart enough to open the door, let alone unlock it."
>>
No. 137419 ID: 8ecfd4

>>137400
And those tusks are awfully small. You father must have been a goblin.

Once he has opened the gate dodge the first enraged attack and then introduce his skull to mister beardwrench.
>>
No. 137428 ID: 40dc56
File 12668886945.png - (828B , 127x37 , TA10.png )
137428

"Haha, laddy, you don't even look smart enough to open the door, let alone unlock it."

He breaks open the cell.

>"STUNTY GON' LEARN HOW TAH SHUT 'ER FACEHOLE DA 'ARD WAYZ!"
>>
No. 137430 ID: 40dc56
File 126688876191.png - (811B , 127x37 , TA11.png )
137430

You spin around him flawlessly and pull your beard spanner out and come down on his skull.

A resounding clank is heard.
>>
No. 137431 ID: 40dc56
File 126688877993.png - (717B , 127x37 , TA12.png )
137431

He's out cold.
>>
No. 137436 ID: 8ecfd4

>>137431
Finish him off and take his axe. Time for a daring jailbreak.
>>
No. 137446 ID: b14128

>>137436
Take his armor (If you can wear it), too. And everything else remotely of value on him.
>>
No. 137452 ID: 83ae0b

Cut the axe down to your size, take at least the helmet, and grab his keys. You never know if there might be allies to save. Lock him in, too.
>>
No. 137455 ID: 8ecfd4

>>137452
If he is still alive he might alert other guards or something. Safe road is always to never leave living enemies behind. That and dwarfs and orks are at war.
>>
No. 137463 ID: 187a16

>>137446
Including his penis. Use the axe if you have to.

TAKE HIS PENIS I SAY.
>>
No. 137840 ID: 40dc56
File 126695849638.png - (1.17KB , 60x86 , TA13.png )
137840

You finish the orc off with his own weapon. His clothing doesn't fit you but his helmet does.

>BLACK ORC 'EAD CAPPA EQUIPPED
>ORC CELL KEY ADDED TO INVENTORY
>ORC WAR CHOPPA ADDED TO INVENTORY
>>
No. 137842 ID: 8ecfd4

>>137840
Great work soldier. Now it's time to blow this joint. Of course after you check out the nearby cells for any other prisoners. Even if they're not dwarfs you can probably create alot of chaos by releasing them.
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