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Ribbon Candy
f57349
>>1046836
able voidsman third class Pozzo Ekasdottir
20% weapon skill - primitive weapons trained
20% ballistic skill - las weapons trained
35% strength - Intimidate trained to 45%
35% toughness - Carouse trained to 45%
25% agility - encumbered to 20%, Security trained
20% intelligence - Common Lore (imperial guard), (tech), Secret Tongue (underdecks), and Speak Language (Low Gothic) trained, Trade (voidfarer) trained to 30%
27% perception - Awareness trained
30% fellowship - Blather trained
armor 2 (work jumpsuit with vac-rated undergarment, covers arms, body, legs - helmet missing)
health 10
movement: 2 meters as a half action, 4m jog, 6m charge, or 12m sprint
weapons: axe-rake, 1d10+5 impact or rending, primitive, effective skill 20%, reduced to 10% for parrying
Pozzo's parents are technomat specialist Ekaterin Skol (launch bay gamma's current shift chief), and Sgt. Makrade of the Maccabian Janissaries. Dad's platoon was recently deployed on Inquisition business. Ice Station Mara isn't the sort of place people come back from, even when their transport lands properly... rather than, based on overheard vox chatter, having a stabilizer torn off by turret fire and coming down hard 1600 meters outside the destination's perimeter. Never seen deep snow with her own eyes, but supposedly it's difficult stuff to march through, especially while being shot at. Never even walked that far in a single straight line, because the Sigilite's Word is only 1.5km from prow to stern. She wants to know the strategic goal for which her father's life was expended, whether he did his part with honor, contributed to a victory.
>>1046668
cherub-servitor 616 Lugubrious Tailor
10% weapon skill
10% ballistic skill
16% strength
20% toughness
28% agility - Concealment trained to 38%, scrawny size
16% intelligence - Trade (tailor) trained to 36%
27% perception - Awareness trained
22% willpower
10% fellowship
armor: 1 (innate)
health: 3
movement: 1 meter as a half action, 2m jog, 3m charge, 6m sprint, or 5x in flight (combination of wings and antigrav)
weapons: waxy fist, 1d5-3 impact, effective skill 5%
Drop-troop shuttle was in bay gamma's aft berth long time. Cloth all the same, shiny things too well guarded. Gone now. Good. New guncutter smells fancy. What's inside?
>>1046631
Lucky Rat Bastard, priest of the horned antegenitor
44% weapon skill - unarmed trained, hatred (humans)
10% ballistic skill
32% strength - Climb trained to 52%
40% toughness - Carouse trained to 50%, true grit reduces crit damage
38% agility - Silent Move trained to 48%, Concealment trained to 58%
41% intelligence - Ciphers (Occult), Forbidden Love (Mutants), and Secret Tongue (Underdecks) trained, Forbidden Love (Warp) and Gamble trained to 51%
33% perception - Awareness trained to 43%, darkvision
39% willpower - sorcery, unshakable faith
40% fellowship - Deception trained
armor: none
health: 18
movement: 3 meters as a half action, 6m jog, 9m charge, 18m sprint
weapons: archaeotech laspistol, 1d10+3 energy, penetration 2, reliable, 90m range increment, ammo 0/70, effective skill 5%, further bonus when aiming
claws and teeth, 1d10+4 rending, primitive, toxic, effective skill 44%, further bonuses when charging
known sorcerous powers: beastmaster, call creatures, dull pain, healer, flash-bang, mask of flesh. Two empty slots.
A skaven card-shark with aspirations of piracy, answering some of Pozzo's questions while maneuvering her deeper into debt.
>Orb of Infinite Psyche added to inventory - freeform suggestions unlocked
>freeze-dried ration pack x50 added to inventory
>warded carapace armor added to inventory
>xeno pelt cloak added to inventory
Quite a haul. That stack of fancy food alone is worth more than a year's wages.
Could continue ransacking the shuttle and other nearby valuables under pretext of repairs or resupply, end up with too much to carry, stow away in the unfurnished cabins, get dragged into the young Haarlock's upcoming planetside adventure.
Could have Pozzo equip the invisibility fur, depart from human controlled sectors of the ship toward the Dark Holds, reverse-engineer pentagrammatic wards into a superior binding circle for an unholy ritual to summon a warp-entity and force it to give truthful answers.
Could have Pozzo equip the carapace armor, stack bonuses on Lucky's already impressive stealth and disguise, infiltrate officer country to eavesdrop on that emergency meeting.
Could trade some or all of the loot to an "unsanctioned quartermaster" for quick cash, go get drunk instead of trying anything heroic.
Or something else?
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