QuestFighting game sample animations

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This page is dedicated solely to the sample animations so quest authors know what's needed for the fighting game.

You don't need to follow these to the letter. If a character would have a forward dash that teleports her to the top left corner of the screen, that's fine as well. Don't be afraid to come up with clever in-character abilities! They're the spice that makes things unique and interesting!

To note: these are at roughly one half the size they should be in-game.

Read this first: http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm

Stationary animations

Basic locomotions

Blocking

Aerial animations

Damaged animations

Everything in this section is about the average frames per animation.

Recovery


Miscellany

See also

Quest Fighting Game