Journey Quest
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Journey Quest by Lucid |
Chapters 1-3 Chapters 4-5 |
Discussion Thread |
Journey Quest (often referred to simply as Journey or JQ) was an epic quest by Lucid in a world of his own design. Journey's one of the better known quests due to a combination of drawing quality, gripping narrative, and the existence of a controversial antagonist that has tgchan split between two opposing forces of Fan Dumb.
On December 15, 2009, Journey Quest completed its 13th and final chapter.
But fret not, a comic is in the works!
More information on Lucid's world can [allegedly] be found here.
Overview
Take control of Demesi of Angoldas and help guide him on his way through an unfamiliar world in his attempt to return home.
Characters
Player Chracters
Demesi of Angoldas
A young Nedynvor lad, who on his first solo trip away from his home island, awakes to find himself mysteriously at the bottom of a pit inside a cave. Completely out of his element, and not knowing anything about how the world outside his island works, he sets about exploring the tunnels, looking for a way home. Upon finding the cave to have been somehow sealed, he is left with no recourse but to venture further into the depths of the cave. A Kren merchant set up in the cave system informs him of a nearby Lohrke settlement. Demesi sets out to seek their aid to get himself back home.
Tav Unt'bel
Tav Unt'bel is a volunteer soldier in the city militia of the Lohrke city located in the cave system Demesi finds himself in. He has been waging a one man guerrilla war against an invading force in an attempt to buy time for the other inhabitants of the city to have made their escape through the the Evacuation Tunnel. He was originally the loader of a two man weapon team wielding a Shock Lance, however, his partner has since passed away in the line of duty. Tav has taken up their Shock Lance himself and now runs it as a one man army fighting against the invading Engsami forces.
Aggeia Snoow
Aggeia is a Jungle Lazuhrek Demesi encounters in a neighboring dungeon cell. She assists Tav and Demesi in escaping from the Engsami stronghold. She has been sent there by her superiors, the Hat'kal, for a mission, but is reluctant to carry it out, or inform her new comrades of what exactly it is. She possesses a silver tongue and is quite flexible and able to squeeze through many locations one would not expect her body to fit through. She loves the taste of fruit.
Binky
Binky is a Shocker Crab, a creature indigenous to the caves Demesi wakes up in, purchased from the Kren merchant via trade. Originally intended to simply be a tool used for some puzzles in the quest, the author found it difficult to actually come up with puzzles, and as such, created short "Crab quest" style chapters where the participants took control of this diminutive, shocking hero. Binky does not possess much brain meats, being a simple crab, but can launch bolts of electricity a short distance from his claws, and find his way into small locations.
Other Chracters
General Kyaos & Ga'nneda
General Kyaos is a winged type Engsami, and the leader in command of the invasion force raiding the Lohrke city. She rides on the back of her partner Ga'nneda, using his bulk as both a defensive tank, and powerful weapon. The two make a formidable team. Ga'nnedac is usually fairly slow to react to things, being a large turtle type Leviathan Engsami, but with Kyaos directing him and providing an extra pair of eyes, he's a true monster, and his drive to protect Kyaos makes him almost unstoppable. Perhaps the link between the two is more than just a simple work relationship?
Admiral Denjold
The Admiral is the leader of the Denjold clan of Engsami, a ruthless band of land pirates who primarily deal in the slave trade. Kyaos is one of his top generals. He's more of a command from the rear leader, not due to lack of ability, or courage, but to a "what are subordinates for?" mentality. Alternate names he is known by are "Scourge of the Sands," and "The Great Dragon of the Desert," among others. He has led his pirate clan to become the most feared Engsami in the desert; so much so that even the mighty Hat'kal empire fears the name "Denjold."
Plot Summary
Chapter 1
Demesi (a nedynvor) awakes in a hole in a cave, unsure of why he's not in the sky. Displaying a sexy useful prehensile tongue, Deme learns to flip switches in holes and ends up soaked in possibly poopwater. Demesi climbs out of the muck and explores a bit, first finding a LARGE COG that turns out to be a door to the Lorkhe city, and then a Kren merchant that is hanging around in possibly the worst place available to set up shop. The merchant is hungry and desires a LIEGE EGG in exchange for the LUMBER AXE in his possession. Some exploration (and one glowing mushroom) later, Demesi finds a LIEGE EGG. Upon retrieval, however, the light of the mushroom fades, and something menaces behind him.
Chapter 2
The thing menacing Demesi is a huge monster with glowing red eyes! Demesi runs frantically, only barely avoiding death! Terrified and exhausted, Demesi returns to the merchant with the LIEGE EGG, only to find that it is actually a TUMBLER WORM EGG. Since this was not the deal, the merchant accepts it in trade for a PLANKTON LANTERN. Demesi fills the lantern with poopwater from the hole he was in, and it begins glowing. A short exploration finds a LIEGE in a forest of glowing mushrooms. Deducing that the LIEGE is blind but sensitive to vibrations, Demesi manages to get a LIEGE EGG and return it to the merchant for a LUMBER AXE.
Demesi then chops down a LARGE MUSHROOM and rides it across a nearby underground lake. The abandoned cabin there holds a dessicated corpse, which in turn holds a gear. Demesi grabs the gear and heads back across the lake. Trading the BOAT he found tied near the cabin as well as an old PLANKTON LANTERN he found there, Demesi obtains SHOCKER CRAB and MAP. The Kren merchant leaves, having sold his wares. Demesi names the shocker crab "Binky" and they work together to zap two holes at once, opening the LARGE COG to LOHRKE TOWN.
Chapter 3
Demesi flies over the large cavern full of LOHRKE TOWN. Landing in town square, he has a few moments to look around before he is attacked from above by some gun-firing menace! He dodges into a nearby building, finding a corpse nailed to the wall with long poles. Heading out of a window, Demesi sees something head up to the roof. He follows, only to be met with the feet of a very angry, heavily armed and armored Lohrke.
Chapter 4
Control shifts to TAV UNT'BEL, the Lohrke from the end of chapter 3, who believes Demesi is ENGSAMI SCUM. Demesi immediately drops from the roof, prompting Tav to fire a bolt from his SHOCKER LANCE. Tav talks to himself (the suggesters) momentarily, giving Demesi time to run away, shock bolts being fired after him. Demesi inadvertently takes a turn down a dead end, and Tav gives chase, confronting him.
Control shifts to DEMESI. Demesi identifies himself, and reasons that he couldn't hurt Tav armed with only a LUMBER AXE anyway. He offers a MUNDU WORM RATION as a peace offering. Tav figures Demesi is too cowardly and non-lizard to be an Engsami and calms down a bit. Tav explains that he is the lone surviving soldier of the city militia, and has been drawing the attention of the invading Engsami so that his people could have time to escape.
The escape tunnel needs power, so Tav and Demesi head to the defunt POWER STATION. However, the Engsami have followed them! Tav holds them off while Demesi takes flight to the MILITIA BARRACKS. A bit of exploration yields a LOHRKE WEAPON and some dried rations. Also we find Tav's room with a LOHRKE PINUP. Demesi decides to wait here for Tav to return.
Chapter 5
Tav, having lost the Engsami followers, heads back to his room to look for Demesi as well as some spare guide rods for his weapon. Upon arrival, however, there is nothing but a trashed room and blood. The trail leads to one of Tav's sniper nests, and from there, Tav figures the engsami must have taken Demesi to a certain portion of the town. Unsurprisingly, this is a trap for Tav, who finds himself up against the winged engsami Kyaos and her mount/boyfriend, the leviathan Ga'nneda.
With no choice but to run, and low on guide rods, Tav retreats after a blow from Ga'nneda. Tav's gas mask is damaged and bloody, and his weapon is damaged as well. He decides to set up an ambush from the rooftop of a nearby warehouse. Leaping to Ga'nneda's back and stabbing him with a GUIDE ROD, Tav liberates Demesi before zapping a bolt of lightning down from the rooftop, guided by the rod buried in Ga'nneda's neck.
Tav then collapses from exhaustion, while Kyaos mourns her dead lover.
Chapter 6
A week has passed, with Tav unconscious on his bed and Demesi watching over him. Demesi decides he may as well spend this time gathering the materials to fix the POWER STATION. He finds a few items inside, but becomes suspicious of Engsami activity. This proves well-founded as one has snuck up behind him while he was on the roof. A brief, partially airborne chase later, Demesi loses the pursuer and returns to Tav's room... but Tav is missing! The engsami stands in the doorway, apparently having followed Demesi. Thankfully, Tav stabs it in the back and falls into an embrace with Deme.
They decide to go fix the power station. Demesi gives the components to Tav, and then heads off to retrieve the discarded SHOCKER LANCE. After doing so, he meets Tav back at the power station. They successfully get the power restarted, and head to the barracks escape tunnel. However, much to Tav's dismay, the tunnel is full of dead lohrkes. He's been defending nothing but corpses all this time.
Kyaos taunts him from the doorway. A moment later, with a battlecry, Demesi and Tav both attack her together!
Chapter 7
Demesi wakes up in a prison cell, with a guard staring at him. He has no possessions remaining, and no idea where Tav is. The guard is unresponsive, apparently unable to speak the language, according to the woman in the next cell, and Lazuhrek named AGGEIA. They speak for a moment, and we learn that she was caught sneaking into the fortress they are in, which is the home of the DENJOLD CLAN of Engsami.
Control switches to BINKY THE SHOCKER CRAB. Binky is in his cage in some Engsami kitchen. A cook enters and kills something looking similar to a MUNDU WORM, presumably to prepare it for eating. He reaches for some shocker crap to add to the worm, but Bink zaps him and scurries into a dark 'cave'!
Control switches to Demesi. The guard is momentarily distracted, which gives Aggeia enough time to slink out of her cage and kill it.
Control switches to AGGEIA. She heads down a hallway, towards the sound of weeping. Unable to pass by an alert engsami guard, she explores a bit and finds a food storage area, where she decides to stop working on escape and gorge herself on food.
Chapter 8
Binky sneaks out of the kitchen by going under the door. He scuttles about under the very noses of the engsami, from 'cave' to 'cave', under the direction of the suggestors. He drags some keys around, and then drops them into a little trapdoor. As he is exploring, a menacing silohuette encroaches.
Control switches to Aggeia. She's finished eating food for the moment. She checks in on Demesi, but then smells Lohrke blood. Following the trail, she finds a maimed Tav, chained to the wall with his arm severed. Kyaos enters the room and taunts Tav, but apparently does not have time to stay. The torturer comes in, hoping to remove Tav's remaining arm. Tav manages to trip him, sending him ass-first into a fire, and Aggeia kills him mercifully. Tav is happy to know Demesi is alive, and Aggeia frees him.
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Setting
Layridin setting
World
Races
Lohrke
See article: Lohrke.
Nedynvor
See article: Nedynvor
Lazuhrek
See article: Lazuhrek
Engsami
- winged, standard, leviathan
Kren
Ploverlor
Hat'kal
Tomias
Human
Trivia
- Due to their similar art styles and setting many Anons belived (some still do) that Deep and Journey Quest were somehow related
- Kyaos and Aggeia are available characters to play against (with Aggeia having two different sessions to play) in the tgChan Strip Poker project
- A Nedynvor has appeared in Knight Blades, the Death Row Inmate Footsies.
Gallery
Official
- Deme Old Spice.jpg
From the Old Spice thread. Look at your sexuality, now look back at me. Anything's possible when you have sword-feet. I'm on a sand sail.
Fanart
Quests by Lucid |
Series: Journey Quest | Riarda Legends | The Island of Onigashima One-shots: Shed a Tear | Pony Adventures: Heart Fixer | Ship Wrecked | Southlander | Pilot Episode | Here There Be Dragons |