Guns for Hire Bloodline Directory

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Descriptions of the various supernatural clans in Guns for Hire.

Template

Example

[Two to three word description which gives a sense of the clan's real focus in life- not merely their powers, but what they do with them] [Bloodline Family, Were Clan, Vampire Dynasty, or some other description of what category of group this is] - [Unless you are Bob, write "Approval Pending" here]

Manipulation: Internal, External, or Internal/External with the balance noted The thing manipulated by the clan's supernatural powers, like fire, borders, shadow, etc.
Season: Spring, Summer, Autumn, and/or Winter, or possibly Neutral
Age: The age of the group, measured in both years since founding and generations if applicable
Origin: God, Wizard, Interbreeding, Chakra-Generated, Soul Crafted, Blood Crafted, Clan Split, or whatever other source led to this group coming to exist
Home: The city or region of their nation which is the clan's center of power
Branches: List secondary cities or regions in which the group has a substantial number of members
Alliances:

  • List any close allies

Feuds:

  • List any feuds

History: Insert absurdly detailed historical description here
Personalities:

  • List in absurd detail any particular clan members of note
  • Stick to members who are currently alive, and preferably not more than a couple sentences each

Description:
Insert absurdly detailed description of the group overall here

Clan Profiles

Feel free to add new clans to the below. When a clan has been reviewed and confirmed as existing, Bob will change the "Approval Pending" part of its template to "Approved". If you modify it again afterward, change that back for him to review and rubber-stamp at some later convenience.

Finland

Riihivuori

Valkonan

Decayed Warrior Bloodline Family - Approved

Manipulation: Balanced Internal/External Ice Manipulation
Season: Winter
Age: 5000 years/78 generations
Origin: Chakra-generated supplemented by interbreeding with frost giants
Home: Nevernever demense contiguous with most of Finland
Branches: No magical branches-mundane branch of Valkonans are practitioners of Kas Pin.
Alliances:

  • Riihivuori Bloodline Family

Feuds:

  • Unknown at this time, possibly 'Tugarin'.

History: Insert absurdly detailed historical description here
Personalities:

  • Markku, clan head with massive personal power due to Rule of Three boost.
  • Einrik, clan heir with immense knowledge and skill developed as he seeks to match his more powerful father.
  • Helmi, oldest daughter of Markku and one of the rare non-bloodthirsty Valkonans.
  • Veiko, one of the twins, an altogether untalented but nevertheless cheerful individual.
  • Tuomo, the other one of the twins, a would-be comedian too blunt to make most laugh. Like his twin brother, not exceptionally talented.
  • Hillevi, teenage daughter of Markku and the only child who inherited his tripled power

Description:
An internal/external hybrid ice manipulation bloodline using clan, the Valkonans practice their personal style, called Ja Korra Kas Pin (spelling). This style allows for the formation of ice much more like pykrete than conventional ice-this lets them use their ice as substitute for many high-stress materials that ice normally would not be able to match. They have a fondness for melee combat, and can both freeze objects on touch and generate ice near their body. Ice armor and weapons are common tactics of theirs.

Hawai'i

Kamehameha

Russia

Romanov

Aldokushin

Turkey

Aksoy

Ghanem

Hapsburg

Muburak

Zosimus

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