Master of Magic
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Master of Magic tells the story of Fire Claw, the first wizard born in the Gnoll tribe, and her attempts at surviving in a world bigger than what they knew...
Fireclaw
Fireclaw - Gnoll Arch-Wizard Health Points : 20 | Will Power : 20 Combat [ Dice: 1D8+1 | AP: 1+1 | Lv: 2 | Next: 4pt ] Magic [ Dice: 1D12 | AP: 6 | Lv: 3 | Next: 8pt | Magic Pool: 10pt] Movement [ Dice: 1D4 + 1] Meele Attack [CD4+] Warp Wood : [lv1][3+] Disrupt : [lv1][6+] Firebolt : [lv1][3+] Hell Hounds : [lv1][5+] Earth to Mud : [lv1][4+] Resist Magic : [lv1][6+] Firewall : [lv1][8+] Heal : [lv1][3+] Resist Elements : [lv1][6+] Eldritch Weapons : [lv1][4+] Chaos Channels : [lv1][8+] Web : [lv1][4+] Lightning Bolt : [lv1][4+] Shatter : [lv1][7+] Corruption : [lv1][8+] Gargoyles : [lv1][5+]
Fireclaw's Heroes
Fireclaw's Army
Spear Gnoll [lv1] Health Points : 20 | Will Power : 5 Combat [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next: 2pt ] Movement [ Dice: 1D4 + 1] [CD4+] Wooden Spear [ 4DMG | 1AP ] Hammer Gnoll [lv1] Health Points : 20 | Will Power : 5 Combat [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next: 2pt ] Movement [ Dice: 1D4 + 1] [CD4+] Stone Hammer [ 8DMG | 2AP ] Combat Scout Gnoll [lv2] Health Points : 20 | Will Power : 5 Combat [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next: 2pt ] Movement [ Dice: 1D4 + 1] [CD3+] Knife [2 DMG | 1AP ] + Evade: -1 to enemy roll Human Archer Health Points : 15 | Will Power : 10 Combat [ Dice: 1D8+1 | AP: 1 | Lv: 1 | Next: 2pt ] Movement [ Dice: 1D4 ] [CD4+] Bow [ 3 DMG | 1 AP ]
Quests by Bg |
TGchan: Jen Quest | Cutegal Quest | Trap Quest | Red Moon Quest | PQ Report | Master of Magic | Tliqu |