Mu's Journey: Difference between revisions
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Revision as of 04:21, 2 February 2010
Something something warrior monk disciple kid. By Nahkh.
Mu's Journey by Nahkh |
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Combat Mechanics
During combat, I will post a map of the scene. You may then draw your planned actions for the round on the map.
Mu may take one regular step per round or two running steps (mark in black). In addition, he may use the Demon Flash Step for three additional steps (mark in blue). You may use one or more of the DFS-steps as kicks as part of a combo. You may perform one other attack per turn (punch, kick, joint-lock, throw, etc). Mark attacks in red.
Being proficient with a weapon gives an advantage over a fighter who is not. Being specialized to use a weapon gives you an extra attack.
Extra points for detailed descriptions, extra points for INSPIRATIONAL ONE-LINERS
Techniques
Chi Focus - Increase power of a single attack
Uncanny Dodge - Automatically avoid the first attack in a round
Medicine - Knowledge of herbs, shrooms and common medical practices
Demon Flash Step - Thundering Cloud variant - Allows for Mu to take three steps with blinding speed. May be combo'd with chi kicks.
Literate - Can read
Unarmed combat proficiency
Pudao proficiency
Inventory
50 Silver Coins
2 days of Travel Rations
1 Waterskin
1 Masterwork Pudao (Raven's Claw)
1 Leather Satchel
1 Weathered Map
1 Straw Hat (made with +10% love)
1 Monk's Robes (dirty)
1 Certificate of Graduation (Wind Temple Associate)
1 Set of Prayer Beads
1 Devil Toad (dirty)
Currently has no equipment while in jail.