Unnatural Selection Stats: Difference between revisions

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=Mechanics=
=Basic Abilities=


==Items==
All characters currently have access to these.
Items can be traded at a range of 1 platform (or 2 tiles on connected-tile stages) as a free action whenever desired, but a character can only give 1 item away per round.


Attacking items (red duel gloves, bombs, etc) must be done as an attack action.  
==Basic Communication==
::Grants the ability to communicate with spoken and written language.
==Summon Shopkeep (As Rulekeeper)
::If the player spots a rule violation, or simply feels that their puzzle was unfair for the purposes of the contest, then the player may summon the Shopkeep to act as the Rulekeeper. They may argue their points, and the Shopkeep will convey their complaint to the Judges who will decide on an appropriate action.
::Note that with this summon, the Shopkeep will not sell items.
==Review Known Rulesets==
::The contestant will be refreshed on the rules of any specific puzzles (Stage 7 and beyond) it has encountered.


==Platform and Attack Mechanics==
=Mechanics=


Each turn is comprised of three phases. In the first phase, everyone decides where to move before any attacking will be done.
==Isolated Exit NPC==


In the second phase, after everyone has landed, they are free to attack. If someone holds their position, and another person jumps on their platform, they will be able to tell at this point whether or not the enemy is attacking, and can decide freely to attack or not.
Entrants: 1
For all other cases, such as two people jumping on a new tile, they will not be able to tell if the other is attacking. Also, it should note, that if two people are on 2 tiles next to each other, and try to attack each other by leaping onto each other's tiles, they will not be able to attack each other. Instead, they will simply flip positions, unable to perform any midair attacks.
Exits: 1


Once all of the attacks are decided, then all attacks will be performed simultaneously. With sufficient attack, they may kill one another. If not, then they may leap again next round before any new attacks come.
NPCs surround the entrant, each with a specific message. There is a lower limit of 2 NPCs, and no upper limit.


The third phase allows for any available non-attack abilities or spoken words if available, even if they received a fatal attack.
Area Specific Abilities gained:
Have NPC talk - When used, the NPC will say a predetermined message. This message never changes.
Trigger NPC - The NPC's ability will be triggered. There is one NPC who's ability is to transport the contestant to the next area. The other 9 NPC's ability is to kill the contestant.


There are an unlimited number of people that can occupy a single tile.
NPCs may be Blue, White or Red.


These are the normal rules, but items may supersede any of the above, and some abilities happen in sub-phases - for instance, Remove Platform happens during the move phase, but after everyone has made actual movement
Blue NPCs always tell the truth.


==Connected Tile Platforms==
Red NPCs always lie.
Some stages are set to have all tiles connected, rather than a platform and light trail combination.


For these, all range capabilities are effectively set to be +1, such as protection and attack range. The exception being area of effect items or abilities, in which the effected region will still be as written.
White NPCs can tell both truth and lies.

Revision as of 22:51, 16 April 2014

Basic Abilities

All characters currently have access to these.

Basic Communication

Grants the ability to communicate with spoken and written language.

==Summon Shopkeep (As Rulekeeper)

If the player spots a rule violation, or simply feels that their puzzle was unfair for the purposes of the contest, then the player may summon the Shopkeep to act as the Rulekeeper. They may argue their points, and the Shopkeep will convey their complaint to the Judges who will decide on an appropriate action.
Note that with this summon, the Shopkeep will not sell items.

Review Known Rulesets

The contestant will be refreshed on the rules of any specific puzzles (Stage 7 and beyond) it has encountered.

Mechanics

Isolated Exit NPC

Entrants: 1 Exits: 1

NPCs surround the entrant, each with a specific message. There is a lower limit of 2 NPCs, and no upper limit.

Area Specific Abilities gained: Have NPC talk - When used, the NPC will say a predetermined message. This message never changes. Trigger NPC - The NPC's ability will be triggered. There is one NPC who's ability is to transport the contestant to the next area. The other 9 NPC's ability is to kill the contestant.

NPCs may be Blue, White or Red.

Blue NPCs always tell the truth.

Red NPCs always lie.

White NPCs can tell both truth and lies.