Quest Fighting Game: Difference between revisions

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===Thing to do===
===Thing to do===


*Decide on an engine
*Decide on an engine  
 
        Candidates: Mugen(No Netplay) Building it from scratch (tons of work)
 
*Everything else.
*Everything else.



Revision as of 23:42, 27 September 2009

File:Picture.png
Artist's Rendition

A crossover fighting game, with a simplistic control scheme. It would have a control scheme similar to the Touhou fighting games or Smash brothers, IE: the effects of hitting a button are not the same as hitting the button and forward, and neither of those two commands are the same as hitting a button and down.

Quarter circle forward, quarter circle back, and down down are all agreed upon as special move inputs, but several people don't want forward down forward and back down back included.


Thing to do

  • Decide on an engine
       Candidates: Mugen(No Netplay) Building it from scratch (tons of work)
  • Everything else.