Lunar Quest Saulanna Ricanya Rockblossom: Difference between revisions
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== Cost to upgrade == | == Cost to upgrade == | ||
Saulanna's physical body can be altered using TW, which is represented as buying up Might, Agility, Toughness or Beauty. The other Talents, dickery and inspiration and all the mental ones, can't be bought up, since they're measures of Saulanna's mind and personality. It just costs a flat 1TW for any upgrade and can only go up to 5, for now. | |||
Moon or Titan abilities usually cost just 1, but those abilities which can scale up (which is not actually the majority) cost an amount equal to the level you're going to get (CL+1). More abilities, and upgrades to existing abilities if they have upgrades, become available as Soul Force levels up. | |||
Soul Force upgrades cost TW equal to what you already have (CL). As said, Soul Force 1 is effectively zero because if you had less you'd be dead. | |||
*CL = Current Level | |||
== Competencies == | == Competencies == |
Revision as of 05:51, 27 January 2013
Saulanna Ricanya Rockblossom Traits and abilities
General
Body: 7
Mind: 13
Persuasion: 10
MP (Max): 12
Raccoon
Unfixed
Titan Stats
Saulanna Soul Force: 2
Wordblood Soul Force: 2
Current Titan Will: 8
Words of Power
Cost to upgrade
Saulanna's physical body can be altered using TW, which is represented as buying up Might, Agility, Toughness or Beauty. The other Talents, dickery and inspiration and all the mental ones, can't be bought up, since they're measures of Saulanna's mind and personality. It just costs a flat 1TW for any upgrade and can only go up to 5, for now.
Moon or Titan abilities usually cost just 1, but those abilities which can scale up (which is not actually the majority) cost an amount equal to the level you're going to get (CL+1). More abilities, and upgrades to existing abilities if they have upgrades, become available as Soul Force levels up.
Soul Force upgrades cost TW equal to what you already have (CL). As said, Soul Force 1 is effectively zero because if you had less you'd be dead.
- CL = Current Level
Competencies
Competencies are ranked Master > Expert > Advanced > Average > Basic Unless clarified by author, the exact nature of each competency can only be guessed via its name. If info is given, include it below.
Combat
Knifework (Expert) - Probably combat with a knife.
Clubbing (Advanced) - Probably combat with a club.
Evasion (Advanced) - Probably dodging attacks.
Swordplay (Average) - Probably combat with a sword.
Natural Attack (Average) - Fighting things in animal form
Bow & Arrow (Basic) - Probably fighting things with Bow & Arrow
Shooting (Basic) - guns?
Crafting
Repair (Master) - ???
Smithing (Master) - ???
Alchemy (Expert) - ???
Enchanting (Expert) - ???
Metallurgy (Expert) - ???
Soulcrafting (Expert) - ???
Leatherworking (Advanced) - ???
Woodwork (Average) - ???
Magic
Deathlore (Expert) - ???
Abjuration (Advanced) - ???
Magelearning (Advanced) - ???
Theurgy (Average) - ???
Necrosurgery (Advanced) - ???
Metaphysics (Basic) - ???
Social
Deception (Expert) - ???
Intimidation (Expert) - ???
Torture (Master) - ???
Streetsmarts (Advanced) - ???
Smoothtalking (Average) - ???
Sneaky
Concealment (Average) - ???
Infiltration (Average) - ???
Theft (Average) - ???
Mundane
History (Advanced) - ???
Jewelry (Advanced) - ???, is this appraising jewelry or crafting jewelry?
Physiciancy (Advanced) - ???
Athleticism (Average) - ???
Ecomonics (Average) - ???
Logistics (Average) - ???
Salesmanship (Average) - ???
Tutoring (Average) - ???
Worldliness (Average) - ???
Environmancy (Standard (does standard = average?)) - ???
Theatre (Basic) - ???
Basic Command (Basic) - ???
Economics (Basic) - ???
Horseriding (Basic) - ???
Outdoorsyness (Basic) - ???
Sleuthing (Basic) - ???
Tactics (Basic) - ???