Master of Magic: Difference between revisions

From questden
Jump to navigationJump to search
No edit summary
No edit summary
 
(11 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{|cellpadding="2" align="right" style="width:300px;"
{{Infobox
|-
|author=bg
|
|image=Master_of_Magic.png
<TABLE border=0 cellpadding=1 cellspacing=1 style="background-color: #ccccff;" width="100%">
|thread1=227540
<TR><TD bgcolor="#FFFFFF" width="100%">
|thread2=308395
<TABLE width="100%"><TR><TD style="background-color: #ccccff;" width="100%"><CENTER>
|disthread1=26140
<big>Master of Magic by bg</big>
}}
</CENTER></TD></TR>
<TR><TD>[[Image:Master_of_Magic.png|250px]]</TD></TR>
</TABLE>
</TD></TR>
<TR><TD bgcolor="#FFFFFF"><TABLE><TR><TD>[http://quest.lv/kusaba/quest/res/227540.html Active Thread]</TD></TR></TABLE></TD></TR>
<TR><TD bgcolor="#FFFFFF"><TABLE><TR><TD>[http://quest.lv/kusaba/questdis/res/335940.html Discussion]</TD></TR></TABLE></TD></TR>
</TABLE>
|}


Master of Magic tells the story of Fire Claw, the first wizard born in the gnoll tribe, and her attempts at surviving in a world bigger than what they knew...
Master of Magic tells the story of Fire Claw, the first wizard born in the Gnoll tribe, and her attempts at surviving in a world bigger than what they knew...




=Characters=
==Fireclaw==
==Fireclaw==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Gnoll
Arch-Wizard (3)
Health      :  6     
Strenght    :  8     
Dextery      :  7     
Intelligence : 12 [+1] | +1
Natural Skill:  6     
Charisma    :  8     
HP        : 6 x (Race HP Mod: 3) = 18
Evade      : 1D6
Spell Skill: ((Caster Lvl x Caster S.Skill Modifier:3) + Int mod) = 10
+ Alchemist
+ Artificer
+ Nice Looking
Weapon: Fire Stick  | toHit: 1D8 | 1D4 DMG (+1 Fire DMG) | Sp: +1 INT
Armor : Cloth Pieces | 0
Spells:
+ Warp Wood
+ Disrupt
+ Firebolt
+ Hell Hounds
+ Earth To Mud
+ Resist magic
+ Firewall
+ Heal
+ Resist Elements
+ Eldritch Weapons
+ Chaos Channels
</PRE>
==Captain==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Gnoll
Hero/Fighter (1)


Health       : 10 | +1  
Fireclaw - Gnoll Arch-Wizard
Strenght    : 15 | +2    
Health Points  : 20 | Will Power    : 20
Dextery      7     
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 2 | Next4pt ]
Intelligence 4
Magic    [ Dice: 1D12 | AP:  6 | Lv: 3 | Next8pt | Magic Pool: 10pt]
Natural Skill6     
Movement [ Dice: 1D4 + 1]
Charisma    : 4     


HP         : 10 x (Race HP Mod: 3) = 30
  Meele Attack [CD4+]
Evade      : 1D6
  Warp Wood        : [lv1][3+]
Spell Skill: 0
  Disrupt          : [lv1][6+]
  Firebolt         : [lv1][3+]
  Hell Hounds      : [lv1][5+]
  Earth to Mud    : [lv1][4+]
  Resist Magic    : [lv1][6+]
  Firewall        : [lv1][8+]
  Heal            : [lv1][3+]
  Resist Elements  : [lv1][6+]
  Eldritch Weapons : [lv1][4+]
  Chaos Channels  : [lv1][8+]
  Web              : [lv1][4+]
  Lightning Bolt  : [lv1][4+]
  Shatter          : [lv1][7+]
  Corruption      : [lv1][8+]
  Gargoyles        : [lv1][5+]


+ Partial Chaos Creature
Creature has Partial Chaos Characteristics, and will be recognized as such.
+ Chaos Wings
Character can fly
+ Chaos Fire Breath
Character can Breath Fire as a free action before its meele attack, [toHit:1D6|1D6 Fire Damage]
Weapon: Big Club | toHit: 1D12+1D4+1 | 1D8+2 DMG
Armor : Cloth Pieces | 0
</PRE>
</PRE>
==Curiosity==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Gnoll
Hero/Wizard (1)
Health      :  6     
Strenght    :  8     
Dextery      :  7     
Intelligence :  8
Natural Skill:  6     
Charisma    :  10 | +1     
HP        : 6 x (Race HP Mod: 3) = 18
Evade      : 1D6
Spell Skill: ((Caster Lvl x Caster S.Skill Modifier:2) + Int mod) = 2
Weapon: None
Armor : Cloth Pieces | 0
Spells:


+ Warp Wood
==Fireclaw's Heroes==
+ Heal
</PRE>
==Liteeh==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Ruler Spider
Hero/Sorcerer (1)
Health      :  4   
Strenght    :  6     
Dextery      :  8     
Intelligence :  4
Natural Skill: 14 | +1   
Charisma    : 10 | +1     
HP        : 4 x (Race HP Mod: 2) = 8
Evade      : 1D8
Spell Skill: ((Caster Lvl x Caster S.Skill Modifier:1) + NSk mod) = 2
+ Freedom            | Terrain and Obstacles doesnt stop this creature
+ Web (2upb)        | toHit: 1D12+1D4+1 Ranged| Target Can't Move unless succeding a strenght check(10) or after 1D4+2 Turns have passed
+ Poison Dart (2upb) | toHit: 1D12+1D4+1 Ranged| Target is poisoned | Poison (2) dmg x turn (health check: 8)
+ Acid Dart (2upb)  | toHit: 1D12+1D4+1 Ranged| 1D10 Acid DMG | Ignores Armour
+ Poison Inmunity


Weapon: Claws          | toHit: 1D8 | 1D4 DMG | Poison (1) dmg x turn (health check: 6)
Armor : Natural Armour | 0


Spells:


+ Web
+ Lightning Bolt
</PRE>
</PRE>


 
==Fireclaw's Army==
 
 
 
==Captain==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
Spear Gnoll [lv1]
 
Health Points  : 20 | Will Power    : 5
==Captain==
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Movement [ Dice: 1D4 + 1]
 
[CD4+] Wooden Spear [ 4DMG | 1AP ]


</PRE>
Hammer Gnoll [lv1]
Health Points  : 20 | Will Power    : 5
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
Movement [ Dice: 1D4 + 1]


==Captain==
[CD4+] Stone Hammer [ 8DMG | 2AP ]
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
Combat Scout Gnoll [lv2]
Health Points  : 20 | Will Power    : 5
Combat  [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
Movement [ Dice: 1D4 + 1]


</PRE>
[CD3+] Knife [2 DMG | 1AP ]
+ Evade: -1 to enemy roll
 
Human Archer
Health Points  : 15 | Will Power    : 10
Combat  [ Dice: 1D8+1 | AP: 1 | Lv: 1 | Next:  2pt ]
Movement [ Dice: 1D4 ]


==Captain==
[CD4+] Bow [ 3 DMG | 1 AP ]
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 


</PRE>
</PRE>


==Captain==
==Spell Book==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
</PRE>


==Captain==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
<PRE STYLE="font-family: Courier New; font-size: 12px;">
+ Chaos Channels : [Instantaneous, Permanent][A.lv 4][Casting 8+] roll(1D100) inflict chaos mutation based on result[2 bad/1 bad/1 good/2 good] [next: 2]
  lv1 - [25/50/75/100] lv2 - [20/40/70/100] lv3 - [10/20/70/100] lv4 - [-/20/60/100]


</PRE>
+ Corruption: [Instantaneous, Overland][A.Lv 4][Casting 8+] Drains The natural life of a target region, comverting it to wasteland


==Captain==
+ Disrupt: [Instantaneous][A.Lv 2][Casting 6+] Attempts to destroy a Non magical Construction roll(magic) vs resistance [next: 1][+1 to roll x lvl]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Earth to Mud: [Instantaneous][A.Lv 1][Casting 4+] Creates a thin patch of mud in target area of lvl radius. [next: 1]


==Captain==
+ Eldritch Weapons: [Instantaneous, Cost][A.lv 2, Casting 4+] Converts a Weapon into a magic chaos weapon, it adds +1xlvl DMG [next 1]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Firebolt: [Instantaneous, Ranged][A.lv 1, Casting 3+] Fire Ranged Attack (1D4 + (1xlvl)) x 2 Damage [next: 1]


==Captain==
+ Firewall: [Instantaneous, Overland][A.Lv 4][Casting 8+] Surrounds a Map Region with a firewall
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Gargoyles: [Instantaneous, Summon, Cost][A.lv 2, Casting 5+] Summons a Gargoyle with level equal to spell lvl. [next: 3]


==Captain==
+ Heal: [Instantaneous][A.Lv 1][Casting 3+] Cures 1D6+lvl to target unit [next: 1]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Hell Hounds: [Instantaneous, Summon, Cost][A.lv 1, Casting 5+] Summons a hellhound with level equal to spell lvl. [next: 1]


==Captain==
+ Lightning Bolt: [Instantaneous, Ranged][A.lv 1, Casting 4+] Lightning Ranged Attack (1D6 + (1xlvl)) x 2 Damage [next: 1]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Resist Elements: [Instantaneous, Cost][A.lv 2, Casting 6+] Extra HP against Elemental Damage [10 + 5xlv] [next: 2]


==Captain==
+ Resist Magic: [Instantaneous, Cost][A.lv 2, Casting 6+] Gives Resist Magic 1 + 1xlvl [next 2]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
+ Shatter: [Instantaneous][A.lv 5, Casting 7+] Attempts to destroy a Weapon, Roll(magic) vs Resistance [next: 3][+1 to roll x lvl]


==Captain==
+ Warp Wood: [Instantaneous][A.Lv 2][Casting 3+] Deforms Wood roll(magic) vs resistance [exp 2nd lv: 1][+1 to roll x lvl][next: 1]
<PRE STYLE="font-family: Courier New; font-size: 12px;">
 
</PRE>


==Captain==
+ Web: [Instantaneous][A.Lv 2][Casting 4+] Creates a Web in the target Creature, reduces Movement by 2 + lv, reduces Action Rolls by 1 + lv [next: 1]
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
</PRE>


==Captain==
==ITQ==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
Fire Claw's appearances [[Inside the Quest]].


</PRE>
'''ITQ:''' {{post|28249}} {{post|28452}} {{post|34800}} {{post|35228}} {{post|35240}} {{post|45155}}


==Captain==
==Gallery==
<PRE STYLE="font-family: Courier New; font-size: 12px;">
{{NSFWsubpage}}


</PRE>
{{Bg}}
 
==Captain==
<PRE STYLE="font-family: Courier New; font-size: 12px;">


</PRE>
{{Bg}}
[[Category:Quests]]
[[Category:Image Quests]]
[[Category:Image Quests]]
[[Category:On Hiatus]]

Latest revision as of 04:35, 22 August 2019

Master of Magic by bg
Master of Magic.png

Master of Magic tells the story of Fire Claw, the first wizard born in the Gnoll tribe, and her attempts at surviving in a world bigger than what they knew...


Fireclaw


Fireclaw - Gnoll Arch-Wizard 
Health Points  : 20 | Will Power     : 20
Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 2 | Next:  4pt ]
Magic    [ Dice: 1D12  | AP:   6 | Lv: 3 | Next:  8pt | Magic Pool: 10pt]
Movement [ Dice: 1D4 + 1]

   Meele Attack [CD4+] 
   Warp Wood        : [lv1][3+]
   Disrupt          : [lv1][6+]
   Firebolt         : [lv1][3+]
   Hell Hounds      : [lv1][5+]
   Earth to Mud     : [lv1][4+]
   Resist Magic     : [lv1][6+]
   Firewall         : [lv1][8+]
   Heal             : [lv1][3+]
   Resist Elements  : [lv1][6+]
   Eldritch Weapons : [lv1][4+]
   Chaos Channels   : [lv1][8+]
   Web              : [lv1][4+]
   Lightning Bolt   : [lv1][4+]
   Shatter          : [lv1][7+]
   Corruption       : [lv1][8+]
   Gargoyles        : [lv1][5+]

Fireclaw's Heroes




Fireclaw's Army


	Spear Gnoll [lv1]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]
   
		[CD4+] Wooden Spear [ 4DMG | 1AP ]

	Hammer Gnoll [lv1]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]

		[CD4+] Stone Hammer [ 8DMG | 2AP ]
   
	Combat Scout Gnoll [lv2]
		Health Points  : 20 | Will Power     : 5
		Combat   [ Dice: 1D8+1 | AP: 1+1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 + 1]

		[CD3+] Knife [2 DMG | 1AP ]
		+ Evade: -1 to enemy roll
   
	Human Archer
		Health Points  : 15 | Will Power     : 10
		Combat   [ Dice: 1D8+1 | AP: 1 | Lv: 1 | Next:  2pt ]
		Movement [ Dice: 1D4 ]

		[CD4+] Bow [ 3 DMG | 1 AP ]
   

Spell Book

+ Chaos Channels : [Instantaneous, Permanent][A.lv 4][Casting 8+] roll(1D100) inflict chaos mutation based on result[2 bad/1 bad/1 good/2 good] [next: 2]
   lv1 - [25/50/75/100] lv2 - [20/40/70/100] lv3 - [10/20/70/100] lv4 - [-/20/60/100]

+ Corruption: [Instantaneous, Overland][A.Lv 4][Casting 8+] Drains The natural life of a target region, comverting it to wasteland

+ Disrupt: [Instantaneous][A.Lv 2][Casting 6+] Attempts to destroy a Non magical Construction roll(magic) vs resistance [next: 1][+1 to roll x lvl]

+ Earth to Mud: [Instantaneous][A.Lv 1][Casting 4+] Creates a thin patch of mud in target area of lvl radius. [next: 1]

+ Eldritch Weapons: [Instantaneous, Cost][A.lv 2, Casting 4+] Converts a Weapon into a magic chaos weapon, it adds +1xlvl DMG [next 1]

+ Firebolt: [Instantaneous, Ranged][A.lv 1, Casting 3+] Fire Ranged Attack (1D4 + (1xlvl)) x 2 Damage [next: 1]

+ Firewall: [Instantaneous, Overland][A.Lv 4][Casting 8+] Surrounds a Map Region with a firewall

+ Gargoyles: [Instantaneous, Summon, Cost][A.lv 2, Casting 5+] Summons a Gargoyle with level equal to spell lvl. [next: 3]

+ Heal: [Instantaneous][A.Lv 1][Casting 3+] Cures 1D6+lvl to target unit [next: 1]

+ Hell Hounds: [Instantaneous, Summon, Cost][A.lv 1, Casting 5+] Summons a hellhound with level equal to spell lvl. [next: 1]

+ Lightning Bolt: [Instantaneous, Ranged][A.lv 1, Casting 4+] Lightning Ranged Attack (1D6 + (1xlvl)) x 2 Damage [next: 1]

+ Resist Elements: [Instantaneous, Cost][A.lv 2, Casting 6+] Extra HP against Elemental Damage [10 + 5xlv] [next: 2]

+ Resist Magic: [Instantaneous, Cost][A.lv 2, Casting 6+] Gives Resist Magic 1 + 1xlvl [next 2]

+ Shatter: [Instantaneous][A.lv 5, Casting 7+] Attempts to destroy a Weapon, Roll(magic) vs Resistance [next: 3][+1 to roll x lvl]

+ Warp Wood: [Instantaneous][A.Lv 2][Casting 3+] Deforms Wood roll(magic) vs resistance [exp 2nd lv: 1][+1 to roll x lvl][next: 1]

+ Web: [Instantaneous][A.Lv 2][Casting 4+] Creates a Web in the target Creature, reduces Movement by 2 + lv, reduces Action Rolls by 1 + lv [next: 1]

ITQ

Fire Claw's appearances Inside the Quest.

ITQ: [1] [2] [3] [4] [5] [6]

Gallery

Spoilerth tiny.png This quest has (fan) artwork that is not safe for work. See the NSFW gallery.


Quests by Bg

TGchan: Jen Quest | Cutegal Quest | Trap Quest | Red Moon Quest | PQ Report | Master of Magic | Tliqu