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File 131689124890.jpg - (58.23KB , 600x600 , 0243.jpg )
351988 No. 351988 ID: cb3704

One week later, during one of Avalon's dark, starless nights...
Expand all images
>>
No. 351989 ID: cb3704
File 131689130478.jpg - (38.38KB , 600x600 , 0244.jpg )
351989

In the sky, above some islands arranged like a crescent...
>>
No. 351990 ID: cb3704
File 131689134962.jpg - (23.77KB , 600x600 , 0245.jpg )
351990

In an anomalous spot leading to a portal in Limbo...
>>
No. 351991 ID: cb3704
File 131689136394.jpg - (29.31KB , 600x600 , 0246.jpg )
351991

Something comes through.
>>
No. 351992 ID: cb3704
File 131689136962.jpg - (24.24KB , 600x600 , 0247.jpg )
351992

>>
No. 351993 ID: cb3704
File 131689139209.jpg - (61.14KB , 600x600 , 0248.jpg )
351993

And is promptly eaten by a captain slime.
>>
No. 351994 ID: cb3704
File 131689153766.jpg - (237.80KB , 600x600 , 0249.jpg )
351994

...Curiously, not even the universe itself has noticed this.

---

:aldaren: "...and that, Faden, is why creatures need to sustain themselves instead of being kept alive by their maker."
>>
No. 352003 ID: cb3704
File 131689220731.jpg - (145.30KB , 600x600 , 0250.jpg )
352003

:faden: "But that'sS STUPId! NOthing here can even detEct me keeping them alive. HhOW would aNYthing be able to suck my power?"

:aldaren: "You need to make sure."

:faden: "Nno waY! Look, even if something sOMehow does it, I'll end it personally. I doN'T want my children killing eaCH OTHer!"

:aldaren: "But-"

:faden: "No butS! MY UNiverse, mY RUles!"

Sigh. She just won't listen. Help me out here, guys.
>>
No. 352005 ID: 1854db

>>352003
Well there's always just having everything be herbivores, or make everything gain life energy from the sun or some other ambient energy. In the end, we only did what we did because it felt like that's how things were supposed to work. It would've been possible to make a planet without predators and violence.
>>
No. 352006 ID: 1854db

...wait hang on, are you mortal in here?
>>
No. 352010 ID: f29f63

Well hello Aldaren. It looks like you are having some trouble keeping your daughter in line. She's certainly grown since we last saw her.

Now Faden, while I know keeping them all alive so they don't need to hurt themselves is a good thing(and I have to admit, it's nice to see you recover well from the spearling incident.), but it takes a lot of effort to make sure each creature is sustained. It's ok to make a creature passive and gentle, but they need defenses and such so they can grow and flourish.

Speaking of florishing, how is our Zaki project on Zeon doing? I hope you took our idea for an afterlife into consideration or at least allowed him to be brought back to life each generation of Zaki or so. I'm sure Faden would like a little brother, and I was planning on naming him Char.
>>
No. 352012 ID: cb3704
File 131689386094.jpg - (95.39KB , 600x600 , 0251.jpg )
352012

>>352006

Actally, I convinced her to let me keep some of my powers- namely invincibility, elementalcraft, levitation, teleportation and shapeshifting. But she could take 'em away anytime, so I considered Faden's highly temperamental nature and decided to have a little backup plan after all.

>>352010

:faden: "I'm alL THe defense they'LL EVer need."

Zeon, eh? Well, the zaki are doing just fine- they've developed some very basic technologies- the majority of their population of 75000 or so live in mud huts organized in villages of 1000 tops. there's one big city, home to 30000 zaki, kept safe by the diamond statue's influence, called "Zishinini Kaghghant". The red one, whom they call "Shu-Raghkk'la Blhutt" has not taken very well to immortality in the long run. He lead Zishinini for the first few millenia, but grew tired after a while, and has been spending the last few hundreds of millenia getting high on bloodshrooms and seeking a way to finally die.
>>
No. 352014 ID: c7b6c2

>>352012
Sounds like you need to appear to him in some sort of vision and convince him to man the fuck up.
>>
No. 352016 ID: 35e1a0

ouch, we thought that would happen. well, when he is alone appear before him in your humanoid form. he will recognize you. and explain the plan to him.
>>
No. 352029 ID: f29f63

Hmmmm, thats a toughy. Well, time to give our 'son' a talking to. If he is bored and or lonely, I do believe it is time for him to have a holy quest so that he can finally be free from that world.

I have a particularly good idea for a holy quest, but we will need to see how he reacts to this chance.

As for Faden, you are seeing your daughter entering her 'teen' phase as it were. She still loves you, but it is a good idea to have that split body.

Also Faden, while it is true that you are all the protection they need here, it's quite different out there. Consider it a test. Make a creature that won't hurt others, but can survive in that environment and make more of itself.
>>
No. 352031 ID: 41e6f2

also it seems that something from limbo has invaded our universe
>>
No. 352032 ID: bf95d9

So, are we just ignoring that thing that got eaten by a captain slime?
>>
No. 352036 ID: f70e5e

if she wants to make her universe run off her energy directly that is her choice. just make sure she understands that intelligent creatures tend to learn things fairly quickly, and that they might try to tap into her power at some point. if she understands the risks and still wants to do it her way that's her choice.

also something from limbo entered our universe. a captain slime ate it.
>>
No. 352048 ID: cb3704
File 131689655780.jpg - (155.53KB , 600x600 , 0252.jpg )
352048

>>352029

:faden: "I don't cARe how things are oUT THerE! In hERe, thIS Is how thiNGs work."

>>352036

:faden: "GoOD!"

>>352031
>>352032
>>352036

That's a silly idea. If something like that happened, I'd definitely notice it. That's my universe you're talking about- I know everything that goes on in there.
>>
No. 352049 ID: 41e6f2

what if the thing has some way of hiding itself from beings like you
>>
No. 352050 ID: bf95d9

... We're you aren't we?
We noticed it, which means you noticed it, now go find out what it was
>>
No. 352056 ID: f29f63

It was around the crescent island on Avalon. Last I recall, that's where the last rift opened. They were likely sending a test critter or something to see what the world is like... kind of looked like a centipede.

Well, if Faden is OK with staying here, can't really complain for now. At least she's stubborn about something passive. It's tough being a father. Your daughter doesn't listen and your son is eating shrooms and being depressed.
>>
No. 352061 ID: cfc3ea
File 131689835538.jpg - (88.77KB , 600x600 , 0253.jpg )
352061

...Fine, I'll go.
>>
No. 352063 ID: cfc3ea
File 131689840743.jpg - (208.76KB , 600x600 , 0254.jpg )
352063

Well, I'm here, and there's no centipedes or nothing on the planet. Just things I've implemented.
>>
No. 352068 ID: bf95d9

It was eaten by a captain slime near some islands arranged like a crescent, maybe go there and rewind time to see if you can see it come through?
>>
No. 352072 ID: cfc3ea
File 131689916156.jpg - (167.81KB , 600x600 , 0255.jpg )
352072

Oh, you're talking about the pathway to Limbo. I don't need to rewind time, actually, because I can look backwards through time. Let's see...

It almost looks like the portal to Limbo opened up a tiny little bit for a second there, just a couple of minutes ago when I was talking to Faden. I don't see anything coming through though or being eaten by a slime.

I hope I'm not getting paranoid...
>>
No. 352073 ID: bf95d9

... would it be possible to make something invisible to yourself? like a rock or something?
>>
No. 352077 ID: f70e5e

hmmm ok
>>351993

can you see that? that's the thing being eaten by a captain slime. also for now we might want to create a physical container around the portal to limbo.
>>
No. 352080 ID: cfc3ea
File 131689985663.jpg - (164.62KB , 600x600 , 0256.jpg )
352080

>>352077

I see a galleo with a bunch of pirate slimes on it. Nothing unusual.

>>352073

No. Not even by me.

...This is silly. I've checked the last few weeks and nothing came through it. I'm acting irrationally for no reason- I should stop before I end up like my predecessor Subject One.

Hmm... What to do?
>>
No. 352082 ID: bf95d9

Go to limbo and ask what that centipede thing that you can't see was?
>>
No. 352086 ID: 1854db

Just go and ask if someone was trying to come through the portal. We DID notice it opening a little bit. That's the one thing we can confirm.
>>
No. 352090 ID: cfc3ea
File 131690127202.jpg - (128.57KB , 600x600 , 0257.jpg )
352090

Okay, I entered the portal to Limbo and walked to the lounge.

There's the golem from before. He's not letting me through.

Nobody else seems to be here.
>>
No. 352093 ID: 4bdd79

>>352090
Leave a note for the Professor.
>>
No. 352101 ID: 35e1a0

did you give yourself the body before coming in? if so then ask the golem if it can take a message.
>>
No. 352108 ID: cfc3ea
File 131690457297.jpg - (114.25KB , 600x600 , 0258.jpg )
352108

>>352101

Yes.

:aldaren: "Hey, I have a message. It's for the Profess-"

"Grrrrrr."

I think it wants me to leave, and I don't think it can speak.
>>
No. 352109 ID: 35e1a0

dammit. leave.
>>
No. 352111 ID: b6edd6

When we do talk to one of the other-dimension-gods, we should just ask what they were doing with the portal rather than specifically asking about what they sent through.
>>
No. 352116 ID: cfc3ea
File 131690548809.jpg - (568.65KB , 600x600 , 0259.jpg )
352116

Yeah, ok. I'm leaving.

...

Uhh, guys? I didn't notice it before, but there's a little gap here in the tunnel between the universes.
>>
No. 352121 ID: 1854db

Poke a probe through it. Keep your core in your own universe.
>>
No. 352122 ID: 35e1a0

OHHHHHHHHH FUCK! check it out HARD, where does it go? the thing that got in could be made of pure... whatever the opposite of a universe is. and since it is not of any universe it doesn't need to obey any laws of physics.
>>
No. 352128 ID: f29f63

...that is not a good sign. Take this slowly my good man. We may need to ready ourselves with the worst sort of visitors.

Do you think you can make a small remote part like you did with faden? Give it some wings, a tough hide and such because in the worse case, we may be seeing some things our eyes should not.
>>
No. 352136 ID: 889a26
File 131690790922.jpg - (568.10KB , 600x600 , 0260.jpg )
352136

Okay, an extension of myself. Just to take a little peek.
>>
No. 352138 ID: 889a26
File 131690801191.jpg - (200.81KB , 600x600 , 0261.jpg )
352138

Hah, I knew it! There's nothing there. See? Just the empty void between universes. I really am getting paranoid.
>>
No. 352140 ID: 889a26
File 131690807308.jpg - (35.48KB , 600x600 , 0262.jpg )
352140

Welp, no point in staring into the void if you don't have any power to make it something else, right? Time to head back home.

Well then, since everything's alright, shall we work a lottle on our little universe?
>>
No. 352145 ID: b6edd6

We should probably get that tear fixed. You know how it is with tears; they start tiny then expand themselves until the fabric comes apart.
We might want to use that passage, so we wouldn't want it coming apart.
>>
No. 352146 ID: 1854db

>>352140
What the fuck, man. WE COULD SEE THAT. Why can't you? Seal off the gap in the tunnel, and create an actual note then throw it through the portal. Make sure to inform them to open up the portal once they read the note so that we can talk to them about this problem.

Also, go to the galley and look at the slimes in it. You may not be able to detect these things but we can.
>>
No. 352147 ID: f29f63

...Aldaren, do you think you can some how make a piece of yourself attune to that plane? A very, VERY small piece.

You may not believe us but there is something very wrong about that hole. I can have some creatures created, but it will take a bit. Going to need to make some anti-bodies for this wound in the dimensional wall.
>>
No. 352148 ID: 889a26
File 131690909756.jpg - (24.37KB , 600x600 , 0263.jpg )
352148

>>352146

I need help from someone from the other side to actually alter the tunnel's form in that sortt of manner... But sure, I'll send a note through.

The galleo has been sunk and the slimes that occupied it have been eaten by a pack of viking slimes. Viking slimes do that sometimes, just form a group with a bunch of others of their kind, take down something big they couldn't handle alone, and then disband before going to sleep.

>>352147

That's not a plane, that's just the empty gap that exists between the universes. I dunno what you mean by 'attune', but I definitely cannot gain domain over it.
>>
No. 352150 ID: bf95d9

Wow, it's a good thing we'll survive if you die, because damn that's alot of unknowable horrors from outside of reality
>>
No. 352156 ID: 4bdd79

>>352108
You were supposed to write a note. He's not able to communicate a spoken message to the others, but he can certainly deliver a physical object.

>>352138
>orange, pink and green eyes
>professor is missing
oh fuck

Seal off that shit RIGHT NOW, there are things in there that your conscious mind is not capable of seeing. Don't question, just DO IT.
>>
No. 352158 ID: 1854db

Well track down the viking slimes and examine THOSE.
>>
No. 352160 ID: 41e6f2

>>352158
better throw them outside our universe
>>
No. 352162 ID: 35e1a0

extrude the walls of the universe outward at two points, then have them reach around and touch together. have the universe act like an amoeba and SWALLOW limbo
>>
No. 352165 ID: 889a26
File 131691029268.jpg - (47.89KB , 600x600 , 0264.jpg )
352165

Would you all chill the fuck out? Now you're just stressing me out! There's no green, pin, orange eyes out there, and these vikings are completely normal.

Now either tell me something useful to spend my time on or I'm gonna start ignoring you forever.
>>
No. 352166 ID: bf95d9

>>352162
That sounds awesome! See if you can do it!
>>
No. 352169 ID: f29f63

Good to know viking slimes like a good raid. That's pretty nice. But yes, I think I have a few creatures ready, but the big ones will wait once we know what the balance is right now.

In the mean time...
Oracle Eagle: A bird of small size, feathers, beak, and the usual stuff. The main difference is their eyes. Using some magic, their eyes are keen to almost scary means. Able to see things on the ground while high in the clouds, this eagle's eyes can even see through illusions and camouflage.

It will give us a test run for our magical enchantments. Speaking of, do Zaki know how to use magic yet?
>>
No. 352173 ID: 889a26
File 131691136234.jpg - (1.61MB , 2000x3000 , 0265.jpg )
352173

>>352166
>>352162

Sadly, I can't manipulate the universe like that. Although if I could, I'd probably just get an air bubble in my universe which I can't do anything with because I don't have domain over it.

>>352169

The zaki do not know magic.

As for the balance thing... It's complicated, and we don't even have that many things yet! Just ask me something specific you want to know and I'll try to answer that.

For now, make do with this list of plants...
>>
No. 352174 ID: 889a26
File 131691142484.jpg - (1.73MB , 2000x3000 , 0266.jpg )
352174

...This list of animals...
>>
No. 352175 ID: 889a26
File 131691147348.jpg - (729.89KB , 1000x3000 , 0267.jpg )
352175

...And this list of things I don't really classify as either.
>>
No. 352178 ID: f29f63

Well, that's a nice number of creatures there. We can make more of course.

As for the Zaki, I think they are advance enough to learn some basic magic. Let's go see our red ex-leader and hear why he no longer leads. Kind of want to help him out you know and nothing like a holy mission in learning magic and fighting mighty creatures can break the blues.
>>
No. 352185 ID: f70e5e

sorry if we are starting to sound like a broken record, its just when you took a look though the tear in the tunnel we saw some rather dangerous looking creatures. the fact that you didn't see them is worrying. i really think creating some sort of physical barrier around the rift would be a good idea.

for now I think one immortal leader might have been a bad idea. how about we make it a position ? when the currant leader gets tired of it he trains a successor and then transfer the position to them. that way once the current immortal gets to weary of life to continue he can simply transfer the job to someone else. also do we have an afterlife set up?
>>
No. 352218 ID: f29f63

Well, I do think we should at least give him some time to breath. With rebirth we can at least have him forget the very long and boring periods of time he had and remember the important stuff instinctively. It would help speed them up a bit when it comes to magic and tools.
>>
No. 352225 ID: 81dd60

Okay Al you might not care that much, but can you seal that portal off in some kind of pocket demiplane? At least then it has some kind of wall around it, and presumably we'd still know when the Limbo guys are trying to get through.

Faden's still adorable. Anyway, let's talk to the red guy and see what's up.

>>352185
I don't really like this, because the capacity for someone 'evil' to gain immortality is too great. We already have a bad choice for immortal, since he seems to rather spend his life hallucinating!
>>
No. 352228 ID: f29f63

May not be a bad choice. HE did do his job for 2000 years. Thats some mighty good job dedication. We just need to find out why. Maybe seeing everyone die around him started to make him lonely or nothing was challenging. At 2000 years he probably wrestled spearlings for fun.
>>
No. 352230 ID: 35e1a0

yeah, let's talk to him and see why he grew bored.
>>
No. 352247 ID: ba081c

>>352185
Let's set up an afterlife. Some heroic realm if you're especially badass.
>>
No. 352250 ID: b6edd6

>>352228
Well, it is hardly surprising that most mortal minds would go insane eventually. Time dilation (that thing where time seems to go faster as you get older) and all that.

Is there a reason why we need a designated leader at all?
>>
No. 352253 ID: f29f63

The leader was more as a test remember? Making him work his way up rather than give him all the powers needed as a god. Besides, he did do his job and considering the spearlings were damn scary, a leader probably saved them several times.

Actually, maybe a few of his accomplishments in his prime could help us paint a picture of what he was like.
>>
No. 352268 ID: 81dd60

Random ideas for Avalon, filling out ecosystems, blah blah blah:

Bardenroot – A plant made of a herbaceous material that grows many, many thick trunks in many directions. The trunks are built up of a kind of honeycomb structure, such that air blows through the plant. This is for a few reasons: the structural soundness of honeycomb means the plant will be rather strong, the hollow tubing could have a herbaceous material capable of 'absorbing' bacteria passing through to gain energy, and it would make cool ambient noises as stronger winds blow through it (see http://www.youtube.com/watch?v=S95gjKC5f6I, http://www.youtube.com/watch?v=4B0hGyKV9qs). I kind of arbitrarily called it bardenroot since the sounds would be like the tree 'singing'. It wouldn't need too much light since the majority of its energy would come from bacteria, enabling it to grow in low-light locations such as particularly dense forests.

Miltweed – A rootless plant (parasitic, heterotrophic) made of a moist herbaceous material that grows in dense, low-light environments (the sun dries it out very quickly as it has nothing to stop evaporation). Takes nutrients and water from the plant it is growing on and the air. Appears a mottled purple and gray colour depending on where nutrients are in the plant - the more nutrient-rich the plant is, the deeper its colour. Reproduces sexually - instead of seeds, it has 'female' and 'male' spores that it releases. When it rains, the female and male spores grow miniscule vines 'searching' for a mate, and once finding one, grow from there. Sole female and sole male spores die very quickly.

Woodroe – An odd not-really-plant not-really-fungus. It appears to be small balls (it has no standing structure and so it can be rolled by wind and creatures) of dry, evaporation-resistant bark. However, the bark is spongiform, enabling it to send hundreds of thousands of microscopic tendrils out during moist periods to absorb water and nutrients from the air and ground. When the environment is dry again, these tendrils dry out and become a part of the covering bark, slowly increasing the size of it. It is completely dormant in dry periods, and the surrounding bark naturally prevents it from drying out completely. This enables it to be found in places ranging from desert environments (though the lack of water would mean it would barely ever get the chance to grow larger than small) to deep tropical forest environments (though the bark would become soaked and rot, killing the plantfungusthing). Reproduces asexually through spores shot from the tendrils during those wet periods.

Podorotte – a diminutive plant/bacteria symbiosis. The plant is made of a rock that is initially dense but expands in heat (like perlite or something, only not perlite because that needs too much heat) that grows really low in thick clusters. It has barely any root structure, no real 'stem' or leaves - it just forms a little pod, which in clusters makes it look like a mat or a bush of seed-shaped pods. The plant gets its energy kind of 'inserted' into it by the bacteria that grows in abundance on top of it, which gets its energy in turn by a very rudimentary photosynthesis and by cannibalising what parts of it have died. The pods contain spores of the plant. When a creature steps on or attempts to eat the plant (why on earth would it do that), the pods are crushed, releasing the spores onto its foot (or whatever), where they are easily spread around by the creature just walking. The bacteria is also super happy, because there's lots of food to be had on feet. It would basically eat out the foot of the creature, slowly rendering it unable to walk and basically killing it! Which would really suck for the animal but I think it's about time we put in some naturally shitty things. Plus, it would give any 'scavenger' type animals a better chance. I see this symbiosis growing almost entirely if not entirely in the desert – after the sporadic rains, it would grow what appear to be little rock bumps, and then the 'bumps' would expand as the water evaporates. This expansion wouldn't be able to happen in areas with more water, so the plants would be too dense for the pods to be crushed, etc.
>>
No. 352278 ID: b6edd6

>Podorotte
I don't see how the bacteria needs the pods when it could instead take off as a flesh-eating plague.
I think we shouldn't create dwarven Kitten Rot in our world.

The other plants seem alright though.
>>
No. 352288 ID: 81dd60

>>352278
Okay yeah no rereading it, it doesn't really seem to need the plant at all. It could probably be made to need the plant somehow but I don't feel like thinking too much so we can just ditch that idea. I'll think of more random crap later.

I'm only really coming up with plants for the sake of diversity rather than being super interesting, so 'alright' is pretty much what I was aiming for. Glad I hit the mark, man.
>>
No. 352405 ID: e55e1e
File 131697070015.jpg - (87.66KB , 600x600 , 0268.jpg )
352405

There he is. Stoned as usual. He's trying to get eaten whole by bronze beaks. Again.
>>
No. 352416 ID: f29f63

Got to admit, being eaten whole by a bronze beak is pretty up there on the list of ways to die here.Well I hope you can speak Zaki because it seems like we are going to have a talk with him. Enter humanoid form walk up casually to him and put your hand on his shoulder.

"My son, after so long I have come to see you. I am sorry that I have never been there for you, but I had great belief your people will survive. Now tell me, why have you given up hope? If you answer me, I may be able to aid you."
>>
No. 352465 ID: 93e91f

>>352416
let's do this
>>
No. 352491 ID: 1854db

Also shoo the bronzebeak away.
>>
No. 352496 ID: 35e1a0

he will probably hink we are a hallucination and tell us the truth
good plan
>>
No. 352498 ID: 2913e7
File 131698448967.jpg - (86.00KB , 600x600 , 0269.jpg )
352498

I willed the beak to bugger off.

:blhutt: "<Aw skullshits, it's the diamond man hallucination again.>"

:aldaren: "<My son, after so long I have come to->"

:blhutt: "<Go away.>"

Yeah, he thinks I'm a hallucination alright.
>>
No. 352501 ID: 1854db

Will him sober and healed. Inform him that you are not a hallucination and he should be more respectful towards his creator.
>>
No. 352504 ID: f70e5e

I think we should go the frank and honest approach rather than the holy and unknowable approach. acting high and mighty when we really are not that much smarter than he is strikes me as obnoxious.
>>
No. 352505 ID: 93e91f

why couldn't this guy be more like the God-Emperor of Mankind
>>
No. 352506 ID: 0d095c

"Dammit Son! It's me! Your creator. And I must say, I've been somewhat irked with your actions lately. Wandering around in the desert, snorting everything too slow to crawl away, jumping off cliffs. I guess what I'm saying is GET A JOB YOU HOBO!"
>>
No. 352512 ID: f70e5e

guys, this guy has gone though allot of shit more or less as a direct result of us experimenting with life. if there is anyone who has a right to chew us out its him.
>>
No. 352518 ID: 93e91f

maybe we should just let him die
>>
No. 352519 ID: 1e754f
File 131698745191.jpg - (128.17KB , 600x600 , 0270.jpg )
352519

>>352504

He's actually likely wiser than me, even if he knows less things. I mean, he's hundreds of millenia old, and I'm not, you know?

I snap my fingers, and reality instantly becomes clear around him.

:aldaren: "<You're not hallucinating, son.>"

:blhutt: "<I... What is this!?>"

:aldaren: "<I am your creator, and I have come because your recent lifestyle has been bothering me, to say the least.>"

That's a very loose translation, by the way... The Kaghghant language isn't anywhere near rich enough in words for me to speak as elegantly as I'd like to.

:blhutt: "<I've been like this for thousands of thousands of days... If you were who you say you are, you would have come much, much earlier.>"
>>
No. 352525 ID: 93e91f

unfortunately i wasn't aware of your state until recently
>>
No. 352526 ID: f70e5e

you wanted to be sure that he would not be able to pull himself out on his own.
>>
No. 352527 ID: 4bdd79

>>352519
"Son I am disappoint. I saw you give up, and waited a few thousand years for you to help yourself. But no. I didn't actually think anybody could try so hard to not try."
>>
No. 352528 ID: bf95d9

Sorry, I'm kinda new at the whole omnipotent god thing
>>
No. 352529 ID: 93e91f

does evolution exist in our universe?
>>
No. 352530 ID: 299ed3

>>352512
Be honest, tell him he is very low on your list of priorities.
>>
No. 352533 ID: 1854db

Would have? No. Should have.
>>
No. 352549 ID: aea1b7

I'm still figuring out the godhood thing. Anyway, I don't want to see my creations in such despair, especially since you've done such stalwart service for your people. How can I help you, my son?
>>
No. 352553 ID: f29f63

Admit, that we should have been there for him. We should have been by his side to help him. But we weren't and the only thing we can do is make amends and help now.

I think our first 'gift' for abandoning him, should be to show a simple spell. Engulf your fist in flames and punch a hole in that copper top. Tell him this is the first gift he will be given and if he tells us how and why he became like this, we may be able to help him more.

After all, he's never seen magic before so we are likely catch his eye.
>>
No. 352705 ID: ae92af
File 131703151312.jpg - (162.77KB , 600x600 , 0271.jpg )
352705

>>352529

Yes. In fact, it has occurred on both Avalon and Zeon- for example, Avalonian tinnies come in various species depending on their environment, and bronze beaks are fully covered in feathers instead of just their wings, enabling them much better flight.

You may also have noticed that this one looks different than back when I made him... I've been periodically altering his appearance to match that of his contemporary zaki so he doesn't look like a caveman to them.

>>352530

That's as cruel as it is untrue!

:aldaren: "<I have made a mistake... I'm new at being an omnipotent god.>"

:blhutt: "<That's... Wow. That's a terrible thought. But I still don't believe you're the real Diamond Man anyway.">

:aldaren: "<Perhaps a gift would convince you?>"

I punch the coppertop he was leaning against in half. He's obviously more impressed than he'd like to show. He also nervously eyes his warpick.

:blhutt: "<O-Okay, so you're definitely something special.>"
>>
No. 352724 ID: 083ab4

Give him a wang.
>>
No. 352726 ID: 93e91f

take him to outside the world, it will sure make a impression, also did we make moons for our planets?
>>
No. 352736 ID: f599e6

now apologize again for not showing up earlier. you just lost track of time. ask what happened that made him want to die.
>>
No. 352743 ID: 93e91f

let him see his sister ( not meet, that will come later ) and explain how while she was born a goddess, he was supposed to live with the mortals before ascending
>>
No. 352762 ID: d4155c

Tell him not to worry. If he wishes, we can teach him how to do such a thing among other simple spells. We did make him attuned to fire and self enchanting.

Also explain that time was a bit... quicker than what we were used to. Seven days to us was your entire existence. We managed to slow down the passage of time so that we can talk like this.

And yes, we were training him for an important role. See, he has a sister who was raised much differently and is being... well... we are also new at being a father.
>>
No. 352769 ID: 84b916

>>352705
Pick up and toss him his warpick. No man like being disarmed, even if they know they can't do anything.
>>
No. 352799 ID: 57ce63
File 131706508845.jpg - (128.09KB , 600x600 , 0272.jpg )
352799

:aldaren: "<I think you wanted to have this?>"

:blhutt: "<Eh... It won't help me anyway.>"

:aldaren: "<I can teach you how to do that as well.>"

:blhutt: "<Sure, but what's the point? What's the point to any of this? Apologizing, punching trees... I don't need any of that. I don't need to be stronger. I don't want to be stronger.>"

Interesting fact: The word for "strong" is the same word as "powerful" in Kaghghant- there is little distinction between the two concepts.

:aldaren: "<Then what is it you want?>"

:blhutt: "<I... I want it all to end. I want to leave this world of pointless struggling behind. I want to see where people go when they die.>"

Uh, about that... You guys were talking about an afterlife. Well, there actually is none. Things just stop existing when they die.

I'm not sure if I should just tell him this- he's already the most cynical being in the entire universe by far.
>>
No. 352804 ID: f599e6

then make one. how hard is it?

also, would his power be nulled in limbo? maybe he can fight the golem or you can double team it.

anyway, explain how you created his race to teach new people that will appear. they are used to a different planet with different rules so they need natives to teach them the ways of the world. but also you want to see if you could make something actually intelligent.
>>
No. 352810 ID: d4155c

Hmmmm... that is a dilemma. Just a bit of a question there aldaren. Is it possible to copy their minds? Their thoughts, wisdom, ect and basically make a version of them in a pocket dimension? Same memories and such, but some how being sustained? Perhaps we can implant knowledge from the fallen into newly born? So while the old dies, a few bits of their memories live on.

Now for him, I think our biggest problem is right now life is pointless. With the remains of that copper top, use that fire spell to help you heat it and mold it into a seat.

"My son, we all struggle. Even gods have a hard time every now and then. But while we struggle, we should also strive. Did you know when I started making the universe, I accidently caused an explosion? Several actually. Quite embarrassing really, but I never stopped and because of that, I see you now. Besides, I have learned that power can be used to make life easier and to make the day to day struggles not as big. After all, if you have the power to destroy, why not create as well?"

When you finish making the chair(and it's cool enough to sit on) motion to him to take a seat. "If you tell me of your people's struggles, I can teach you ways to aid them and yourself."
>>
No. 352842 ID: 57ce63
File 131707154643.jpg - (196.77KB , 600x600 , 0273.jpg )
352842

>>352804

Of course I can make one, easy peasy. We just need to decide on the specifics of the afterlife, and on how souls would work. Because right now, things don't have 'em.

His physical strength and other properties would be the same, but like me, he couldn't use magic or anything like that. I don't think he could beat that golem with his crappy little copper pick though- it's like twice as tall and broad and thick as him.

>>352810

Yeah, I can do that. Somehow being sustained? Sure. With divine will, I guess.

:aldaren: "<It's not all pointless...>"

I start melting the tree into a chair.

:aldaren: "<Your people have been created for a purpose. And you have been created to lead them.>"

He is silent.

:aldaren: "<I will tell you about the zaki's purpose when the time is right... For now, you must take the role of leadership again, to help ease your people's daily struggles. To mold them into the teachers and guides they are meant to be. I will give you the power you need...>"

I blow a gust of cold air to the chair I've made. It cools down and solidifies.

:aldaren: "<Not to let you destroy, but to create.>"

I was about to motion him to take a seat and ask him of his people's troubles, but I shouldn't... He's been leading a hermit's lifestyle for the last few thousands of years now, so he doesn't really have a clue.
>>
No. 352864 ID: 0d7a83

>>352842
Well seeing as you are aware of everything have him sit down and tell him his peoples troubles. Ask him how he would solve them, and when he says "kill it dead" explain some alternatives.
>>
No. 352879 ID: d4155c

Not a problem. Offer him a seat anyways. Think now would be a good time to make a scry spell so we can see how the zaki are doing. At least we can see the plight this way and figure out how to help then.

As for souls. Way I see it, souls are like back-ups of the creature. Their minds, the way they think, their memories, their knowledge, ect would basically be stored in this spiritual form. Would work well seeing how we don't need to give new creatures souls, they would easily fill in the parts with what's in their minds.

As for the after life, well we need to see the Zaki way of life really before making theirs. Can't give warriors fluffy cloud heaven.
>>
No. 352888 ID: b6edd6

With souls, don't your creatures already have minds that (more or less) run on magic rather than neurons? If they already do that, you could have their minds 'anchored' to divine will as well as their bodies, so they persist after the body dies.
>>
No. 352890 ID: f70e5e

we should probably set up an afterlife soonish, we can make it retro active right? what might be cool would be to set up each dead zaki with there own universe to shape, possibly with some limits. if we follow that system and we can have a massive amounts of Independent universes up very quickly. which would be nice if those things we saw outside of the tunnel start trying to end existence.
>>
No. 352902 ID: 93e91f

for an afterlife, like the idea of a plane were reality is defined by its inhabitants desire, or/and reincarnation
>>
No. 352946 ID: 57ce63
File 131707972561.jpg - (190.45KB , 600x600 , 0274.jpg )
352946

I think I'm going to let the afterlife wait for a little while. First, let's take care of this little scrying session.

Blood-skinned and I scry together for a bit. The problems are as it stands:

The little villages and nomadic groups have no protection from the highly aggressive wildlife at all. They're good enough at trapping to get some tinnies or rock turtles to eat, but they're really desperate for water. Every lake, river and oasis is occupied by slimes or hemortars. If dehydration doesn't kill them, unfortunate encounters with skulls, spearlings or bronze beaks do. These communities only live on thanks to lucky little groups who just happen to flee at the right time, the numerous people who leave Zishinini to try their luck out there by themselves, or groups of men who turn to brigandry and rob other zaki of their precious supplies.

The only place where people don't have to worry about these things is the 'grand' city of Zishinini, home to 30000 zaki. People of the city don't care about the outside world, or about the people who choose the outside world. Not that these people don't have their own problems to worry about.

First off, the problem is that there is no real centralized government- whoever manages to get the highest amount of people to follow him and keep them under their control gets to control the city. They usually do this by letting their underlings do whatever they want, which almost always includes harassment, robbery, extortion, vandalism, rape and murder. And if the zaki didn't build their houses mostly out of swirgs, that list would probably include arson as well.

The only exception to this are two houses who always look after their own and bind themselves to a strong code of honor, but these two houses are locked in a brutal feud with each other and don't really care for those who haven't been lucky enough to be born into their community.

Furthermore, the zaki don't know anything about building walls or even things like the frightening effect of fire on wildlife. (Mostly because there aren't a lot of burnable things around. The only plant that yields timber is silverwood, and that is extremely rare on Zeon.) People who live in the center have to bribe the 'authorities' a lot to keep their privilege to keep their dwelling or be kicked out to the outskirts where the statue's effect is barely present so people are extremely likely to become food for the wildlife, hence the low population of the 'city'.

There's a whole bunch of other problems, but these are the most important ones that keep civilization from advancing... So that's basically why there are only 75000 zaki on the planet despite all the millenia of breeding. It's quite a dystopian sight out there, really.
>>
No. 352953 ID: 93e91f

lets make some wood versions of the other plants
>>
No. 352975 ID: bf95d9

Make some swirgs out of wood!
>>
No. 352980 ID: d4155c

Hmmmm... thats a pretty big list of problems. No wonder Char was depressed. Well then. Time to start up a few things for them.

First off, we need to teach char a few basic spells. Fireball, flame fist, stone wall, and water creation. Explain a few of the tricks involving the creatures we made.

Second, we need to secure the villages. They will never leave their city if there are no safe spots. Teach some how to use the spells we teach him, but use your own wisdom and discretion so that the gifts are given to help, not hinder.

The two great houses seem like a major boon, but they fight too much, so let's give them a common target. When Char manages to make some progress, we either make something big for them to fight, or temporarily lower the barrier. He can use that time to unite the people and try to live than live to die. Maybe give him a bag full of insta growth seeds when we make some more plants.

Finally, "It is obvious your people are in trouble. I know it has been a long time, but they need you. Even if it's only to make them realize that there is hope, we must still try."
>>
No. 352986 ID: b6edd6

Well it won't help with the feuding, but it would help a lot with the construction/creatures problems if you have them learn magic (especially stone/earth shaping if they don't have wood).
Being able to effectively build buildings should start them on making settlements secure from animals, and being able to manipulate plants and/or water would make agriculture much less difficult.

Maybe you could have Redguy teach them.
>>
No. 353039 ID: f70e5e

we should be careful teaching them magic , it sounds like they are in constant low level conflict. so teaching them magic would probably cause allot of problems unless we go about it carefully. though it is odd that in the thousands of years no stable government emerged. you'd think someone would be able to consolidate power into some sort of dynasty or something. also how long until the emigrants from limbo are due to start arriving?
>>
No. 353136 ID: 93e91f

>>352975
this
>>
No. 353192 ID: d4155c

Well, I made a couple of plants to help Char and his people. Along with the mint and healing lily from before(though I think we should spawn them all over, not just at the statue), these should also help.

Longinus Grass: Related to bamboo, these hollow tubes of iron grass, grow from shoots and can grow to large size. The material would allow it to grow without much water, and growing rows of them can serve as a very handy defense along with providing some simple weapons for commoners.

Mana Tree: A very interesting tree that has an abundance of mana making the tree good for many things. The fruits of this tree are quite varied in both colors and flavors each with their own element affinity which affects their taste. Fruits with fire affinity are spicy, earth tastes like veggies, life is sweet, death is bitter, ect. While the fruits don't have strong effects on their own, if they are eaten by someone who has the same affinity, it tastes delicious. Even if the person hates spicy food, they would love these while to others it would be a bit too spicy(unless you like spicy). The fruits can also be used to enhance magic.
>>
No. 353240 ID: c8687a
File 131712968953.jpg - (12.85KB , 480x360 , 0.jpg )
353240

>>352953
>>352975
this

also, can you see through other creature senses?
if yes, create a big eyeball creature an use it to see the void
>>
No. 353272 ID: c870bb
File 131714335132.jpg - (114.17KB , 600x600 , 0275.jpg )
353272

I'll start teaching him some magic now...

...So you're saying the zaki should be running timber farms now? How bizarre!
>>
No. 353274 ID: b32d42
File 131714392680.jpg - (119.50KB , 640x480 , my-magic-tree.jpg )
353274

>>353192
i like the Mana Tree idea
>>
No. 353277 ID: c870bb
File 131714448501.jpg - (92.60KB , 600x600 , 0276.jpg )
353277

I'll get on creating some new plants in a bit... And I then guess I'd either just plant 'em all over the world myself or give " a bag of insta-grow seeds" to Char. Or both? I dunno.

I've taught him these four spells now. He's really clever and fairly talented, so it's likely he'll manage to derive some further spells from these, like firewall... Anything else I should teach him?
>>
No. 353280 ID: b32d42

>>353277
teach him a life based healing spell
>>
No. 353284 ID: f70e5e

earth magic, specially how to use earth magic to build things. allot of the problems seem to stem from the lack of building materials, if mages can make walls and shelters that would probably help.
>>
No. 353351 ID: d4155c

A bag of seeds to 'start' the creation of the plants would likely help him regain popularity. Healing and maybe some body enchanting magic as well.

Wooden swirgs aren't that handy really. They are too small to make long objects and I don't think they would work as well as bricks(though I have been surprised before). Lets give them a trial run, but maybe these trees can help?

Hydrisca: A huge tree with long, flexible branches. A fairly adaptive tree, this plant has an amazing regenerative ability. When a branch is chopped off, the tree will begin to use a innate healing ability to regenerate a new tree limb. While the limbs are amazingly dexterious when freshly cut, with time and a bit of heat, the dried out limb will remain in the form it was during the process though it would have some give(in short, bend limb how you want it, let it dry, insta bow, beam, staff, or other things!). The tree grows big, sturdy pods filled with seeds for reproduction.

Silken Grapes: A very hardy grape, their vines can cling on all but the steepest cliffs. The tart red and black grapes have seeds and ready for consumption, but it's the vines that are handy. Cut and prepped, the vines of the silken grape can serve as a rope, sturdy fiber, and if split, a bow string or string in general.
>>
No. 353363 ID: 4bdd79

I think just giving him more trees (in the form of seeds) would be more productive than a wooden animal.
>>
No. 353430 ID: 922059
File 131717536508.jpg - (135.14KB , 600x600 , 0277.jpg )
353430

No wooden swirgs, then... They don't have the charm of the original anyway.

I taught him some basic healing spells, a spell that'll let him grow seeds into a full plant within a short time, one for strength enhancement and one that'll let him shape the earth like wet clay. He'll be able to build things, sure, but I can't make him a sophisticated architect or anything- I don't know about that stuff myself. All this took us like a week, by the way, and as of now, he can only do smallish bolts of fire, really-hot-but-not-quite-blazing-punches or a few handfuls of water per minute without the help of appropriate foci or components.

I popped some seeds into existence. Seeds for mana trees, hydrisca, longinus grass and silken grapes sorted into seperate bags, ready to be planted. Anything else I should give him, or teach him, or tell him to do? I figure he can handle things by himself mostly, since he's not exactly new to leadership.
>>
No. 353446 ID: d4155c

No swirg can hold up to original recipe swirg.

Well, aside from possibly aiding him in getting there, probably give him a means to contact you. Perhaps by thinking of your true name(also tell him your true name). I have this odd feeling that he may need divine magic or a miracle if push comes to shove.
>>
No. 353465 ID: b32d42

>>353430
just let him go, also spread the new plants in Avalon, and give avalonian skulls the same mental capabilities of the zaki
>>
No. 353493 ID: 4abe6f

>>353465
This
>>
No. 353495 ID: b6edd6

Do we want to make another intelligent species when we are still working out how to manage our first one?
>>
No. 353504 ID: d4155c

Yeah. Besides, the skulls are dangerous as is. Poofing them brains would be a bad idea. Especially since they are carnivores exclusively.
>>
No. 353506 ID: f70e5e

lets not make the apex predator sentient. though once the zaki are looking good we might want to create a second sentient race. our mortals are going to have to learn to deal with imagrants from limbo so experiences in dealing with other races would be a good idea. but not until we have the zaki building an actual government. as for our aproch with helping the leader, we should keep an eye on him and offer aid if he truly needs it, also if he starts to form a strong bond with anyone we should subtle keep them alive.
>>
No. 353509 ID: b6edd6

This time we should periodically ask how he is doing (frequently at first, less so if things go well).
>>
No. 353574 ID: b5d7b8
File 131721945747.jpg - (130.67KB , 600x600 , 0279.jpg )
353574

>>353506

Skulls may be carnivores, but they are not apex predators.

:aldaren: "<Good luck.>"

He's headed to Zishinini Kaghghant... So, what next?
>>
No. 353586 ID: 7d964b
File 131722227041.jpg - (919.82KB , 2550x3509 , My_first_colaboration_Fishman_by_SymbolHero.jpg )
353586

we could make a water world, we would call it Neptune and these guys could be our new sentients
>>
No. 353596 ID: d4155c

Hmmmmm, a water planet would be cool, but we need a lot more aquatic life so they can flourish.

For now, if that picture means the Professor is back, try contacting him. If not, check on Faden
>>
No. 353610 ID: 977b5a

>>353586
This
>>
No. 353646 ID: 3aaf60

Let's make a Swirg sapient. Just one. And tell it just how much we love it. And then turn it back to normal.
>>
No. 353651 ID: f70e5e

we should get an afterlife up and running. now the classic style is a binary eternal bliss or eternal suffering deal, and that just seems silly. how about something a bit more adaptable? i'm thinking they have to deal with how there actions affected others, something along the lines of feeling all of the joy or suffering they caused in life, and force them to truly see who they are with no rationalizations.
>>
No. 353715 ID: 4512fc
File 131725990870.jpg - (135.41KB , 600x600 , 0279.jpg )
353715

Sure I can make a water planet... Should I transform the test planet into a water planet? I mean, I've already put it into orbit around Rao along with Avalon, Zeon and the gas giant with the sample creatures orbiting it.
>>
No. 353719 ID: 8c5153

>>353715
Sure, go ahead and do that, and put it far enough from the sun that it forms a thick crust of ice. This means that in the future, if anything goes boom and we end up with meteors flying about the place, they'll just crash into the ice and not cause any major disasters. Or at least, they won't cause as many major disasters.

We should be able to create some ways to get energy that don't require light, right? So we should be able to make 'plants' that way and so have a self-sustaining water planet. Most of a water planet would be in darkness anyway, ice sheet or not.
>>
No. 353727 ID: 3fd4fb

A question regarding energy mechanics here. Rao is putting out tons of positive energy all the time, right? What happens to all the positive energy that hits the planets themselves, instead of a plant somewhere? Does it just dissipate, or is it absorbed by the ground? Wouldn't that make the planet try to come to life?

If it currently dissipates, is there some way that we could make the planet catch it and store it instead?
>>
No. 353728 ID: b605e7

+1 to water planet and fishpeople. It'd give us an opprotunity to practice aquatic organisms.
>>
No. 353731 ID: 930c7a

>>353719
we can make a ice world later
>>
No. 353742 ID: f70e5e

really don't think we should make another planet until we have the first one in order.
>>
No. 353829 ID: 84b916

>>353715
Who's the brown thing with the mustache on the lower right?
>>
No. 353830 ID: 84b916

>>353731
Solution: The night half of the world is ice, the day half of the world is water. The planet turns very slowly, and the sentients that exist there are underwater types because anything on land would be pulverized by solar radiation from the weak magnetosphere.
Of course, the planet's core doesn't have to be slow-spinning, so the magnetosphere issue could be fixed since we are god, but I thought a handy side-explanation for the natives to not live on what land there is would be that, since it only makes sense that if the planet spins slowly the core must spin slowly as well.
>>
No. 353831 ID: 84b916

>>353830
Also, I have yet to consider what sort of ocean currents might form from such a slow spinning planet with a tropical-ocean day side and an arctic-ocean night side.
>>
No. 353832 ID: 3cc104

>>353830
No
>>
No. 353834 ID: 3aaf60

>>353731
What makes you think it's an ice planet? Just because the surface is ice? It would still have an ocean beneath it. For an example of what I mean, see Titan. Now that's obviously cooling down so the liquid layer it has is disappearing, but we're freaking god so we can keep the core hot perpetually so we just have an ice crust and the rest of the water could be liquid. Which would mean we'd still have a world made up of water, it would just have an ice layer to protect it. Seriously, the only reason I suggested an ice crust is for protection from things crashing into the planet, in case there are ever things that have a chance of crashing into the planet. It's not something I'm particularly attached to so go ahead and don't use it if you don't want to – just a cautious idea.

...If Faden made a planet, I bet she wouldn't think of anything like this and just say she'd be all the protection it needed, like she said about her creatures.

>>353829
Just a Swirg.
>>
No. 353868 ID: 40ddf7

Ice wouldn't be much protection at all, and it'd interfere with sunlight reaching the plants. If a meteorite bit a water planet, the locals wouldn't be much affected. It'd create a giant wave that would hit... What, exactly? More water?
>>
No. 353881 ID: 930c7a

>>353868
exactly
>>
No. 353899 ID: 788407
File 131732115484.jpg - (82.08KB , 600x600 , 0280.jpg )
353899

>>353830

Solar radiation? Magnetosphere? ...What?

>>353727

It dissipates, but I bet I could make Avalon absorb it. I'm not sure why, though.

Okay, water planet. Planetary age? Legth of days and years? Composition of water and soil? Geographical features? Organisms?
>>
No. 353911 ID: 3fd4fb

>>353899
>It dissipates, but I bet I could make Avalon absorb it. I'm not sure why, though.
Mostly because we could then use that mass of positive energy as a secondary source which our creatures can access. We've wanted to design a lot of creatures that you've declared impractical because they simply can't absorb enough positive energy from sunlight (and/or eating other creatures) at the pace they need to maintain life; this would give us a method around that by letting them draw on positive energy absorbed and concentrated by the planet. As an example- not saying it's a good idea- there was a living mountain concept a while back which was wildly impractical; if it were able to draw on the concentrated positive energy hitting the ground for miles around, though, I bet it would be a lot closer to possible.

Determining what we'd want to be able to access the positive energy and how it would be released is something for discussion, but as long as we know it's possible I'm sure that we could do some interesting things with it.
>>
No. 353922 ID: 930c7a

>>353899
for starts put all aquatic things we made on it, as well these guys >>353586
>>
No. 353974 ID: fd234a

Deep water plants that get their energy exclusively from the soil. We're going to need the whole planet to be absolutely OVERFLOWING with life energy, though.
>>
No. 354072 ID: 930c7a

we could make a special type of crystal that release the life energy that was absorbed by the soil
>>
No. 354123 ID: 1854db

Optimally the positive energy would only be absorbed by certain materials in the planet's crust. I think if anything absorbed the positive energy it'd just straight up become life though. Golems, golems everywhere.
>>
No. 354264 ID: 6838a7

If the water planet is covered in ice would there be sufficient light below the crust or would we let our new creatures navigate using a different sense like lateral lines or electrolocation? If ice then would we add crust-dwellers?
>>
No. 354272 ID: 3aaf60

>>354264
Well, it's probably not going to be covered with ice, but it strikes me that water does a much better job of scattering light than air and anything below a certain depth would have to deal with things without sunlight anyway. So the first part of the question's still apt.
>>
No. 354560 ID: 7ff0e9
File 131750217093.jpg - (96.58KB , 600x600 , 0281.jpg )
354560

Ice crust or not, most of the planet would be blanketed with darkness anyway.

http://mbgnet.net/salt/oceans/zone.htm
>>
No. 354561 ID: b2ab53

>>354072
this
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No. 354568 ID: b6edd6

>>354560
Well there is still MAGMA (geothermal vents, at least).
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No. 354579 ID: 4bdd79

>>354560
Increase volcanic activity, we can design new lifeforms later that use the heat and light from that to sustain themselves. Also, create some shallows to allow for normal plant life.
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No. 354581 ID: 70a300
File 131750758616.jpg - (67.08KB , 600x600 , 0282.jpg )
354581

>>354568

That will likely be where most of the energy in the deepest parts of the ocean comes from... Did I mention I figured out how to make a creature convert heat into positive?

The idea with the crystals has merit as well- I think I'm good enough to make a brand new substance now. Of course, even if it's inorganic, it will have to come from somwhere or it'll run out in no time! Not to mention that sunlight isn't really hitting the seafloor at all.

that means you can design materials that cannot exist IRL- gems that generate mana, paints that change colors depending on the time of the year, or soil that absorbs solar energy and crystals that drain and store that energy.
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No. 354635 ID: b2ab53

let's make soil that absorbs solar energy and crystals that drain and release that energy
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No. 354662 ID: ed411f

Hehe... I just noticed the measurement system. 6000 swigs under the sea would make an intresting read.
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No. 354689 ID: c9d49f
File 131752215595.jpg - (59.64KB , 600x600 , 0283.jpg )
354689

>>354635

I thought I just said that no sunlight is reaching the soil.

>>354662

Actually I miscalculated... divide those numbers by half. So the seabed would only be 3000 swirgs deep, and photosynthesis would only occur up to 175 swirgs deep.
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No. 354691 ID: c0bb4e

Goddammit. I want that book.
>>
No. 354709 ID: d4155c

You know, now that we can create more fun stuff and use thermal energy... MOAR CREATURES: WATER EDITION!

Rock Lobster: A dolomite crustacean which lives near volcanic vents. Due to it's rocky body, it can disguise itself with the bottom of the ocean.

Sun Fish: A fish that lives on the edge of the twilight area, this creature uses it's mana to produce light serving as a weaker source of life and positive energy.

Scuba slimes: The one slime designed for all layers, this critter as a scuba helm shaped shell over the majority of it's body. Designed to withstand pressure and even given some bio illumination, it uses various pockets of air to move up and down. It can use thermal energy to feed itself along with plant and animal life.

Bone Coral: A odd type of creature that uses the remains of other creatures to grow. Bits of shell, bone, ect are gathered by the organisms that make up the creature to harden it and allow for a form of nutrients to sustain it. New buds of this species grow on the dead forming vast reefs. Due to their nature, bone coral makes a good negative energy focus.

Split sardine: tiny fish that reproduce two ways: One is the simple means, male and female get together, the other is by quite literally splitting apart into two split sardines. This mechanism is used when they are in a whole lot of danger, and they need plenty of energy to do so.
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No. 354719 ID: b2ab53

>>353586
let's make them more or less like we did the zaki, a statue of us to scare monsters, a immortal leader with a different coloration, and a high affinity for water magic
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No. 354722 ID: b6edd6

>>354719
We should at the very least get working ecosystem first >.<
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No. 354759 ID: c7b6c2

Okay, guys, get this.

How about a semi buoyant cluster of vines that float with the underwater currents. It reproduces normally with other plants in the cluster. When the mass gets too big, it could split apart into two or more smaller clusters, like a kind of macro-mitosis. The bigger the cluster, the lower it should float.

It could serve as both a food source and as nesting area for whatever creatures we make.
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No. 354870 ID: 3aaf60

Okay. I have an idea for a plant. I guess it basically functions as a light post. Anyway I always take five billion words to describe one plant so here we goooo.

Phlote: An aquatic herbaceous plant that reproduces asexually through seeds made of rock. Its physical structure is very dense so that it is not crushed under the pressure. It spreads its roots sideways across the ground at first, then pushes them firmly into the ground and curling them inwards, 'gripping' onto the earth at the bottom of the ocean (these roots are continually made as the plant grows, so the root base ends up looking like something halfway between a mangrove tree and the really wide gnarled roots of super old trees). Once it's laid its first set of roots, it produces a thick vine ending in a large bulbous growth. Inside the bulbous growth are two important things: gas bladders (so the bulb floats in the water, tethered by the rest of the plant) and cool stuff that makes the plant's bulb bioluminescent (which I talk about way too much later). The seeds grow beneath the (what is essentially a) lightbulb, forming a 'rim'. When the seeds have fully developed, they drop off the tree and float around or roll around or go with the current or whatever until it decides "oh hey this is a nice spot i'm going to grow here" or however it is that seeds usually decide they're going to stop being blown around and start growing.

The plant gets all its important nutrients from the soil. The bioluminescence is caused by its respiratory system (which occurs exclusively in the bulb) – it has a pigment, poisonous to most creatures, that combines with oxygen (which is abundant in the deep ocean) to 'bring it into' the plant, but also has the side-effect of giving off light while the pigment is reacting. Once the reaction has finished, the protein that transports oxygen around the plant 'takes' the oxygen from the protein in another reaction which reverts the pigment back to its original, unoxidized form (so it may 'breathe' again) while again emitting light for the duration of the reaction. The light emitted in the initial reaction between oxygen and the pigment is a green-yellow colour, and the light emitted in the respiratory reaction is closer to orange. As such, the plant is continuously fluctuating between those two colours on various different parts of the bulb. Also the plant is something like 5swg tall.

I really do describe all my ideas in way too much detail. :( I'm trying to cut down, I promise.
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No. 354875 ID: 3aaf60

Also, since I forgot, I'm seconding >>354759 and everything in >>354709.
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No. 354879 ID: d4155c

Not a bad idea for that light bulb plant, now for the first special metal.

Zeonite: This ore, only found on zeon has soft reddish hue when raw. Found in various pockets, mostly in places of heat and warmth(but mountains, old volcanos and deserts are their main locals), zeonite has multiple purposes due to it's close link to the element fire. For starters, it can act as a focus for fire magic improving it's strength. When raw and magic is applied to it, the ore will create flames that will continue until extinguished through normal means. However, when the ore is smelted and forged into implement such as tools and weapons, that's when they shine. The metal is about as strong as steel, but the metal can keep a pretty sharp edge and is highly tuned to the element of flame. To put simply, one who can use fire magic can super heat the blade to impressive temperatures without harming the tool itself. It's also fairly fire resistant once tempered, so it would take a lot of effort to reforge stuff made from zeonite.

Simply put, when our buddy Char(the red zaki) needs our help big time, we give him a sword made of this and tell him what it does. Hope he is doing alright along with Faden.

By the way, it seems our first four planets feel a bit element aligned~ Avalon is earth, Zeon fire, Gas planet is wind, Water world is water. We need to think of some stuff for the gas giant.
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No. 354884 ID: 3aaf60

>>354879
Like it! Also, in terms of the planets, I was actually kind of thinking the same thing about them all being different elements. But I'd rather leave the gas giant alone for now. One thing at a time, kind of.

I suggest the name 'Waelon' for the water planet. We would then have Avalon, Zeon and Waelon. I think we could actually use -lon or -on as a suffix indicating a planet, or something! The gas giant could be Faon. Maybe.

I'd like to make a rock that naturally changes colour on the visible light spectrum depending on how heavily influenced by magnetism it is (ranging from red when it's right next to a magnet or something, to purple and approaching but never reaching ultraviolet when under almost no magnetism), but I'm not really sure of anything beyond that. I feel like it could be formed by the liberal application of a shitton of water and pressure at the same time to lava (which would make it common on the water planet, but rare-to-nonexistent elsewhere). Maybe it could be called Raoline, after our lovely sun Rao?

And remember gravity. It probably wouldn't achieve purple unless at the outer reaches of a planet's atmosphere. At least, not by the scale my mind's working with.
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No. 354885 ID: c7b6c2

>>354884
I don't think magnetism exists in our universe.
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No. 354888 ID: 3aaf60

>>354885
Just replace it with gravity then, since we have that.
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No. 354907 ID: dc4a44

>>354879
The sword also needs to swing faster. because it is red.
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No. 354946 ID: b6edd6

>>354759
What is its power source? Chemical interactions (some things do that, like those worms that were found at the bottom of a mine shaft)? Magic?

>>354885
Fking magnets, lets make them work.
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No. 354991 ID: d4155c

>>354907
My dear friend, there is a reason I named him 'Char'.

Anyways, here's a material for our gas planet.

Levatine: This rock is rather unique in two ways. For one, it floats. Depending on the quality and size of the chunk, Levatine can be close to the center of Faon, or near the edge of the planet's boundry. With some proper wind magic or nature skill with wind, one can make simple levatation devices or mix it with iron to form Zephyr Steel, a alloy with no weight to it. The second special thing is it's partially organic. Pieces will grow, break off, and grow over time, making the 'land' scape shift rather quickly with various floating islands.
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No. 355025 ID: 1d1536

THESE IDEAS ARE SO COOL!

After all our planets are well-established and flourishing, we should create some means if travel between them.
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No. 355028 ID: c85a16
File 131758763693.jpg - (191.96KB , 600x600 , 0284.jpg )
355028

>>354991

The problem is, like all organisms, it needs substance to provide the raw material out of which it will grow, and a source of energy to use up while reshaping said substance into new levatine. The latter could come from the sun, but I don't know about the former.

I'll also give it and its iron alloy some mass so that the sentients don't figure out ways to break reality in the future. Don't worry, it'll be a miniscule amount.

>>354879

Huh. I hadn't thought of it like that... You're right, that could be arranged, though Avalon isn't really any earthier than Zeon or this water planet. By the way, the gas giant is the one with the time-frozen samples from each organism orbiting it in a 'belt'... I disposed of the bigger one as it was disrupting the delicate orbital balance with its huge, huge mass.

>>354759

Done. Do keep in mind that it is density and shape that makes things less or more buoyant, not mass.

...Oh wait, you probably don't care. What I'm saying is, bigger clusters don't tend to fload further down than smaller ones- they're all around the depth of about 130 swirgs.

>>354946

I assumed it was photosynthesis.

>>354709

Should the bone coral be a smallish group of bagworm-like creatures or a colony of fine-sized polyps? True corals are, according to Professor's books, the latter.

also, rock lobsters will have to get Kamina shades as a homage to the rock lobsters from Mother 3. this is mandatory.
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No. 355093 ID: d4155c

Hey, no problem with the mass stuff, I understand how bad that can break reality with a second look. The latter sounds fine with bone coral as well(also, rock on with the rock lobster! Never thought one of my creatures would earn Kamina shades.)

As for why I said it like that, it's more on the main characteristics. Zeon is mostly desert, rocky terrain, and is pretty warm compared to Avalon which is pretty balanced(may need to make a genuine mountain world eventually) but is also the test bed and home for most of our rock and mineral based creatures.

As for Levitine, we can likely give it sustenance through mixing it with some other minerals, soil, and grass to serve as food and compost. May work better that way.

For now, let's take a look at the overall progress. A status report so we know the more critical spots we can help fix up or if Faden or Char need daddy's help.
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No. 355227 ID: b6edd6

>Mass source of Levatine
An idea:
Levatine starts out as a 'spore' dropped from the flying clusters. The spore puts roots through a patch of earth, holding the dirt together and breaking it off of the surrounding ground.

The Levatine's magic makes the surrounding matter (effectively) lighter, so as more dirt is converted to levatine, the upwards force becomes enough to lift the levatine upwards from the ground.

In the air, the levatine cluster is able to gain more sunlight, but gradually consumes the bound dirt. When it starts running out of dirt to consume, the cluster starts loosing energy and crumbling into 'spores' which lack the ability to levitate. These will either live or die (being consumed by bacteria and other plants) depending on what conditions they land in.


Levatite clusters can be kept floating and intact if somebody (sapients who want to use it) periodically carves out some of the center and puts more dirt in to 'feed' the cluster. (Though that requires having access to soil or being able to produce it.)
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No. 355228 ID: dc4a44

For that positive energy crystal idea. Perhaps the water planet could have some sort of surface-dwelling organism or photosynthetic creature that collects sunlight and produces positive energy crystals as a byproduct. Being denser than the water they would sink towards the lower levels.
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No. 355245 ID: 3bad4c

>>355227

There's no need to turn the magic off with the death of the plant. Just have the decaying root systems keep it working. Erosion will take care of removing the magic over time.
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No. 355248 ID: b6edd6

>>355245
It needs to go back to the ground eventually, both to grow new colonies and so you don't fill the atmosphere with levitating grains of sand.
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No. 355249 ID: 3aaf60

>>355025
One day we will have space-faring nations!

Anyway I think we can just name the floating vines something really simple like Nestweed.

Another idea oh god let's see if I can do this in under 500 words

Vialga: An extremely, extremely long plant. Like really, really, really long. It gets its energy from interacting chemically with the environment around it, and it absorbs its nutrients through its herbaceous 'skin'. On the very bottom of the ocean, the plant's rudimentary rootlike system (however, they don't do anything nutrient gathering-wise that the rest of the plant doesn't do, so they're not actually roots) 'grabs' onto the ground, tethering itself. The plant itself is naturally lighter than the water around it, so as it grows, it grows up. Finally, the herbaceous material that it's made of is extremely elastic and so as it grows into the reducing pressure, it never bursts, it just keeps ballooning out. Additionally, it only stops growing when it reaches sunlight, as it is phytophobic (strange for a plant, but hey, we can do what we want). This means that, if its growth is uninterrupted, it gets no diseases, etc. – it would stop growing when it started 'feeling' light, somewhere from about 2100 to 2825 swirgs tall!!! That's a pretty tall tree. Of course, it would take a really long time to grow that tall. And since all of it is made form the same material, the longer it grows and thus the more surface area it has, the more nutrients it can absorb to sustain it and get it to grow.

It reproduces asexually. It sends stolons out (runners, like a strawberry does) and so technically it's part of the same plant, but if the stolon were to break both plants would be just fine and keep growing (the elder plant would probably send another stolon out). This would result in dense forests of these things, like an aspen grove or something.


...287 words. I guess it's an improvement.
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No. 355254 ID: dc4a44
File 131761724702.jpg - (58.45KB , 600x600 , waelon_idea_1.jpg )
355254

>>355228
Whee!
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No. 355260 ID: 3aaf60

>>355249
Oh forgot my hash.

Well while I'm here, I might as well make this post worth it.

Miner slime – a slime designed to be normal slime-size under the huge pressures of the floor of the oceans. It is not resistant to pressure changes so it must stay low. Its shell is a miner's cap with a natural light used to attract prey. The slime also has the unique ability to bury in the soil. It gets close to the magma and rests, with the ability to convert the heat to energy – it wouldn't do this unless prey is scarce though, since it should be made such that prey would give it a whole lot more energy than just heat would, though I think when the slimes were budding they would probably stay in their burrows to keep safe or something.

Its tentacles form a bushy mustache shape. Just cuz.

Olympic slime – Extremely fast-swimming slime that doesn't actually have any tentacles (it totally shaves EVERYTHING to be hydrodynamic) – it moves so quickly by 'sucking' water in from in front of it (which would pull it that way a little), and 'spitting' it out behind it (pushing it in the direction it wanted to go). It is designed for the upper reaches and can go down to about 250 or 300 swg deep before the pressure would get too much for it. Reproduces through budding, as usual.



...Can we make 'swg' the official abbreviation for 'swirg', when talking about distance?
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No. 355283 ID: b6edd6

>>355260
Maybe instead of a moustache, the miner slime can have a tentacle beard, which it uses both for burrowing and for catching prey.

With the olympic slime, it could use its ability to move fast and draw in water to draw in prey and dissolve them like an amoeba.
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No. 355285 ID: d4155c

Actually, they can keep the stache, I have a better idea.

Dorf Slime: A variation of the miner slime found in mountainous areas and caverns. Very hardy compared to the average slime, it is also immune to most toxens. Has an odd fondness to alcohol, but will eat anything.Has a very thick beard and a light on it's miner cap.

Honey Shrooms: A sweet mushroom found in sub-terrain areas or places with little light. They grow in clumps and reproduce by spores. Fresh shrooms taste and smell pretty sweet, but after the spores are released, the shroom's honey 'ripens' into mead.

Next time; gonna make some bugs.
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No. 355314 ID: fdc57f

>>355283
Sure, I don't mind. It just needed some kind of facial hair/tentacle (given what we've done with slimes so far) and I didn't have any ideas. And that's also a good idea for the olympic slime!

>>355285
I also like both of these! Interestingly honey shrooms are a real thing but yes alcoholic fungi fuck yes.
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No. 355350 ID: 36b100
File 131764683698.jpg - (155.93KB , 600x600 , 0285.jpg )
355350

>>355093

I thought levatine was only to be found in the gas planet? Because there is no soil in there. It's just a very huge outer atmosphere of various gases, a somewhat less huge inner atmosphere of mostly the same gases except the gas is dense enough to be actually liquid thanks to the very huge amounts of gravity, and a comparatively tiny core made of some metals and also the same gases but crushed solid.

I suppose I could just put levatine on the other planets, but I doubt it would stay tethered when a light breeze can make a fist-sized clump fly around like a feather.

By the way, I really don't have a clue as to how you want to make living creatures in there- if I put a zaki in the gas planet, he would either be flash-frozen and crumbled into mist, be slashed into bloody ribbons by the extreme winds, or fall down and be crushed hard enough to resemble a fine splatter on the core.

>>355227

That's a dangerous idea. The planet, whichever one it is you're talking about, would eventually run out of soil.

...But man, I would very much like to make this levatine idea work.

>>355254

That works! Although before I create it: Sunlight aside, what will it eat? Also, is that a crust of ice on the surface? Are we making the ice crust idea happen?

>>355249

Certainly possible, though while a low-energy plant like that can be kept alive by respiration only, it will need to absorb nutrients to provide the substance its body will be built out of, because I can't make it grow out of water and oxygen.

I suspect none of them will reach even 500 swg without having something sever its body off.

>>355260

A hatless slime!?

...Okay.
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No. 355354 ID: c7b6c2

>>355249
Nestweed is a great name.

So we're making life on the gas giant, too? Okay. How about a gas bag creature that can regulate their ballast to float around in the upper atmosphere. We can change some of our planktands that they could float and have the larger gas bags eat them. They could possibly even be sentient, but they'd have a pretty dull life, being unable to leave.

Basically the Sylandro, if anyone here has played Star Control 2.
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No. 355361 ID: b6edd6

>Levatine / Nestweed using up all the soil
What if he have it so the spore-chunks need two conditions in order to survive (with the ones that die being decomposed to dirt by bacteria that are repelled by living nestweed's magical field but flourish in dead nestweed)?
Those conditions being:
1. Shallowly buried underground (the nestweed accomplishes this by spore-chunks falling from the air, but only a newly collapsing cluster will have enough altitude to bury the spores).
2. Lack of competition (Other nestweed clumps that are too close will prevent one or both of them from successfully flourishing)

Small pieces would not be much of a problem because the spore-chunks cannot float, colonies naturally grow outwards to a decent size before growing inwards enough to start flying, and small colonies would die out quickly by consuming their supply of dirt (unless a sapient were to intentionally make a small colony and carefully maintain its amount of dirt).
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No. 355373 ID: 1aba78

>>355350
Shoot you're right! I totally forgot! The olympic slime has a swim cap, of course! (Not that it needs it, but what would a slime be without a hat?)

Also for the Vialga, I thought there'd be plenty of nutrients dissolved in the water. It's not just respiration, it would be reacting chemically with the water around it to get the energy it needed... Plus, it could take advantage of heat too, if the water's nutrients weren't enough. And I fully expected them to be naturally prevented from getting too large, they'd just theoretically be able to achieve it.



Finally, I'm pretty sure that was 'surface' as in 'surface of the ocean' rather than 'ice surface'.
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No. 355374 ID: 1aba78

>>355373
I am terrible at remembering my hash and why does my router keep resetting?
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No. 355378 ID: 0f5248

>>355254
I think it's just water. Shows that it swims near the top.
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No. 355379 ID: b2ab53

>>355350
no ice crust
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No. 355380 ID: 36b100
File 131766433032.jpg - (67.78KB , 600x600 , 0286.jpg )
355380

>>355373

Swim cap it is. But, uhh, I don't understand what you mean by chemically reacting with water to keep it alive. Yes, there are enough nutrients in the water to provide it the energy it needs to live, just not enough for it to build a body and offspring out of. Or, we could make it also eat plankton.

>>355361

Uhh... I was under the impression that nestweed was supposed to float around and reproduce via stolons, like the vialga, growing in colonies tangled up together, the colonies splitting up when they get too big... I even gave them pores to take in and consume plankton and everything. So they're not really endangering anything.

The problem with levatine is that upon its death, instead of being decomposed back into its raw components like every other organism, it was proposed that it crumbles into spores that grow into other pieces of levatine. It takes away from the soil, but gives back nothing.

All the potential problems with giving back too little or taking away too much aren't an issue because I've been micromanaging all the organisms to balance all that via things like speed of reproduction, age of sexual maturity, potency of predatory mechanisms and so on. As long as you find a way for levatine to be a part of the natural cycle without breaking it, I can make it happen and regulate it.

>>355354

I guess they'd have to feed on freefloating, photosynthetic plankton and/or bacteria... That means they're going to have an unimposing size as well as lack either motor function or a sentient mind. Unless I find a way to have them constantly eating large amounts, even when they're sleeping...

>>355379
>>355378
>>355373

Got it.
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No. 355382 ID: 1aba78

>>355380
Well I guess make it eat plankton then! Also as mentioned, heat would probably be an okay addition to its energy sources.
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No. 355397 ID: b6edd6

>>355380
What I meant with my previous post is that the levatite would give back to its environment by the spores having a low survival rate (for the reasons specified there), and the spores that fail to survive decompose like normal dead organisms.
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No. 355405 ID: 1aba78

>>355361
...You seem confused.

Levatine floats in the air and is a weird material-cum-creature thing.
Nestweed floats in the water and is just a plant.

How are the two related?
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No. 355409 ID: b6edd6

>>355405
Oh, I thought someone was re-naming levatite nestweed. I meant to be talking about levatite.
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No. 355441 ID: 36b100
File 131767061554.jpg - (52.82KB , 600x600 , 0287.jpg )
355441

>>355397

I see. Does that mean it will be a particularly rare mineral? Also, will they exist on all the planets so far or be exclusive to one of them like zeonite?

>>355382

Alright, I'll make the vialga a thermophilic plant. It'll mainly cause the aforementioned underwater forests to tend to grow around hydrothermal vents and similar hot areas, making them the main source of food for rock lobsters.

>>355409

Uh. I think it's called levatine. And just to clarify, it has first been described here: >>354991

I'm not just confusing everybody, am I?
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No. 355446 ID: d4155c

Don't worry guys, I got this... along with:

BEEEEEEEEEES: Very tiny insects that produce very much like the normal bee. Make a hive, make nectar and honey, feed queen who lays eggs, ect. Only exception is the queen is.. erm very fertile. To the point that their hives are pretty big and that when looking for food, they tend to form swarms. They are neutral to everything unless provoked or harmed... in which case BEEEEEEEEEEES! Also, just so our armor creatures feel the love too, the stingers are steel. Also, compared to normal bees, queens last a bit longer and queen bees being born are much, much rarer.(so the world isn't filled with BEEEEEEES!)

Flower Beetle: A plant insect hybrid. This creature is tiny, thick shell and base insticts, but it's the flowers on it's back that help it grow. Sucking up nutrients to nourish the plant and the light from the sun to nourish the bug, this creature has a symbiotic relation ship. Depending on what it feeds on and the environment though, the flowers on the beetle will be different. From lilys, to roses, to buttercups, ect. I'll even make Fungus beetles for sub-terrain areas. Reproduces by making eggs and having spores from another beetle's flower or fungus to fertilize it.

Now, something to help regulate levatite.

Zephyr Gallios(air gallios): A highly modified version of the gallios designed not to float in water, but to fly in the air. Gigantic in size, this creature eats much like the normal gallios(uses it's body to absorb sunlight, eats organic matter as well) However, it has a new food to munch on; Levatine. It not only functions as a food source, but as fuel as well.Z Gallios who don't eat enough levatite to sate them tend to be slower and can't fly so well. However, the levatite that is eaten is broken down into base components and mixed with the creatures inside to form 'soil balls' which it regurgitates through it's mouth like a cannon ball. Instead of sails like the normal Gallios, this one has hardy leaf propellers to help it rise along with a pair of wings on it's side for maneuverability. The baby Zephyr Gallios are like small planes that stay near their mother ship until they can fend for themselves.

Pilot slime: Like the gallios has pirate slimes, Zephyr Gallios have pilot slimes. Wearing aviator caps with goggles, these slimes and expand themselves to parachute from one area to another. They can do the pistol move pirate slimes can do, but they lack their beard. The pilot slime leaders, Baron slimes do have a small mustache though. As they get older, the baron slime will go from blue, to purple, to red. Red Baron slimes tend to rather powerful and quicker than normal baron slimes. The pilot slimes have a symbiotic relationship with Z. Gallios, just like normal Gallios. They reproduce via budding.
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No. 355447 ID: b6edd6

>I see. Does that mean it will be a particularly rare mineral? Also, will they exist on all the planets so far or be exclusive to one of them like zeonite?
Its rarity will depend on the number of spores produced relative to the survival chance per spore. I need to think more on how common/rare we want it to be.

I think we should probably have it on Avalon (the not-ice-or-water planet that does not currently have sapient life). It wouldn't work that well with the water or ice plants, and we will likely want to balance it some more before mixing it with sapients.
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No. 355471 ID: 36b100
File 131767496518.jpg - (67.44KB , 600x600 , 0288.jpg )
355471

>>355446

I've read that bees are a type of venomous insect that can drive away creatures thousands of times bigger than them just by inflicting unbearable amounts of pain... Wouldn't it be a bit sadistic of me to create steel-stingered versions of these animals?
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No. 355472 ID: 36b100
File 131767497923.jpg - (89.70KB , 600x600 , 0289.jpg )
355472

>>355447

I'll let you think about it for a while... I'll just be over here putting some of these new creatures on Avalon.
>>
No. 355473 ID: 35e1a0

>>355471
they are defensive creatures. they only attack things that attack he hive. but like normal bees they should have a weakness to smoke. smoke makes them tired and sluggish.
>>
No. 355479 ID: d4155c

agred. The steel stinger is mainly for pentration. Remember, the average creature we make is rock based or metal based. A normal bee wouldn't be able to use them and our apex predators are all metallic. A weaker metal can work like iron. Also, water and fire would also put them at a disadvantage since their wings would either burn or be too wet to fly. Speaking of fire...

Lantern flys: fine metallic insects with a natural skill with fire magic. Normally the only thing glowing is their abdomens, but if need be, they can shoot small embers of fire. Not really damaging due to their size, but a nasty deterrent none the less. Would also give them an advantage against BEEEEES. Reproduce by eggs.

Finally, do you happen to see the sombero slime near-by? I'm not sure, but I think you should keep an eye on it. Something about it doesn't seem right.
>>
No. 355491 ID: b2ab53

did we make so that every creature in our universe can use magic?

if we didn't, we should do it now
>>
No. 355497 ID: b2ab53

there seem to be a void bug growing in his head, if you can use it try to hijack the senses of one of our creations
>>
No. 355499 ID: 35e1a0

>>355497
read the thoughts of that slime. and look at it through eyes that are not your own.
>>
No. 355500 ID: 36b100
File 131767827847.jpg - (80.65KB , 600x600 , 0290.jpg )
355500

>>355491

It's true that magical strength is mostly determined by practice and willpower, but you do need the brains to make it happen in the first place. For example, a skull couldn't use a fireball even if it is physically capable, because skulls are too dumb to imagine themselves shooting a fireball and willing it to happen really, really hard.

In short, you need either specifically built-in instincts or the ability to imagine things to be able to use magic... And imagination apparently comes hand-in-hand with sapience.

>>355473
>>355479

I see your point. You're right, that's just self-defense.

>>355499
>>355497
>>355479

Which one?
>>
No. 355518 ID: 35e1a0

bottom right.
>>
No. 355520 ID: d4155c

hmmmm... got to say top right. It's odd. The other slimes bunch up together or remain relatively close, but that one is all the way over there on it's own. Doesn't seem right.

Well, either way, have a few more creatures, plants, and stones.

Giga Crab: A large crab found near the ocean floor. Very sturdy with a hardy shell and tough claws. The under belly is rather soft, so to kill it fast, you need to aim there. In short, hit it's weak spot for massive damage. Reproduces like a normal crab.
>>
No. 355522 ID: 35e1a0

>>355520
good point. top right.
>>
No. 355581 ID: d4155c

Idea sink part deus: Hollow stones. Egg shaped stones, about the size of a ostrich egg, they have no magical properties on their own. However, they can store it via magic being fired at it or being pumped with it. Kind of like a back up source for mana, but can also be dangerous if cracked when filled.

Heli-herb: For our gas planet this plant is rather interesting. This plant grows a single bulb attached to a flexible sprig attached to 4 propeller shaped leaves. When it is ready, the roots will detach and the herb and bulb will fly into the wind. Eventually when it reaches land, the bulb will reproduce and make more heli-herbs. Slightly bitter, but hearty.
>>
No. 355586 ID: 1aba78

After the Zombrero Slime thing inevitably fails because Aldaren is weird and blind and stuff, can we check on Faden and then Char? Kind of go about our bases and do a status check.
>>
No. 355589 ID: 1aba78

>>355586
la la la trip

thank you for existing, sage
>>
No. 355790 ID: c3523f
File 131773288471.jpg - (144.67KB , 600x600 , 0291.jpg )
355790

>>355518
>>355520

They're both normal!

>>355581

I'm sorry, but I can't seem to make anything live on the core of the gas planet. This is mainly because the pressure there is about 250 million times greater than that on Avalon at sea level.
>>
No. 355821 ID: dc4a44

>>355350
For the crystal things food perhaps omnivory, something like the slimes (did we implement those?) whatever is smaller than it that it can catch, and the plankton equivalent. sorta like an ocean sunfish, becuase it kinda is a Sun-fish.
>>
No. 355936 ID: 7bfeb5

Hokay, just caught up. From the previous thread. Losing internet sucks.

So I think we should create a proper earth world and have Avalon be the combined world. So when we create an organism we put it both on Avalon and on one of the other four worlds. Except sapient species, which we only put on the elemental worlds, for now. That way when we eventually bring the sapients to Avalon, they'll each have some things they're familiar with.

Anyway, as to levanite, or levatine, or whatever it's called: How about we just create a big sum of it to start? Say, enough to cover a third to a half of the 'surface' of the gas giant. It bonds with other solids and floats around, but it slowly loses the other solids, and is attracted to other pieces of levanite somehow (magnets?). But if it forms a mass that has higher than 1:1 levanite:other solids it slowly "dies", breaking apart, and stops floating, sinking to the bottom of the "sea". Then the chunks of levanite at the bottom bind with the solids there, pulling them up and forming a new, small mass. And it repeats as a cycle.
>>
No. 356008 ID: d4155c

Hmmm, agreed. For all intent and purpose Avalon is our 'holy ground' as it were. When the refugees come, this will be where they set up shop. The different locations and environments would at least allow us to take care of any possible creature when they come.

But yes, the earth planet should be rather mountainous. Plenty of peaks, valleys, caverns, plateaus for creatures. Rivers, streams, and various lakes can be the main source of water, just enough for balance. Waterfalls too seeing how it will be mountainous. Also, a little bit of flavor and for something later, can you make the northren mountains snowy? Maybe a bit bigger as well? Just a suggestion.

As for the heli herb, it was basically going to be implemented with the levitine islands so they would have spots to land. The main idea with levitine was basically have land for creatures on our gas planet without worries of being crushed by the gravity for being so close to the core.
>>
No. 356014 ID: b6edd6

>>356008
The plant version that I proposed was made for Avalon (it uses soil as part of its life cycle). I wanted to have floating islands there.

Maybe we can have that on Avalon and a different floating-island-thing on the air planet?
Like having the plant Levatite on Avalon and having >>355936 be an entirely different substance on the gas giant.
>>
No. 356018 ID: 74df77

are we going to make a life and a unlife world?
>>
No. 356022 ID: d4155c

Not likely. Life is pretty easy. All our planets are chock full of it so it's kind of hard to do so if not really that useful.

An undead planet... well, we tried that before. Didn't turn out well. Besides, undead creatures are vicious and mean in general. Unless we make sentient undead somehow, it would just be a planet full of zombie and skeletons milling around until things that are living pop up. Not a place for refugees.
>>
No. 356029 ID: 1aba78

>>355790
How far does light reach? That is, at what distance and thus pressures can photosynthesis occur?
>>
No. 356061 ID: 74df77

>>356022
i didn't mean a planet full of undead, more like a planet full of death, like one of those words were everything is trying to kill everything else
>>
No. 356071 ID: 7bfeb5

>>356061
Nah, where's the fun in that? Besides, all the worlds have a fair amount of death already.

Anyway, my version of levanite could totally work on Avalon as well as the gas planet. <.<
Also I should note the gas planet would probably need a substantial amount of solids, especially dirt, added to the core to work with the levanite. Otherwise the core would just all get picked up and then what would happen to the rest of the levanite?

Anyway once we've got the levanite worked out we should start adding life to the levanite-islands. Heli-herbs sound cool, and also Z-galleos(although they should just store the levanite rather than digesting it, as my version was intended to have a constant amount).
Also, if cell clouds can survive the gas world, make some of them there too.
>>
No. 356076 ID: 84b916

>>356061
Ah, so a death world like Catachan or such? Or do you mean one of those wasteland world where everything survives by eating each other as soon as they look at each other?

A catachan world would work, but that would mean either loads of species and plants, or a few very invesive, spreading species.

Imagine a world, covered with Argentine Soldier Ant colonies of different colors! From space with a timelapse the surface would shift in patterns as the armies swirl around devouring eachother, new breeds mutate into existence, and any offworlder not wearing a unisteel suit would find themselves destroyed by the shifting 'sands' of the land itself as soon as they touched down.
>>
No. 356078 ID: d4155c

Yeeeaaah. The average creature here can pretty much take down a human pretty easily. Hell, I'm sure a swirg can take down a human. We got death covered as well.... I need to start designing more sentient friendly creatures..

And really, as long as the levitine works, I'm fine. Personal preference can wait until we get a stable base for the ecosystem.
>>
No. 356079 ID: d4155c

Also, on that ant thing... maybe we should make a moon covered in them? It certainly would be trippy and who knows? Maybe the crazy will draw back the professor? Either way, once this brain storm session is down, contact Faden to see how she's doing and Char to see how he's progressed. Got to wonder how much time passed between making all this stuff.
>>
No. 356084 ID: 84b916

>>356079
Glad you like it. I was considering that, perhaps to assist the survival of the ant moon's populations, it wouldn't be just ants, but other similar types of insects, each species fighting over land, but as they take land they also, naturally help replenish it by their natural processes and decomposition. Also something about massive trees that would be poisonous, yet somehow kept the ecosystem working.
>>
No. 356134 ID: 1aba78

>>356079
I don't think the brain storm session will ever end, since it hasn't exactly ended yet! Everyone keeps thinking of new things all the time! I think if we want to check on them we have to be active about suggesting it.

Which is why I'm supporting we go check up on Faden and Char! Children status repooooort.
>>
No. 356135 ID: f84f6f

could we tweak our planets magic fields such that they offer a bonus in the element they represent?

in our desert word fire magic would be easier to use, in our water world water magic would be easier, Avalon would be the exception by not having any bonus or desavantage
>>
No. 356179 ID: 86f168
File 131784367013.jpg - (188.63KB , 600x600 , 0292.jpg )
356179

>>355821

Sunfish are already an ocean-dwelling species... How else would they live 200 swg deep?

>>355936
>>356008
>>356071

If something denser than gas gets pulled down to the core, it will sink all the way to the center of the core and never get out of it. Ever. If levatine (levitine? levinite? levatite? levitane? levanite?) is to to be the 'soil' of the gas planet, it'd be easier (and actually possible) to make levawhathaveyou act like soil- i.e. it bears nutrient, which things absorb out of it and decay back into it.

>>356014

Also works.

>>356029

Not very deep into the gas planet as a whole, but still much further in than at the water planet. A miniscule amount of sunlight does reach the 'fluid' layer... Not that there's a very clear boundary between it and the amosphere. See updated image.

>>356076
>>356079
>>356084

Argentine soldier ant? I don't quite follow. I also don't know how moons work.

>>356135

Quite possible.

So, I'll be checking on Faden then.
>>
No. 356182 ID: 86f168
File 131784381203.jpg - (131.77KB , 600x600 , 0293.jpg )
356182

:faden: "RRRRRRWRROOOWARRRHRroh hey dad! We were juST PLaying some sPEArling attaCK. What'S UP?
>>
No. 356212 ID: 53ce78

Just chillin', yo. Sup witchoo?
>>
No. 356214 ID: b50119

She's so Cute
>>
No. 356215 ID: d4155c

...Ok, now I'm glad we decided to let her live. That is adorable. Make a Z Gallion for her yo play with. Without a need to eat or a pilot slime crew, they aren't dangerous. Besides, I don't think she has a flying creature yet and she might get a kick out of it.

Also, maybe tell her that she's got a little brother who she may get to meet soon. Perhaps open a scry portal to see how he's doing. Seeing someone trying to teach other how to protect themselves might inspire her a bit.
>>
No. 356216 ID: b6edd6

>>356179
Are those lighting clouds that are scattered throughout the air planet's upper atmosphere? I feel like we might be able to do something with those.
>>
No. 356217 ID: 1aba78

>>356215
but char's totally on the other end of the spectrum, he's all killy and trying-to-be-killed-y and i think her seeing how he goes about things would just be upsetting!

can we give her a flower? :D
>>
No. 356218 ID: 7bfeb5

>>356179
But once the levawhatsit hits the core, it would bond with some of the solids and reactivate, and then the whole chunk would be made lighter and less dense than the gases. And then at that point it should float back up, right? I don't see why it shouldn't work. If it had a constant density it wouldn't, but it specifically doesn't.

If it still won't work that way though, I could deal with levanite being nutrient-laden, tending to clump together, and eventually breaking into pieces if it forms too big of chunks. But it doesn't seem quite as interesting that way.

Anyway, whatever we decide on for this, we should definitely have some sort of levawhatever on Avalon, be it plant or ore.

I second the elemental-magic-by-planet motion.

As for moons, they're just like small planets that orbit a planet instead of a sun. I wouldn't think it would be too much harder to make a moon than a planet. Of course they're smaller and so less able to have an atmosphere....

Anyway. So. Faden. I'm not really sure what to make of her spearling game. At least she wasn't too permanently traumatized by them? But it kind of looks like she's traumatizing her creations, so........
>>
No. 356219 ID: b6edd6

>>356217
I second this. She might be interested in plant life.
>>
No. 356222 ID: 1aba78

>>356219
I think she knows what plants are; it looks like there's some kind of mauve grass there! But still, flowers are nice and I think she'd like one.

As for Levastuff, apparently we can't even agree on a name let alone how it would work, so why not just tactfully... get rid of the 'living rock' part? What purpose does it serve to be an organism? Can't we just make a floating rock in general?
>>
No. 356225 ID: b50119

we must shower her in gifts
>>
No. 356296 ID: 786012

>>356225
Nnnnope. Does the expression "spoiled brat" mean anything to you?
>>
No. 356302 ID: 1aba78

>>356296
Does the word "facetiousness" mean anything to you?

But on a more serious note, in real life lavishing excessive amounts of gifts on a person doesn't automatically make them spoiled. It just makes them more privileged than others. It's 'spoiled' when they start expecting it (but that does happen a lot, so).

In other considerations, we haven't literally been parenting her and she is an omnipotent, invincible god. The power's going to go to her head sooner or later, and we're probably going to have to deal with that. Welp, that won't be fun. :I
>>
No. 356303 ID: 786012

>>356302
Well, as you said, she's an omnipotent, invincible god. That's quite privileged already =) But yeah, we might want to gift her something. Just don't make it regular and excessive. (And we've probably 'parented' her off-screen during that time-skip. For a week.)

And as for "power going to her head", we've seen it already, although not in this very context:
>>352003
>"No butS! MY UNiverse, mY RUles!"
However, the possibility of a scenario like that is precisely why we've constrained her powers and made the Airlock. Dealing with her won't be fun, sure, but it won't be a world-ending event. Probably.
>>
No. 356326 ID: 3ec596
File 131790993375.jpg - (69.69KB , 600x600 , 0294.jpg )
356326

>>356217

You're more right than you'd think. Char is ancient, extremely jaded, a realist, and has strong tendencies to just get tired of it all. Faden is childish, bends reality to all her whims, is a complete stranger to the cruelties of an autonomous nature, and defines every little aspect of her little plane of existence manually at all times, changing it whenever she gets bored, undoing every little mistake she makes... Her view of the world is the exact opposite of being tired of it all- she doesn't even realize that she's effectively imprisoned in her own realm.

>>356218

I don't think you quite understand just how much of a pull 250 million times that of Avalon is. Not even the tiniest speck of dust escapes that. Bacteria have their juices crushed out of them. Even the ones that live on the feet of hemortars.

As for her little game... The creatures all seem to be aware that it's just a game. She's never lifted a hand to anything since the spearling incident. Nothing in her plane did.

>>356303

I must admit that I haven't been very limiting. How could I be? I have no power over her in here.

>>356222

That's more like a soft, fuzzy carpet. It's not alive.
>>
No. 356327 ID: 3ec596
File 131790994861.jpg - (58.99KB , 600x600 , 0295.jpg )
356327

>>356219
>>356217
>>356222


:aldaren: "I brought you a flower."

:faden: "THANk you! ...WhaT DOes iT Do?"

:aldaren: "It takes in sunlight, water and dirt to live and grow and reproduce."

:faden: "...AnnND?"

:aldaren: "And just grow around and look pretty, I guess."

:faden: "Isn'T THat a biT BORing?

Figues she'd think it's boring. Well, at least she won't feel spoiled by it.
>>
No. 356329 ID: 3ec596
File 131791111368.jpg - (67.71KB , 600x600 , 0296.jpg )
356329

>>356328

He's just playing around! He knows it won't hurt her. There's no malicious intend behind it.
>>
No. 356334 ID: ad8acc

>>356327
I guess the beauty of the gradual growth and autonomous development of plants is lost on someone who can almost instantaneously will anything into existence.

Looks like she's doing fine. Ask what she has been up to lately. After that, we can check up on Char. From what he has to deal with, there may be quite a lot of things to catch up on.
>>
No. 356344 ID: 3fd4fb

>>356327
>"Isn'T THat a biT BORing?
Well, on its own, sure. Ideally one puts flowers in an entire ecosystem of flowers and other plants, so that they can collectively provide a more intricate backdrop for whatever else is going on. Flowers are more of a set piece than a real focus; they help ensure that interesting things have interesting places to happen in.

It might be worth trying to explain this, to at least give her a greater appreciation for the value of complexity in her games. Ultimately we might be able to segue from there into (relatively) self-sustaining creatures being the next level of complexity... but not right now.
>>
No. 356351 ID: d4155c

Well, that's one example of plant life. A very simple one, but one none the less. Now, show her the Z gallios. Like I said before, flight might catch her fancy and it would be a good lesson.
>>
No. 356390 ID: 3ec596
File 131794062394.jpg - (49.01KB , 600x600 , 0297.jpg )
356390

:aldaren: "Try planting it somewhere. Maybe you'll understand the beauty in life that maintains itself."

:faden: "Uhh... oKAY!"

Well, that's that. I really don't know how I'd explain things to her- up to now, she's been as stubborn as she could afford to be... which is to say, very.

:aldaren: "Did I show you one of my newest creations, the zephyr galleo? It can... fly on its..."
>>
No. 356391 ID: 3ec596
File 131794063257.jpg - (62.90KB , 600x600 , 0298.jpg )
356391

:aldaren: "...own."

Apparently, z-galleos have difficulty staying afloat in an atmosphere of iodine with trace amounts of who the hell cares nothing here breathes anyway.

Faden is amused.
>>
No. 356394 ID: 1aba78

>>356391
well it is pretty funny, why are you not laughing
>>
No. 356396 ID: 35e1a0

hey, maybe she can see whatever it is that has been bugging you? have her just see if any of your creatures seem wrong or something.
>>
No. 356398 ID: 3fd4fb

>>356390
>"Try planting it somewhere. Maybe you'll understand the beauty in life that maintains itself."
That's completely the wrong line of logic to take; she's not going to suddenly change her mind on that point because of one sample organism. The flower was not to encourage her once again to do things your way, but to encourage her to expand and innovate her thoughts- look at this world; it's blank and empty. The flower was an opportunity to get her to fill it with intricate things of her own, instead of just having an empty plain with herself and one or two other things on it. She's a god; even if she wants to maintain everything herself, she has the mental capacity to maintain what, tens of thousands of objects simultaneously? More? Convince her that it's good to build more complex and intricate things than she has so far, and eventually she might decide that maintaining them manually is too much work and decide to build some right.

And if she doesn't, at least she'll be growing and her world becoming less boring.
>>
No. 356405 ID: 3ec596
File 131794351547.jpg - (75.38KB , 600x600 , 0299.jpg )
356405

>>356394

Maybe I'm just not the kinda god who laughs a lot.

>>356398

I tell her that. Well, the parts that don't make me sound manipulative anyway.

:faden: "No wAY, I like thiNGS SImple."

It's quite possible that she's opposing me because she's just wired herself up to oppose me all the time. I regret the day I taught her the expression "no way".

>>356396

:aldaren: "Say, there's been something bothering me lately. It feels like there are some things on Avalon that I can't see or hear, but I have this nagging feeling that somethings invisible to me is there..."

:faden: "No wAY!" Ugh, she said it again. "I thOUGht you and me cOULd see eveRYTHing in our worLDS! WhAT If therE'S Something invISIBLe in heRE TOO? WHAT If tHEY HURT My cHILDREn!?"

I spend a minute calming Faden out of her childlike hysteria. It's probably this naive side of her that makes me adore and not be annoyed by her.

:faden: "Are you sURE There's someTHIng tHERE? YOu know I hATE Going to yoUR Realm siNCE You puT THat airloCK THere."

She can't stay here in Fasern and 'grow' through the airlock into my plane, because to open a portal into my plane, you have to shut down the portal to Fasern. She basically has to be mortal and vulnerable to visit Avalon, and like me, she hates being like that. How to convince her?
>>
No. 356407 ID: 1aba78

>>356405
This is important. You have domain over the airlock. Just temporarily alter it so she can come through.
>>
No. 356411 ID: d4155c

Well, she has learned to behave a bit so giving her immortality like Char has would be helpful. Maybe showing her a few magic spells if she promises to behave. With the way she is, wind, protection and healing would be handy for her.

Either way, she learned to behave, so as long as she doesn't hurt the creatures or interrupt the zaki,(she can watch them if she wants.) she can see everything to give us a hand in figuring out whats going on.
>>
No. 356414 ID: 1854db

>>356405
Well now that Faden understands things a little better, we can make another airlock facing the other direction, so that she can visit us without risk of things going through that she doesn't want to.
>>
No. 356424 ID: f70e5e

we should defiantly do something to let faden visit safely. especially if we think there might be something dangerous going on in our world.
>>
No. 356425 ID: 3ec596
File 131794914621.jpg - (79.57KB , 600x600 , 0300.jpg )
356425

>>356411

I don't think she can. After all, the creatures here cast magic using their internal pool of mana, whereas Faden doesn't have anything like that.

>>356414

I don't understand what you mean by "other direction". It's just a place that can open portals to my and Faden's planes but not both at once.

:aldaren: "I'll allow you to cross through both portals. This could be very important."

:faden: "Oh. ThANK You!"
>>
No. 356426 ID: 3ec596
File 131794915824.jpg - (130.75KB , 600x600 , 0301.jpg )
356426

One hour later...

:faden: "...No, thESE CReaturES are alL NOrmal. You mUST Be imAGIning thinGS."

Oh well, it was worth a try.

:faden: "I'M GOIng bacK. I'm tIREd of seeiNG THIngs huRTIng each oTHEr."
>>
No. 356427 ID: 3ec596
File 131794916370.jpg - (68.59KB , 600x600 , 0302.jpg )
356427

:faden: "SEE You latER DAd!"

Aaaannnd she's gone.

...So, I'll be checking on Char next?
>>
No. 356428 ID: 35e1a0

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
>>
No. 356436 ID: d97c6d

>>356427
Hypothetical situation time. Pretend for a moment that there are creatures in the void that are exempt from certain laws of reality. What could one, hypothetically, do if it were to latch onto Faden, aka miss "I'm going to directly apply life energy to my creations without worrying about the risks", and travel with her to her world?

Anyway, go try to contact the Professor again before visiting Char. You can check if the gap in the tunnel between universes has been taken care of while you're at it.
>>
No. 356437 ID: 1aba78

Okay. Okay. This is a bit terrible. Like, if 'a bit' means 'very much'. We really need Limbo help. Go Limbo. Be the guy that calls them five times in a row because maybe they're there and they just didn't answer the first time.
>>
No. 356442 ID: e4003e

>>356427
Whats on her back there?
>>
No. 356443 ID: 1854db

>>356442
That's one of the invisible between-worlds creatures.

Dude if you can, stop her and cover her with ice to trap whatever it is. She should be able to just move out of the ice afterwards. Then we can note by the absence of ice in a certain location that there is an invisible thing there.
>>
No. 356444 ID: d49627

>>356443
That would not work. Aldaren can't aim at what he can't see, and freezing Faden would end badly.

(And you are assuming the creature is using visual invisibility rather than attention invisibility.)
>>
No. 356456 ID: d4155c

Crap crap crap crap CRAP! Ok, time for one last test to see if there is a way to see things. Before Faden leaves, show her one spell since she's never seen magic before. This spell will be very simple, a showering of glowing dust. Perfectly harmless, but it will stick for a bit. This may allow us to actually see it and deal with it.

After that, a quick check on Char. We need status reports and how good or bad things are going. Remember, he is just as likely to have gotten hit by one of those things and it's best to know all the problems before going to Limbo.
>>
No. 356472 ID: f70e5e

oh bloody hell. whatever that thing on fadne's back is its invisible to gods like you or faden. I think we can see it because as semi separate parts of you we perceive things just a little bit differently. I know we sound crazy but this is very bad.

>>356456 use this idea. though if you can seal the portal so something on fadens back can't get though that would be a good idea.
>>
No. 356515 ID: 6af537

>>356444
Why do you think so? That's the beauty of both weapons of mass destruction and area-effect spells: you don't need to aim to land a hit.

1. Tell Faden to fully come through the portal and not to attempt anything to obstruct you.
2. Encase her in a sphere of the most strong material you can imagine, then flash-freeze everything around her.
Actions up to this point must be conducted ASAP. She must not be allowed to return to her dimension. Remember, the intruder is supposed to be a zombifying agent; just imagine what a zombie-Faden will be capable of and willing to do.
Another idea (to replace freezing): spear the creature with needles of that same material as the sphere, which (needles) can grow from the sphere inwards. Be careful not to hit Faden, but the needles have to be strong, the distance between them must be very little, and as little space as possible must be left un-speared.

3. Move the Fadenball to a new demiplane, in which both you and her are invincible, but only you can do anything else. You can be there with her to reassure her.
4. Realitysplosion time. You can ask her to do it.
>>
No. 356517 ID: 1aba78

>>356515
Okay, no. What makes you think this is a "zombifying agent"? All we've seen in our universe is a sombrero slime with something that appeared to be growing out of it and the worm thing that the captain slime ate. That's very little to go on. We've had no evidence that they are actually a problem, they just look really evil.

I'm part of the group that is freaking out about this and wants to stop them, but that suggestion is like throwing a bomb on a mosquito. We need to find out what they are first.



(Finally, and a little unrelated, I wouldn't be surprised if the invisibility is so complete that all the suggested chaos would appear completely normal to Aldaren, regardless of its actual effect on the worm thing or how it looks to us.)
>>
No. 356518 ID: 35e1a0

also, al, if you think you are just being paranoid then you aren't being paranoid ENOUGH.
>>
No. 356520 ID: d4155c

Let's avoid bringing out the nukes first. Right now we need a sample. They are basically evading a god and I think we should figure out why. Besides, with a captive one, we can make anti black bugs or find out how bad they are.

Still, as I said before; After that, we check on Char. We have no idea how his situation is and he may need us.
>>
No. 356530 ID: 6af537

>>356517
>What makes you think this is a "zombifying agent"?
Huh. It appears that all I was going from was the comment in >>355586, about the "Zombrero slime". Okay, scratch the zombie theme.

But still, an entity with an unknown purpose and the means to evage godly attention is unsettling. I propose we at least isolate it in a reinforced demiplane. And by reinforced I mean in every way imaginable: multiple layers of material containment, thicker than usual interplanar walls, and a continuously nuked demiplane surrounding this one. If it tries to escape, we must destroy it; it's too much of a risk not to.
Meanwhile, contacting Professor is bumped to top priority.
>>
No. 356531 ID: 6af537

>>356530
Oh, and add time freeze to the reinforcement list.
>>
No. 356533 ID: d4155c

Thats all well and good if we are dealing with one, but from the looks of it, there are multiple ones. We can't just make a demi plane for this thing. It's main advantage seems to be invisibility and getting pass barriers so a demi plane, powerful or not may be a bad idea. However, they aren't strong if a captain slime can eat them quickly so all we need to do is find a way to see them, squish them, and find a way to protect our creations.
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No. 356536 ID: b67897
File 131798026724.jpg - (30.01KB , 600x600 , 0303.jpg )
356536

She 'ungrew' through the portals in the airlock and snapped back into her realm in an instant. I can't do anything else about this for now... Should I check on the portal to Limbo or just go have a look at Char?
>>
No. 356537 ID: d4155c

Crap... ok, can't do much. Check up on Char followed by checking up on Limbo.
>>
No. 356538 ID: 6af537

Lock the portals. Lock the Airlock. Fadenplane is effectively under quarantine.

Check up on Char, then to Limbo ASAP.
>>
No. 356545 ID: 1aba78

>>356538
A bit moot to quarantine her from us when it was us that infected her in the first place! But if you're that worried.

I could go either way, so I guess check on Char first!
>>
No. 356547 ID: 6af537

>>356545
Yes, but if whatever it is hasn't multiplied while being here then it's now locked in Fasern. Better keep it that way.

Oh, anyone else think we should warn Faden?
>>
No. 356654 ID: d4155c

Etole, you are assuming only one came here. We already saw one get eaten so that means more than one got in. Second, we now know where one is. We can't do anything yet, but we don't have to worry. Hopefully her divinity will make the creature ineffective against her. Hell, a atmosphere of iodine may harm it.

Right now though, we need damage control and crisis prevention here. The zaki are in a critical junction and char may need us. Remember, the insects showed up during the time Faden was being trained. Zeon has basically went super fast during that time. If there is any chance of a bug nest, it's on Zeon.

After that, we go to limbo and check on professor. He may know something. These things look like centipedes and for some reason, centipede were one of the first things Alderan knew about.

By the way, if the bugs can go past barriers, then the Zaki need us big time. Especially since their city is in a barrier.
>>
No. 356662 ID: d49627

We should put something in front of the dimension-tear-portal, to block it off or at least have proof when something comes through.
Could we have a large rock float in that place?
>>
No. 356681 ID: 1854db

Wait a minute. Let's look back again at what happened when the portal opened and let the thing into our universe. Look at the AIR on the planet. Track suspicious absences of air where there should be some, or unexplained disturbances as if something invisible were falling through the air.

If you can't see something directly, look for evidence that it was there.
>>
No. 356687 ID: d4155c

We could make a slime barrier or patch for the hole, we know the bugs can't withstand it so it can stem their flow. However, I think we should not look at the past again. It's going to eat up time and we are more than likely going to run into them. Though checking the air flow may work when we do see them.

Either way, we shouldn't dawdle too much. The sooner we figure out how Char and the Zaki are doing, the sooner we see the Professor and the sooner we can figure out how to deal with them from there.

However, we may just have to focus on making sturdier creatures that can handle these bugs. If so, I can likely create some guardians and 'angels' to help us there.
>>
No. 356694 ID: 1854db

>>356687
Eat up time? We have all the time in the world. We can freeze time, in fact.
>>
No. 356878 ID: 1aba78

>>356681 >>356694
Man, while I'd love to be able to get Aldaren to see these things, we already know these bugs don't play by the rules. It's already impossible enough by the established reality for anything to be in the universe undetected. It doesn't seem like that much of a stretch for the air around it to appear unaffected, or if we went into emergency mode and froze time I wouldn't be surprised if it didn't actually stop them.

I think we should focus on Char and Limbo, instead of looking for things when there's "nothing there".
>>
No. 356997 ID: 84b916

We could always freeze time and just... watch, for a while. See if the void-creatures are doing anything.
I know that the rules of our reality don't apply to them, which means that once we freeze time we can look to see if anything has been changed from save state 1 to save state 2.
>>
No. 356998 ID: 84b916

If we are lucky, these may be entirely non-interactive beings. Imagine a world existing in tandem with our own, but on an entirely different set of dimensions, neither world able to perceive or interact with the other.
>>
No. 357000 ID: d4155c

Yeah... no. Let's not. At all. You seem to forget three key things: We can only affect areas we have influence in, Faden's realm doesn't have our influence, and Faden is bugged. We wait and focus, we lose her.

Time magic is great and all, but when dealing with multiple key spots, it's spotty at best. Hell, 'save data' may not be possible. If these things can work through stopped time, we may cause a glitch if we turn it back.

So yeah. No time shenanigans UNTIL we know what they are.
>>
No. 357003 ID: 1854db

>>357000
Looking back through time is not the same thing as turning back time.

Also you're not suggesting we even spend our time trying to help Faden. You're suggesting we check up on guys that we have no real reason to worry about (mostly because barely any time has passed) What are you trying to accomplish exactly?
>>
No. 357004 ID: d4155c

Ok, first off we really don't know how much time truly passed. Second, a bug managed to get on Faden easily. Do you REALLY want to risk that there is no bugs on Char or the Zaki? We check for bugs on them, we make sure Char is alright, and then we go to Limbo where a god of KNOWLEDGE would be. You know, the guy who made us? He may actually have knowledge on this.

Not only that, but Limbo is connected to that path with the hole in it. The one where the bugs seem to come from?

I'd rather go for things that can at least fulfill secondary objectives while working on the primary than test something we are not sure of and risk it.
>>
No. 357005 ID: 35e1a0

>>357004
we can do all of those things at the same time. al is GODm he can look back in time while checking the zaki and char all at the same time!
>>
No. 357006 ID: 1854db

>>357004
You're saying to check for bugs, while also saying not to check for bugs in any method I just proposed. What the christ?
>>
No. 357007 ID: d4155c

No we can't do everything at once. If we could, then a lot of things could be done in a heartbeat. Heck, Aldaren could have just kept doing the past site this entire time if he could. Heck, if we could, then why didn't we split half our attention on Faden and half on Char and Zeon during the time skip? We may be god but we aren't that skilled at it.

Also, I am suggesting we check for the bugs/bug related stuff while we also check on them. You want to mainly look for bugs only which is what I am against. You also want to multi-task which I am for, but using a means that does not seem to work. So if celestial multitasking won't work, why don't we do it the old fashion way by searching for bugs in the Zaki culture and on Char while we check up on him? Same with Limbo and the professor. The hole is on the way to the professor, why not take a quick look to see if it gets worse.
>>
No. 357008 ID: 84b916

>>357007
>No we can't do everything at once. If we could, then a lot of things could be done in a heartbeat.
That's why I support doing a time-freeze and check for alterations between screen capture A and screen capture B five meta-minutes later, see if the bugs are interacting with anything at all.
>>
No. 357568 ID: 35e1a0

>>357007
it's because faden is on the other side of the airlock, which, you know, cuts us off from whatever door is closed.
>>
No. 357583 ID: a98f5c

Jesus christ guys, these things don't play by the rules! It's the same reason I don't think looking for fucking minute air disturbances or freezing them would work. Because Aldaren would stare empirical traces in the face and say "no, nothing's wrong about this, this is how it should be." It's like the arrow in FedEx's logo – it's not "there" per se, but we can 'see' it because we can see how it forms out of what's around it. If Aldaren was able to detect the worm's effects, he'd be able to "see" it in the same way. Yet every time we've seen the worm, he can't see ANYTHING off about it. He's not so stupid as to just pass over things like unexplainable air changes.

After looking through time at the portal and the slimes on the galleo and seeing absolutely nothing off, and after looking at all those sombrero slimes, I'm more than convinced that Aldaren simply cannot perceive them. Directly, indirectly, anything. To him, they don't exist.



Go check on Char. All this other hubbub about ice and shiny magic shit and time and air is pointless.
>>
No. 357638 ID: d4155c

Couldn't say it better myself. In the mean time, I'll make some 'angels' for us to help us. We are more than likely going to have a lot of searching and protecting in the future, so these should help. Also, just in case char needs a few reinforcements.

Now, I am basing them on the Zaki, so they won't require the long species training we needed for the Zaki and could allow for easier communication with our first sentients if need be.

Guardian Type: Gaou
Taking the first form of the Zaki, we are going to modify a bit for combat. Instead of the standard copper and iron, their outer shells will be steel and their muscles strengthened for better fighting prowess and speed. They would not be as strong as Char by any means, but they would definitely be a step above the average Zaki. In terms of natural abilities, they can be natural swords men, but also give them a strong wire that can be produced from their arm/wrist that can be used to tie up or immobilize their target(Like how a spider can produce silk I believe, though keep it compact).

Simply put for cosmetics, a 'warrior' build of the zaki, spikes on the shoulders, a horn that is smaller than Char's and paint them blue with a red eye. If possible, for each one when we make, use the memories of the bravest and most honorable zaki for their minds. Like a reward for be such good protectors, they become greater protectors. A inbred sense of honor and duty can also help them avoid being corrupt as well.

Observation/Support Angel: Domi
This design is more for a scout magic user to serve as a means for us to focus on our main task while they search. Compared to the Gaou, the Domi are more modern in their looks. They have the cross slit for their pupil to allow better scanning abilities along with greater eyesight. Their body is different from the Zaki too. While the Zaki's shell is more like armor, the Domi's shell looks more like robes. Seamless, with better maneuverability and dexterity than the average zaki, they would also be magically gifted(larger mana pool, better at using the mana he has, ect). For natural abilities, how about some levitation so they can move unheeded? Perhaps limited flight? Also, a gem on their chest that can produce a brilliant light to stun and blind culprits and trouble makers?

Cosmetically, slightly bulky 'robe like' shell, black with red trim on the edges, the helm looks like a rigid hood with the cross shaped slit for the red eye. The chest gem is green. In terms of personalities, dead zaki who were wise, respectable and intelligent should work. Sense of respect and wisdom if needed for the mind.

For both, natural affinity with fire with a stronger fire resistance. Remember, we want the best examples of zaki kind(both in skill and morals) for these guys and to have them up to date on the zaki culture and knowledge so they don't seem like cave men. Though any zaki who were good friends and allies of Char that fit should be given priority if he needs back up(I think he might like to have his friends beside him in his time of need). Maybe upgrade Char's shell to Zeonite for all around better improvements if possible.

However, we should see how Char is doing FIRST before spitting these guys out. Don't want to let his moment be out shined completely after all.
>>
No. 357730 ID: e4003e

>>357638
loving the Gaou idea.
>>
No. 361366 ID: ad9578

>>357638
We Should Do This
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